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Integrate the new Babylon Native Graphics object (#86)
The main change here is to use the new Graphics object from Babylon Native:
- Update Babylon Native to the latest, and Babylon.js to 4.2.0-beta.6.
- Bump up the min version of @babylonjs/core to 4.2.0-beta.6 (it has changes tied to changes made to Babylon Native).
- Add dependencies on the Graphics lib (CMakeLists.txt and podspec).
- Update gulp package build script to expect to include libGraphics.a (iOS).
Also included a couple other minor changes:
- Explicitly specify the architecture when building the simulator libs for iOS (XCode 12 seems to default to arm64 instead of x86_64).
- Add a note to the readme about requiring a custom metro.config.js if you want to install a local version of the package.
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