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IPCService.ts
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414 lines (345 loc) · 9.69 KB
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/**
* @module IPCService
* @description
* Advanced IPC service implementation following VS Code's IPC patterns.
* Based on VS Code's IPCServer/IPCClient architecture with channels.
*
* Architecture Specification: VS Code IPC Pattern Implementation
* Implementation: Channel-based RPC with cancellation support
* Validation: Test with high-concurrency message handling (>1000 req/sec)
*/
import { Effect, Layer } from "effect";
import {
IChannel,
IIPCService,
IMessagePassingProtocol,
IServerChannel,
VSBuffer,
} from "../Interfaces/IIPCService";
/**
* VS Buffer implementation for binary-safe IPC
* Specification: src/vs/base/common/buffer.ts (VSBuffer)
* Implementation: Binary serialization wrapper
*/
class CocoonVSBuffer implements VSBuffer {
constructor(private readonly _buffer: Uint8Array) {}
get buffer(): Uint8Array {
return this._buffer;
}
get byteLength(): number {
return this._buffer.byteLength;
}
toString(): string {
return new TextDecoder().decode(this._buffer);
}
slice(start?: number, end?: number): VSBuffer {
return new CocoonVSBuffer(this._buffer.slice(start, end));
}
static fromString(data: string): VSBuffer {
return new CocoonVSBuffer(new TextEncoder().encode(data));
}
static wrap(buffer: Uint8Array): VSBuffer {
return new CocoonVSBuffer(buffer);
}
}
/**
* Message passing protocol implementation
* Specification: src/vs/base/parts/ipc/common/ipc.ts (IMessagePassingProtocol)
* Implementation: Binary-safe message serialization
*/
class CocoonMessagePassingProtocol implements IMessagePassingProtocol {
private readonly _onMessage = new Emitter<VSBuffer>();
readonly onMessage = this._onMessage.event;
constructor(private _sendCallback?: (buffer: VSBuffer) => void) {}
send(buffer: VSBuffer): void {
if (this._sendCallback) {
this._sendCallback(buffer);
}
}
// Internal method for simulating message reception
simulateMessage(buffer: VSBuffer): void {
this._onMessage.fire(buffer);
}
}
/**
* Advanced IPC service implementation
* Specification: src/vs/base/parts/ipc/common/ipc.ts (IPCServer/IPCClient)
* Implementation: Multi-channel RPC system with cancellation
*/
export class IPCService implements IIPCService {
readonly _serviceBrand: undefined;
private _protocol: IMessagePassingProtocol | null = null;
private _channels = new Map<string, IServerChannel<any>>();
private _isConnected = false;
private _connectionStartTime = 0;
private _messageCount = 0;
private _errorCount = 0;
private _lastPing = 0;
private _latencySamples: number[] = [];
// Channel client for making requests
private _channelClient: IChannel | null = null;
constructor() {
this._serviceBrand = undefined;
console.log("[IPCService] Initializing advanced IPC service");
}
/**
* Initialize IPC service with protocol
*/
async initialize(protocol: IMessagePassingProtocol): Promise<void> {
console.log("[IPCService] Initializing with protocol");
this._protocol = protocol;
// Setup message handler
protocol.onMessage((buffer) => {
this._handleMessage(buffer);
});
// Establish connection
await this._establishConnection();
this._isConnected = true;
this._connectionStartTime = Date.now();
this._lastPing = Date.now();
console.log("[IPCService] Advanced IPC service initialized");
}
/**
* Establish connection with Mountain
*/
private async _establishConnection(): Promise<void> {
console.log("[IPCService] Establishing connection with Mountain");
// Send handshake
const handshakeBuffer = CocoonVSBuffer.fromString(
JSON.stringify({
type: "handshake",
timestamp: Date.now(),
version: "1.0.0",
}),
);
this._protocol!.send(handshakeBuffer);
// Wait for handshake response
const response = await new Promise<VSBuffer>((resolve, reject) => {
const timeout = setTimeout(() => {
reject(new Error("Handshake timeout"));
}, 5000);
const handler = this._protocol!.onMessage((buffer) => {
try {
const data = JSON.parse(buffer.toString());
if (data.type === "handshake-response") {
clearTimeout(timeout);
resolve(buffer);
}
} catch (error) {
// Continue waiting
}
});
});
console.log("[IPCService] Connection established with Mountain");
}
/**
* Get channel for specific service
*/
getChannel<T extends IChannel>(channelName: string): T {
// TODO: Implement proper channel routing
// Specification: src/vs/base/parts/ipc/common/ipc.ts (getChannel)
// Implementation: Channel factory with routing logic
return {
call: async <T>(
command: string,
arg?: any,
cancellationToken?: CancellationToken,
): Promise<T> => {
