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Update README.md
Typo in requirements, also clarify image sizes don't need to be exactly the same
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README.md

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@@ -28,7 +28,7 @@ Of course, if someone is able to set up a modern Blender render pipeline in Blen
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- Do not copy real life products (including companies, vehicles, buildings, etc). Look at how other games parody real life for inspiration; Planet Coaster and OpenTTD are good examples of what is accepted.
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- AI-generated content of any kind is not allowed (textures, models, names, etc).
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- Overall object
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- Needs to maintain the same image size size and rough visual features as the original Locomotion objects.
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- Needs to maintain the same rough visual features as the original Locomotion objects, as well as being roughly the same size.
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- Do not make a 1-1 recreation of the vanilla object. We want to be able to use both vanilla and OG versions of an object together in the same game, and be visually distinct enmough to tell them apart.
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- Do not make a 1-1 recreation of a real-world train. We want to completely avoid copyright/trademake infringement s o exercising creative freedom is good here.
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- Visual fidelity should remain the same as vanilla.

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