@@ -9,18 +9,7 @@ import { Card } from '~/components/ui/card';
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import { GradientBackground } from '~/components/ui/gradient-background' ;
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import { cn } from '~/lib/utils' ;
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- const SOFTWARE_OPTIONS = [
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- { id : 'paper' , image : '/purpur-logo.png' , name : 'Purpur' } ,
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- { id : 'canvas' , image : '/logo.png' , name : 'Canvas' } ,
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- ] as const ;
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-
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export function Hero ( ) {
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- const [ selected , setSelected ] = useState < 'paper' | 'canvas' > ( 'canvas' ) ;
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-
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- const getChange = ( paper : number , canvas : number , inverted = false ) => {
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- const diff = ( ( inverted ? paper - canvas : canvas - paper ) / paper ) * 100 ;
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- return Math . round ( selected === 'paper' ? - diff : diff ) ;
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- } ;
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return (
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< section className = 'relative isolate' >
@@ -32,8 +21,8 @@ export function Hero() {
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High-performance Minecraft server software
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</ h1 >
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< p className = 'mt-6 text-lg text-neutral-300' >
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- Supercharge your Minecraft server with multithreaded dimension ticking, improved chunk generation ,
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- optimized entity handling and many more powerful optimizations.
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+ Supercharge your Minecraft server with experimental, yet powerful performance optimizations ,
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+ like a rewritten chunk system executor, and threaded dimensions and regions
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</ p >
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< div className = 'mt-8 flex flex-col gap-4 sm:flex-row' >
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< Button asChild size = 'lg' >
@@ -55,9 +44,8 @@ export function Hero() {
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< div className = 'flex justify-center' >
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< Image src = '/logo_big.png'
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alt = 'Canvas Logo Blur'
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- width = { 450 }
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- height = { 450 }
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- className = 'rounded-lg shadow-lg' />
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+ width = { 460 }
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+ height = { 460 } />
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</ div >
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</ div >
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</ div >
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