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Identity from value input
1 parent 5b5b369 commit ab34624

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2 files changed

+81
-0
lines changed

2 files changed

+81
-0
lines changed

editor/src/messages/portfolio/document/node_graph/node_graph_message_handler.rs

Lines changed: 63 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -938,6 +938,69 @@ impl<'a> MessageHandler<NodeGraphMessage, NodeGraphHandlerData<'a>> for NodeGrap
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};
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responses.add(FrontendMessage::UpdateWirePathInProgress { wire_path: Some(wire_path) });
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}
941+
} else if self.disconnecting.is_some() {
942+
// Disconnecting with no upstream node, create new value node.
943+
let to_connector = network_interface.input_connector_from_click(ipp.mouse.position, selection_network_path);
944+
if let Some(to_connector) = &to_connector {
945+
let Some(input_position) = network_interface.input_position(to_connector, selection_network_path) else {
946+
log::error!("Could not get input position for connector: {to_connector:?}");
947+
return;
948+
};
949+
self.wire_in_progress_to_connector = Some(input_position);
950+
}
951+
// Not hovering over a node input or node output, insert the node
952+
else {
953+
// Disconnect if the wire was previously connected to an input
954+
if let Some(disconnecting) = self.disconnecting.take() {
955+
let mut position = if let Some(to_connector) = self.wire_in_progress_to_connector { to_connector } else { point };
956+
// Offset to drag from center of node
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position = position - DVec2::new(24. * 3., 24.);
958+
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// Offset to account for division rounding error
960+
if position.x < 0. {
961+
position.x = position.x - 1.;
962+
}
963+
if position.y < 0. {
964+
position.y = position.y - 1.;
965+
}
966+
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let Some(input) = network_interface.take_input(&disconnecting, breadcrumb_network_path) else {
968+
return;
969+
};
970+
971+
let drag_start = DragStart {
972+
start_x: point.x,
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start_y: point.y,
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round_x: 0,
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round_y: 0,
976+
};
977+
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self.drag_start = Some((drag_start, false));
979+
self.node_has_moved_in_drag = false;
980+
self.update_node_graph_hints(responses);
981+
982+
let node_id = NodeId::new();
983+
responses.add(NodeGraphMessage::CreateNodeFromContextMenu {
984+
node_id: Some(node_id),
985+
node_type: "Identity".to_string(),
986+
xy: Some(((position.x / 24.) as i32, (position.y / 24.) as i32)),
987+
});
988+
989+
responses.add(NodeGraphMessage::SetInput {
990+
input_connector: InputConnector::node(node_id, 0),
991+
input,
992+
});
993+
994+
responses.add(NodeGraphMessage::CreateWire {
995+
output_connector: OutputConnector::Node { node_id, output_index: 0 },
996+
input_connector: disconnecting,
997+
});
998+
responses.add(NodeGraphMessage::SelectedNodesSet { nodes: vec![node_id] });
999+
// Update the frontend that the node is disconnected
1000+
responses.add(NodeGraphMessage::RunDocumentGraph);
1001+
responses.add(NodeGraphMessage::SendGraph);
1002+
}
1003+
}
9411004
} else if let Some((drag_start, dragged)) = &mut self.drag_start {
9421005
if drag_start.start_x != point.x || drag_start.start_y != point.y {
9431006
*dragged = true;

editor/src/messages/portfolio/document/utility_types/network_interface.rs

Lines changed: 18 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -480,6 +480,24 @@ impl NodeNetworkInterface {
480480
}
481481
}
482482

483+
pub fn take_input(&mut self, input_connector: &InputConnector, network_path: &[NodeId]) -> Option<NodeInput> {
484+
let Some(network) = self.network_mut(network_path) else {
485+
log::error!("Could not get network in input_from_connector");
486+
return None;
487+
};
488+
let input = match input_connector {
489+
InputConnector::Node { node_id, input_index } => {
490+
let Some(node) = network.nodes.get_mut(node_id) else {
491+
log::error!("Could not get node {node_id} in input_from_connector");
492+
return None;
493+
};
494+
node.inputs.get_mut(*input_index)
495+
}
496+
InputConnector::Export(export_index) => network.exports.get_mut(*export_index),
497+
};
498+
input.map(|input| std::mem::replace(input, NodeInput::value(TaggedValue::None, true)))
499+
}
500+
483501
/// Try and get the [`Type`] for any [`InputConnector`] based on the `self.resolved_types`.
484502
fn node_type_from_compiled(&mut self, input_connector: &InputConnector, network_path: &[NodeId]) -> Option<(Type, TypeSource)> {
485503
let (node_id, input_index) = match *input_connector {

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