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Copy file name to clipboardExpand all lines: README.md
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Source Repo for Atlas Utilities. These utilities are free to be used, modified, and distributed in other projects, per the [License](https://github.com/Atlas-OS/Atlas-Utilities/blob/main/LICENSE)
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## GameUtil-rs
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A tool to automate common tasks before gaming:
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- Setting a timer resolution (5000 = 0.5ms)
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- Killing DWM (or explorer)
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- Disabling Idle
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- "Cleaning" Memory
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All settings will only change once you click the Start button, other than the Clean Memory Button.
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### Usage
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1. Open your Game
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2. Open Gameutil
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3. Configure settings and click start
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4. Play!
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5. Once finished, alt-tab to GameUtil and click Restore
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## filepicker
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Simple file picker in Go using [go-common-file-dialog](https://github.com/harry1453/go-common-file-dialog)
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This returns the path of a file e.g. `C:\Windows\System32\notepad.exe`
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An alternative version written in rust is now [available](/filepicker-rs).
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## MultiChoice
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Simple multiple choice dialog in Go
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```
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multichoice.exe "This is a title" "This is a prompt" "this;is;four;options"
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```
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## GameUtil-go
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A lightweight (zero cycles) program to kill DWM, explorer, set a timer resolution, and disable idle before gaming.
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### Configuration
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Inside of `config.json` you can configure how gamemode behaves:
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`TIMERRES`: Should be a number not in quotes, if you want your resolution to be 0.5: 5000, 1.0: 10000 etc..
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`KILL_DWM`: Kills DWM, cannot be set to true while KILL_EXPLORER is set to true (KILL_DWM kills explorer)
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`KILL_EXPLORER`: If your game does not run well with DWM killed, you can atleast kill explorer. Cannot be set to true while KILL_DWM is set to true.
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`DISABLE_IDLE`: Disables idle while gamemode is active
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### Usage
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1. Launch your game
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2. Click start in GameUtil
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3. alt-tab to your game
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4. Once finished, alt-tab back to GameUtil and press "Restore" to restore functionality.
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Gamemode should be launched with [NSudo](https://github.com/M2Team/NSudo/releases/latest) (make sure it's somewhere in your path) like so:
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