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seta si_gameType "DM" // Sets the type of game. Options are DM, Team DM, CTF, Arena CTF, or Tourney.
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seta si_autobalance "1" // 1=on 0=off - when enabled this will autobalance player to each team.
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seta si_shuffle "0" // 1=on 0=off - Shuffles the teams after each round. Only applicable to team games (TeamDM,CTF, ArenaCTF). Set to 1 to enable, 0 to disable.
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seta si_spectators "1" // 1=on 0=off - Allows spectators when enabled or forces all connected clients to play.
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seta si_teamDamage "0" // 1=on 0=off - when enabled teamates will be able to hurt each other.
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seta si_warmup "1" // 1=on 0=off - when enabled this sets the server to ruin a warmup period before match play begins.
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seta si_teamDamage "0" // 1=on 0=off - when enabled teammates will be able to hurt each other.
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seta si_warmup "1" // 1=on 0=off - when enabled this sets the server to run a warmup period before match play begins.
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seta si_allowVoting "0" // 1=on 0=off - allows player voting.
//seta si_mapCycle "" // Creates a list of maps to cycle. It requires a semicolon-delimited list, such as "mp/q4dm1.map;mp/q4dm2.map;mp/q4dm2.map". It takes priority over the mapcycle.scriptcfg file.
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seta si_map "mp/q4dm1.map" // sets the starting map
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seta g_mapCycle "mapcycle" // Sets the server's map cycling script. Defaults to mapcycle.scriptcfg. This file is located in the Q4base directory.
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//Game Modes - Execute game mode configs
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// .............................. Mode Includes ............................. //
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