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* Sends an unsigned player chat message from the given {@link Identified} to this {@link Audience} with the {@link ChatType#CHAT system} chat type.
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*
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* @param source the source of the message
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* @param message a message
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* @see Component
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* @since 4.0.0
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* @deprecated since 4.12.0, the client errors on and can reject identified messages without {@link SignedMessage} data, this may be unsupported in the future, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends an unsigned player chat message from the entity represented by the given {@link Identity} to this {@link Audience} with the {@link ChatType#CHAT system} chat type.
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*
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* @param source the identity of the source of the message
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* @param message a message
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* @see Component
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* @since 4.0.0
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* @deprecated since 4.12.0, the client errors on and can reject identified messages without {@link SignedMessage} data, this may be unsupported in the future, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends an unsigned player chat message from the given {@link Identified} to this {@link Audience} with the {@link ChatType#CHAT system} chat type.
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*
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* @param source the source of the message
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* @param message a message
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* @see Component
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* @since 4.0.0
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* @deprecated since 4.12.0, the client errors on receiving and can reject identified messages without {@link SignedMessage} data, this may be unsupported in the future, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends an unsigned player chat message from the entity represented by the given {@link Identity} to this {@link Audience} with the {@link ChatType#CHAT system} chat type.
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*
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* @param source the identity of the source of the message
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* @param message a message
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* @see Component
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* @since 4.0.0
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* @deprecated since 4.12.0, the client errors on receiving and can reject identified messages without {@link SignedMessage} data, this may be unsupported in the future, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends an unsigned player chat message from the given {@link Identified} to this {@link Audience} with the {@link ChatType} corresponding to the provided {@link MessageType}.
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*
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* @param source the source of the message
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* @param message a message
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* @param type the type
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* @see Component
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* @since 4.0.0
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* @deprecated for removal since 4.12.0, {@link MessageType} is deprecated for removal and the client errors on receiving and can reject identified messages without {@link SignedMessage} data, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends an unsigned player chat message from the entity represented by the given {@link Identity} to this {@link Audience}.
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*
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* @param source the identity of the source of the message
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* @param message a message
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* @param type the type
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* @see Component
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* @since 4.0.0
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* @deprecated for removal since 4.12.0, {@link MessageType} is deprecated for removal and the client errors on receiving and can reject identified messages without {@link SignedMessage} data, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends an unsigned player chat message from the given {@link Identified} to this {@link Audience} with the {@link ChatType} corresponding to the provided {@link MessageType}.
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*
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* @param source the source of the message
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* @param message a message
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* @param type the type
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* @see Component
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* @since 4.0.0
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* @deprecated for removal since 4.12.0, {@link MessageType} is deprecated for removal and the client errors on receiving and can reject identified messages without {@link SignedMessage} data, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
* Sends a player chat message from the entity represented by the given {@link Identity} to this {@link Audience} with the {@link ChatType} corresponding to the provided {@link MessageType}.
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*
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* @param source the identity of the source of the message
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* @param message a message
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* @param type the type
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* @see Component
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* @since 4.0.0
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* @deprecated for removal since 4.12.0, {@link MessageType} is deprecated for removal and the client errors on receiving and can reject identified messages without {@link SignedMessage} data, use {@link #sendMessage(SignedMessage, ChatType.Bound)} instead
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