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Copy the pygal.js file into the pyodide/packages/ directory
I think I have finished porting pygal.js from a Skulpt module to a plain JavaScript ES6 module which is now supported in Pyodide. More context: trinketapp/pygal.js#12
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pyodide/index.html

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<div id="visual" style="width: fit-content;"></div>
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<script type="module">
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import * as pygal from "../../pygal.js/pygal.js";
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import * as pygal from "./packages/pygal.js";
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const runButton = document.getElementById("run");
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const input = document.getElementById("input");

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