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chore(config): update server configuration files for various games
* Standardized comments and formatting across multiple `server.cfg` files. * Added `sv_setsteamaccount` for games that support it. * Removed deprecated or unnecessary fields such as `sv_contact`. * Ensured consistent structure for sections like Basic, Security, and Fast Download. * Updated dates in configuration files to reflect the current year.
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48 files changed

Lines changed: 299 additions & 215 deletions

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ahl/server.cfg

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@@ -1,8 +1,8 @@
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// ****************************************************************************
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// *****************************************************************************
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// Action Half-Life
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// Config - server.cfg
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// Date - 26/04/2026
5-
// ****************************************************************************
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// *****************************************************************************
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// .................................. Basic ................................. //
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ahl2/server.cfg

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// ****************************************************************************
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// *****************************************************************************
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// Action Half-Life 2
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// Config - server.cfg
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// Date - 26/04/2026
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// ****************************************************************************
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// *****************************************************************************
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// .................................. Basic ................................. //
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@@ -15,11 +15,8 @@ rcon_password "ADMINPASSWORD"
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// sv_password - Server password for entry into multiplayer games.
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sv_password ""
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18-
// map - Start playing on specified map.
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// map "act_airport"
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21-
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
22-
mapcyclefile "mapcycle.txt"
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// sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account.
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sv_setsteamaccount ""
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// ................................. Security ................................ //
2522

@@ -42,15 +39,6 @@ sv_voiceenable 1
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// sv_alltalk - Players can hear all other players, no team restrictions.
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sv_alltalk 1
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45-
// sv_allowupload - Allow clients to upload customizations files.
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sv_allowupload 1
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// sv_allowdownload - Allow clients to download files.
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sv_allowdownload 1
50-
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// sv_downloadurl - Location from which clients can download missing files.
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sv_downloadurl ""
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// ................................ Gameplay ................................ //
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// mp_allowspectators - toggles whether the server allows spectator mode or not.
@@ -120,4 +108,23 @@ mp_allowdante 0
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mp_allowvip 0
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// mp_allowcustom - Allow map-defined goal mode (0: no, default, 1: yes)
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mp_allowcustom 0
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mp_allowcustom 0
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// .............................. Map Rotation .............................. //
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// map - Start playing on specified map.
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// map "act_airport"
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// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
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mapcyclefile "mapcycle.txt"
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// ............................. Fast Download .............................. //
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// sv_allowupload - Allow clients to upload customizations files.
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sv_allowupload 1
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// sv_allowdownload - Allow clients to download files.
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sv_allowdownload 1
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// sv_downloadurl - Location from which clients can download missing files.
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sv_downloadurl ""

aoc/server.cfg

Lines changed: 6 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
1-
// ****************************************************************************
1+
// *****************************************************************************
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// Age Of Chivalry
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// Config - server.cfg
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// Date - 26/04/2026
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// ****************************************************************************
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// *****************************************************************************
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// .................................. Basic ................................. //
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@@ -15,8 +15,7 @@ rcon_password "ADMINPASSWORD"
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// sv_password - Server password for entry into multiplayer games.
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sv_password ""
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// sv_contact - Contact email for server sysop.
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sv_contact ""
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// ................................. Security ................................ //
2019

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// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
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sv_lan 0
@@ -47,7 +46,9 @@ mp_friendlyfire 0
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mp_timelimit 20
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// ............................. Fast Download .............................. //
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// info: Allows custom maps to be downloaded to the client.
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// sv_allowupload - Allow clients to upload customizations files.
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sv_allowupload 1
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// sv_allowdownload - Allow clients to download files.
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sv_allowdownload 1

bb/server.cfg

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@@ -6,9 +6,6 @@
66

77
// .................................. Basic ................................. //
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9-
// maxplayers - Change the maximum number of players allowed on this server.
10-
maxplayers 12
11-
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// hostname - Hostname for server.
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hostname "SERVERNAME"
1411

