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Update version number >--> v2.4.1.0
Changed build number for my fork and edits, and in case Orbmu2k returns it wont conflict with his current versioning. Orbmu2k, if you do come back, bump your minor version and I'll take note to pause this fork.
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nspector/Properties/AssemblyInfo.cs

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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("nvidiaProfileInspector")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyDescription("Inspects NVIDIA profiles...")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyCompany("AnubyteCode")]
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[assembly: AssemblyProduct("NVIDIA Profile Inspector")]
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[assembly: AssemblyCopyright("©2022 by Orbmu2k")]
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[assembly: AssemblyCopyright("Orbmu2k: MIA")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("c2fe2861-54c5-4d63-968e-30472019bed3")]
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[assembly: Guid("c2fe2861-54c5-4d63-dead-30472019bed3")]
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// Version information for an assembly consists of the following four values:
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.4.0.1")]
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[assembly: AssemblyFileVersion("2.4.0.1")]
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[assembly: AssemblyVersion("2.4.1.0")]
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[assembly: AssemblyFileVersion("2.4.1.0")]
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