@@ -14,27 +14,59 @@ You can find it here: https://github.com/MahjongRepository/mahjong
1414
1515For research purposes we built a simple bot to play riichi mahjong on tenhou.net server.
1616
17- ### 0.0.5 version
17+ ### 0.4.0 version
1818
19- It can reach a tempai and call a riichi. It doesn't know about dora, yaku, defence and etc.
20- Only about tempai and riichi so far.
19+ Version with various improvements in hand building and melds calling.
2120
22- This version had played 335 games (hanchans) and achieved only first dan (初段) on the tenhou.net so far
23- (and lost it later, and achieved it again...).
21+ This version had played ~ 1000 games (hanchans) and achieved fourth dan (四段) a couple of times.
2422
25- Rate was somewhere around R1350 .
23+ Stable rank was a second dan (二段) and stable rate was ~ R1600 .
2624
2725Stat:
2826
2927| | Result |
3028| --- | --- |
31- | Average position | 2.78 |
32- | Win rate | 20.73 % |
33- | Feed rate | 19.40 % |
34- | Riichi rate | 36.17 % |
35- | Call rate | 0 % |
29+ | Average position | 2.53 |
30+ | Win rate | 19.21 % |
31+ | Feed rate | 11.78 % |
32+ | Riichi rate | 18.48 % |
33+ | Call rate | 24.41 % |
3634
37- So, even with the current simple logic it can play and win.
35+ | Places | |
36+ | --- | --- |
37+ | First | 20.92% |
38+ | Second | 27.46% |
39+ | Third| 30.17% |
40+ | Fourth | 21.45% |
41+ | Bankruptcy | 6.19% |
42+
43+ The number of fourth places was decreased.
44+
45+ ### 0.3.2 version
46+
47+ Version with various improvements.
48+
49+ This version had played 600 games (hanchans) and achieved fourth dan (四段) once.
50+
51+ Stable rank was a first dan (初段).
52+
53+ Stat:
54+
55+ | | Result |
56+ | --- | --- |
57+ | Average position | 2.53 |
58+ | Win rate | 19.97% |
59+ | Feed rate | 10.88% |
60+ | Riichi rate | 15.80% |
61+ | Call rate | 36.39% |
62+
63+ | Places | |
64+ | --- | --- |
65+ | First | 22.41% |
66+ | Second | 25.52% |
67+ | Third| 28.28% |
68+ | Fourth | 23.79% |
69+ | Bankruptcy | 4.48% |
3870
3971### 0.2.5 version
4072
@@ -54,34 +86,27 @@ Stat:
5486| Riichi rate | 15.64% |
5587| Call rate | 34.89% |
5688
57- For the next version I have a plan to improve win rate, probably bot should push with good hands more often.
58-
59- ### 0.3.2 version
89+ ### 0.0.5 version
6090
61- Version with various improvements.
91+ It can reach a tempai and call a riichi. It doesn't know about dora, yaku, defence and etc.
92+ Only about tempai and riichi so far.
6293
63- This version had played 600 games (hanchans) and achieved fourth dan (四段).
94+ This version had played 335 games (hanchans) and achieved only first dan (初段) on the tenhou.net so far
95+ (and lost it later, and achieved it again...).
6496
65- Rate was somewhere around R1700 .
97+ Rate was somewhere around R1350 .
6698
6799Stat:
68100
69101| | Result |
70102| --- | --- |
71- | Average position | 2.53 |
72- | Win rate | 19.97% |
73- | Feed rate | 10.88% |
74- | Riichi rate | 15.80% |
75- | Call rate | 36.39% |
76-
77- | Places | |
78- | --- | --- |
79- | First | 22.41% |
80- | Second | 25.52% |
81- | Third| 28.28% |
82- | Fourth | 23.79% |
83- | Bankruptcy | 4.48% |
103+ | Average position | 2.78 |
104+ | Win rate | 20.73% |
105+ | Feed rate | 19.40% |
106+ | Riichi rate | 36.17% |
107+ | Call rate | 0% |
84108
109+ So, even with the current simple logic it can play and win.
85110
86111# For developers
87112
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