Using MRTK without Mixed Reality Feature Tool #439
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Hey, I found the following issue opened on the old MRTK repository which has all the problems stated that our teams has as well: microsoft/MixedRealityToolkit-Unity#10870 Are there any news from Unity and/or a plan to utilize UPM for package installation? |
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Replies: 5 comments 3 replies
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I recommend updating the deployment to use UPM packages going forward, There was a reason why they were not published previously but were never formally justified. Using the feature tool and the manual download of the packages from Azure has always been a pain, especially everytime you need to update them, given the move from MS hosted packages, this would seem reasonable. |
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@joey-rieg-bl the recommendation for CI/CD pipelines is to add the *.TGZs via the MRFT, and then track those via your source control. Another option is to add the packages to you own NPM feed and setup a scoped registry in your project. Internally at Microsoft, we do one of these two options.
Microsoft does not support using our public NPM feed outside the Mixed Reality Feature Tool (MRFT). We are working with Unity on other methods for distributing packages. |
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The feature tool crashes here on start, so any alternative is highly welcome... |
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We now have a new alternative! The latest MRTK packages have been published to the Unity Asset Store: https://assetstore.unity.com/publishers/92188 These packages will show up in the Unity Package Manager and support dependency resolution, along with better visibility when updates are released. Please let us know if you run into any issues. |
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Dependency resolution didn't work for me, and I had to install manually all required libraries at first. |
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We now have a new alternative! The latest MRTK packages have been published to the Unity Asset Store: https://assetstore.unity.com/publishers/92188
These packages will show up in the Unity Package Manager and support dependency resolution, along with better visibility when updates are released. Please let us know if you run into any issues.