bb2/server.cfg

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Original file line numberDiff line numberDiff line change
@@ -1,8 +1,10 @@
1-
// ****************************************************************************
1+
// *****************************************************************************
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// Brainbread 2
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// Config - server.cfg
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// Date - 06/12/2023
5-
// ****************************************************************************
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// *****************************************************************************
6+
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// .................................. Basic ................................. //
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// hostname - Hostname for server.
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hostname "SERVERNAME"
@@ -13,31 +15,48 @@ rcon_password "ADMINPASSWORD"
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// sv_password - Server password for entry into multiplayer games.
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sv_password ""
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// sv_setsteamaccount - token Set game server account token to use for logging in to a persistent game server account
17-
// https://steamcommunity.com/dev/managegameservers
18+
// sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account.
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sv_setsteamaccount ""
1920

20-
// map - Start playing on specified map.
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// map "bba_barracks"
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// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
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mapcyclefile "mapcycle.txt"
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// ................................. Security ................................ //
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// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
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sv_lan 0
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26+
// ............................. Server Logging ............................. //
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// sv_logfile - Log server information in the log file.
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sv_logfile 1
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// sv_logbans - Log server bans in the server logs.
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sv_logbans 1
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34+
// ............................. Communication .............................. //
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// sv_voiceenable - Enable voice communications.
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sv_voiceenable 1
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// sv_alltalk - Players can hear all other players, no team restrictions.
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sv_alltalk 1
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42+
// ................................ Gameplay ................................ //
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44+
// mp_allowspectators - Toggles whether the server allows spectator mode or not.
45+
mp_allowspectators 1
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47+
// bb2_allow_profile_system - Allow players to load Global stats or local stats defined on the server. 1 = Global, 2 = Local.
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bb2_allow_profile_system 1
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50+
// .............................. Map Rotation .............................. //
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// map - Start playing on specified map.
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// map "bba_barracks"
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// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
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mapcyclefile "mapcycle.txt"
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// ............................. Fast Download .............................. //
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// sv_allowupload - Allow clients to upload customizations files.
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sv_allowupload 1
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@@ -47,12 +66,13 @@ sv_allowdownload 1
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// sv_downloadurl - Location from which clients can download missing files.
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sv_downloadurl ""
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// mp_allowspectators - Toggles whether the server allows spectator mode or not.
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mp_allowspectators 1
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// bb2_allow_profile_system - Allow players to load Global stats or local stats defined on the server. 1 = Global, 2 = Local!
54-
bb2_allow_profile_system
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// ............................ Startup Commands ............................ //
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71+
// exec server_core.cfg - Load the server core configuration.
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exec server_core.cfg
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74+
// exec server_game.cfg - Load the server game configuration.
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exec server_game.cfg
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// exec server_custom.cfg - Load the server custom configuration.
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exec server_custom.cfg

bd/server.cfg

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
1-
// ****************************************************************************
1+
// *****************************************************************************
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// Base Defence
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// Config - server.cfg
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// Date - 26/04/2026
5-
// ****************************************************************************
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// *****************************************************************************
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// .................................. Basic ................................. //
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bmdm/server.cfg

Lines changed: 30 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,10 @@
1-
// ****************************************************************************
1+
// *****************************************************************************
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// Black Mesa
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// Config - server.cfg
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// Date - 06/12/2023
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// ****************************************************************************
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// *****************************************************************************
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// .................................. Basic ................................. //
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// hostname - Hostname for server.
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hostname "SERVERNAME"
@@ -13,39 +15,31 @@ rcon_password "ADMINPASSWORD"
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// sv_password - Server password for entry into multiplayer games.
1416
sv_password ""
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16-
// sv_setsteamaccount - token Set game server account token to use for logging in to a persistent game server account
17-
// https://steamcommunity.com/dev/managegameservers
18+
// sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account.
1819
sv_setsteamaccount ""
1920