if (!this._isConnected) {
throw new Error("Not connected to Mountain");
}
const startTime = Date.now();
try {
const message = {
type: "call",
channel: channelName,
command,
arg,
timestamp: startTime,
messageId: `call_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
};
const buffer = CocoonVSBuffer.fromString(
JSON.stringify(message),
);
this._protocol!.send(buffer);
this._messageCount++;
// Wait for response
const response = await this._waitForResponse(
message.messageId,
cancellationToken,
);
const latency = Date.now() - startTime;
this._latencySamples.push(latency);
return response as T;
} catch (error) {
this._errorCount++;
throw error;
}
},
listen: <T>(event: string, arg?: any): Event<T> => {
// TODO: Implement event listening
// Specification: src/vs/base/parts/ipc/common/ipc.ts (listen)
// Implementation: Event emitter with filtering
const emitter = new Emitter<T>();
// Simulate event listening for now
return emitter.event;
},
} as T;
}
/**
* Register server channel for handling requests
*/
registerChannel(channelName: string, channel: IServerChannel<any>): void {
console.log(`[IPCService] Registering channel: ${channelName}`);
this._channels.set(channelName, channel);
}
/**
* Wait for response with cancellation support
*/
private async _waitForResponse(
messageId: string,
cancellationToken?: CancellationToken,
): Promise<any> {
return new Promise((resolve, reject) => {
if (cancellationToken?.isCancellationRequested) {
reject(new Error("Request cancelled"));
return;
}
const timeout = setTimeout(() => {
reject(new Error("Response timeout"));
}, 30000);
const handler = this._protocol!.onMessage((buffer) => {
try {
const data = JSON.parse(buffer.toString());
if (data.messageId === messageId) {
clearTimeout(timeout);
if (data.success) {
resolve(data.result);
} else {
reject(new Error(data.error || "Request failed"));
}
}
} catch (error) {
// Continue waiting
}
});
if (cancellationToken) {
cancellationToken.onCancellationRequested(() => {
clearTimeout(timeout);
reject(new Error("Request cancelled"));
});
}
});
}
/**
* Handle incoming messages
*/
private _handleMessage(buffer: VSBuffer): void {
try {
const data = JSON.parse(buffer.toString());
if (data.type === "handshake-response") {
console.log("[IPCService] Received handshake response");
return;
}
if (data.type === "call" && data.channel) {
this._handleCall(data);
return;
}
console.log("[IPCService] Unhandled message type:", data.type);
} catch (error) {
console.error("[IPCService] Failed to handle message:", error);
}
}
/**
* Handle incoming call requests
*/
private async _handleCall(data: any): Promise<void> {
const channel = this._channels.get(data.channel);
if (!channel) {
console.error(`[IPCService] Channel not found: ${data.channel}`);
return;
}
try {
const result = await channel.call(data.command, data.arg);
const response = {
type: "response",
messageId: data.messageId,
success: true,
result,
timestamp: Date.now(),
};
const buffer = CocoonVSBuffer.fromString(JSON.stringify(response));
this._protocol!.send(buffer);
} catch (error) {
const response = {
type: "response",
messageId: data.messageId,
success: false,
error: error.message,
timestamp: Date.now(),
};
const buffer = CocoonVSBuffer.fromString(JSON.stringify(response));
this._protocol!.send(buffer);
}
}
/**
* Get connection status
*/
getConnectionStatus(): any {
const now = Date.now();
const connectionUptime = this._isConnected
? now - this._connectionStartTime
: 0;
// Calculate average latency
const averageLatency =
this._latencySamples.length > 0
? this._latencySamples.reduce((a, b) => a + b, 0) /
this._latencySamples.length
: undefined;
return {
connected: this._isConnected,
lastPing: this._lastPing,
errorCount: this._errorCount,
connectionUptime,
messageCount: this._messageCount,
averageLatency,
};
}
/**
* Reconnect to Mountain
*/
async reconnect(): Promise<void> {
console.log("[IPCService] Reconnecting to Mountain");
await this.dispose();
if (this._protocol) {
await this.initialize(this._protocol);
}
console.log("[IPCService] Reconnected to Mountain");
}
/**
* Cleanup IPC service
*/
dispose(): void {
console.log("[IPCService] Disposing IPC service");
this._isConnected = false;
this._channels.clear();
this._protocol = null;
this._channelClient = null;
console.log("[IPCService] IPC service disposed");
}
}
/**
* Service layer for IPCService
*/
export const IPCServiceLayer = Layer.effect(
IIPCService,
Effect.sync(() => new IPCService()),
);
/**
* Live implementation
*/
export { CocoonMessagePassingProtocol };
export const IPCServiceLive = Layer.effect(
IIPCService,
Effect.sync(() => new IPCService()),
);