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@swetsanjeev swetsanjeev commented Mar 26, 2025

#180 The changes are made in include/sampling/random_point_generators.hpp. Specifically, a template<bool> storeValue has been introduced for each structure, ensuring that points are stored only when "storeValue" is true. Additionally, if constexpr has been used to enforce compile-time evaluation, improving runtime performance.

In include/sampling/sampling.hpp, the typedef RandomPointGenerator<walk> RandomPointGenerator has been replaced with:
1.typedef RandomPointGenerator SamplingGenerator;
2.typedef RandomPointGenerator<walk, false> BurnInGenerator;
This change introduces separate methods for generating random points and handling the burn-in phase more effectively.

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