You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+5-5Lines changed: 5 additions & 5 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,17 +1,17 @@
1
1
# UnityExtended
2
-
Libraries to extend Unity Project.
2
+
Libraries to extend Unity Project.
3
+
The idea is share some methods for some stater devs and get some help of other developers. (You can make a PR and help me)
3
4
4
5
## Libraries
5
-
Those libraries
6
6
7
7
-**Colver**
8
8
Entension classes to Unity's build classes.
9
9
10
-
-***Entities***
11
-
Default Entities classes and interfaces to Unity Games.
10
+
-***Entities (Obsolete)***
11
+
Default Entities classes and interfaces to Unity Games. Probably will become a especific library.
12
12
13
13
## How to Build
14
-
You can download the project and in the root folderyou can open the command prompt and restores it's dependencies with **```dotnet restore```**. After that type : **```dotnet build```** and go to **/bin/Debug** folder and the .dll will be there
14
+
You can download the project and in the root folder of each project you can open the command prompt and restores it's dependencies with **```dotnet restore```**. After that type : **```dotnet build```** and go to **/bin/Debug** folder and the .dll will be there
0 commit comments