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[Feature Request]: Separate LT/RT trigger axes and restore classic controller rumble #20

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@RetroStranger

Description:

Hi! Thank you for the amazing work on Gangster Patch. It makes the game run beautifully, but I wanted to suggest two controller-related improvements that would make the experience even better:

  1. Separate Trigger Axes (LT/RT):
    Currently, the game treats the left and right triggers as a single shared axis. If you bind aiming to L2 (LT) and firing to R2 (RT), they conflict with each other. When you hold L2 to aim and then press R2 to shoot, the inputs cancel each other out, making it impossible to use both triggers simultaneously.

Would it be possible to decouple the trigger axes on the native input level, similar to how it's handled in FusionFix?

  1. Classic Rumble/Vibration Support:
    As a side note, FusionFix allowed us to get classic rumble/vibration feedback directly from the game when using a DualSense controller via DSX. It would be amazing if Gangster Patch could also natively pass through the game's original vibration signals to modern virtual controllers.

Thanks again for keeping this classic alive!

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