diff --git a/include/reactphysics3d/memory/DefaultAllocator.h b/include/reactphysics3d/memory/DefaultAllocator.h index d4b1b9d2..202f4264 100644 --- a/include/reactphysics3d/memory/DefaultAllocator.h +++ b/include/reactphysics3d/memory/DefaultAllocator.h @@ -77,7 +77,7 @@ class DefaultAllocator : public MemoryAllocator { virtual void release(void* pointer, size_t /*size*/) override { // If compiler is Visual Studio -#ifdef RP3D_COMPILER_VISUAL_STUDIO +#ifdef RP3D_PLATFORM_WINDOWS // Visual Studio doesn't not support standard std:aligned_alloc() method from c++ 17 return _aligned_free(pointer);