20-
// map - Start playing on specified map.
21-
// map "dm_bounce"
22-
23-
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
24-
mapcyclefile "mapcycle.txt"
21+
// ................................. Security ................................ //
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2623
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
2724
sv_lan 0
2825

26+
// ............................. Server Logging ............................. //
27+
2928
// sv_logfile - Log server information in the log file.
3029
sv_logfile 1
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// sv_logbans - Log server bans in the server logs.
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sv_logbans 1
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34+
// ............................. Communication .............................. //
35+
3536
// sv_voiceenable - Enable voice communications.
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sv_voiceenable 1
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// sv_alltalk - Players can hear all other players, no team restrictions.
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sv_alltalk 0
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41-
// sv_allowupload - Allow clients to upload customizations files.
42-
sv_allowupload 1
43-
44-
// sv_allowdownload - Allow clients to download files.
45-
sv_allowdownload 1
46-
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// sv_downloadurl - Location from which clients can download missing files.
48-
sv_downloadurl ""
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// ................................ Gameplay ................................ //
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// mp_allowspectators - Toggles whether the server allows spectator mode or not.
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mp_allowspectators 1
@@ -73,3 +67,22 @@ mp_timelimit 45
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// mp_warmup_time - Length of the warm up round in seconds.
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mp_warmup_time 30
70+
71+
// .............................. Map Rotation .............................. //
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73+
// map - Start playing on specified map.
74+
// map "dm_bounce"
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76+
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
77+
mapcyclefile "mapcycle.txt"
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79+
// ............................. Fast Download .............................. //
80+
81+
// sv_allowupload - Allow clients to upload customizations files.
82+
sv_allowupload 1
83+
84+
// sv_allowdownload - Allow clients to download files.
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sv_allowdownload 1
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// sv_downloadurl - Location from which clients can download missing files.
88+
sv_downloadurl ""

bs/server.cfg

Lines changed: 10 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -9,12 +9,12 @@
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// hostname - Hostname for server.
1010
hostname "SERVERNAME"
1111

12-
// sv_password - Server password for entry into multiplayer games.
13-
sv_password ""
14-
1512
// rcon_password - remote console password.
1613
rcon_password "ADMINPASSWORD"
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15+
// sv_password - Server password for entry into multiplayer games.
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sv_password ""
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// ................................ Gameplay ................................ //
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// mp_timelimit - game time per map in minutes.
@@ -52,4 +52,10 @@ sv_alltalk 1
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// ............................. Fast Download .............................. //
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// sv_allowupload - Allow clients to upload customizations files.
55-
sv_allowupload 1
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sv_allowupload 1
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// sv_allowdownload - Allow clients to download files.
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sv_allowdownload 1
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// sv_downloadurl - Location from which clients can download missing files.
61+
sv_downloadurl ""

cc/server.cfg

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@@ -1,8 +1,8 @@
1-
// ******************************************************************************
1+
// *****************************************************************************
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// CodenameCURE
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// Config - server.cfg
44
// Date - 06/12/2023
5-
// ******************************************************************************
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// *****************************************************************************
66

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// ................................. Basic .................................. //
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@@ -15,8 +15,8 @@ rcon_password "ADMINPASSWORD"
1515
// sv_password - Server password for entry into multiplayer games.
1616
sv_password ""
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18-
// map - Start playing on specified map.
19-
// map "cbe_bunker"
18+
// sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account.
19+
sv_setsteamaccount ""
2020

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// ................................ Security ................................ //
2222

@@ -97,6 +97,9 @@ bot_quota 3
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9898
// .............................. Map Rotation .............................. //
9999

100+
// map - Start playing on specified map.
101+
// map "cbe_bunker"
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100103
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
101104
mapcyclefile "mapcycle.txt"
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cs/server.cfg

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1-
// ****************************************************************************
1+
// *****************************************************************************
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// Counter-Strike
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// Config - server.cfg
44
// Date - 26/04/2026
5-
// ****************************************************************************
5+
// *****************************************************************************
66

77
// .................................. Basic ................................. //
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