|
3668 | 3668 | Is the Ctrl-C or Ctrl-Break signal being handled? |
3669 | 3669 | </summary> |
3670 | 3670 | </member> |
3671 | | - <member name="F:SDG.Unturned.ELoadingTip.MAX"> |
| 3671 | + <member name="T:SDG.Unturned.DamagePlayerParameters"> |
3672 | 3672 | <summary> |
3673 | | - Marker for counting number of tips. |
| 3673 | + Payload for the DamageTool.damagePlayer function. |
3674 | 3674 | </summary> |
3675 | 3675 | </member> |
3676 | | - <member name="F:SDG.Unturned.LoadingUI.placeholderCamera"> |
| 3676 | + <member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor"> |
3677 | 3677 | <summary> |
3678 | | - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. |
| 3678 | + Should armor worn on matching limb be factored in? |
3679 | 3679 | </summary> |
3680 | 3680 | </member> |
3681 | | - <member name="F:SDG.Unturned.LoadingUI.pingWarning"> |
| 3681 | + <member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier"> |
3682 | 3682 | <summary> |
3683 | | - Shown when game connection ping is significantly higher than server browser ping. At the time of writing |
3684 | | - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. |
| 3683 | + Should game mode config damage multiplier be factored in? |
3685 | 3684 | </summary> |
3686 | 3685 | </member> |
3687 | | - <member name="F:SDG.Unturned.LoadingUI.lastLoading"> |
| 3686 | + <member name="F:SDG.Unturned.DamagePlayerParameters.trackKill"> |
3688 | 3687 | <summary> |
3689 | | - Set to Time.frameCount + 1 while loading. |
3690 | | - In the past used realtime, but that was unreliable if an individual frame took too long. |
| 3688 | + If player dies should it count towards quests? |
3691 | 3689 | </summary> |
3692 | 3690 | </member> |
3693 | | - <member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage"> |
| 3691 | + <member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect"> |
3694 | 3692 | <summary> |
3695 | | - Select a loading image while on the startup screen or a level without any images. |
| 3693 | + Effect to apply to ragdoll if dead. |
3696 | 3694 | </summary> |
3697 | 3695 | </member> |
3698 | | - <member name="T:SDG.Unturned.DamagePlayerParameters"> |
| 3696 | + <member name="F:SDG.Unturned.ELoadingTip.MAX"> |
3699 | 3697 | <summary> |
3700 | | - Payload for the DamageTool.damagePlayer function. |
| 3698 | + Marker for counting number of tips. |
3701 | 3699 | </summary> |
3702 | 3700 | </member> |
3703 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor"> |
| 3701 | + <member name="F:SDG.Unturned.LoadingUI.placeholderCamera"> |
3704 | 3702 | <summary> |
3705 | | - Should armor worn on matching limb be factored in? |
| 3703 | + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. |
3706 | 3704 | </summary> |
3707 | 3705 | </member> |
3708 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier"> |
| 3706 | + <member name="F:SDG.Unturned.LoadingUI.pingWarning"> |
3709 | 3707 | <summary> |
3710 | | - Should game mode config damage multiplier be factored in? |
| 3708 | + Shown when game connection ping is significantly higher than server browser ping. At the time of writing |
| 3709 | + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. |
3711 | 3710 | </summary> |
3712 | 3711 | </member> |
3713 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.trackKill"> |
| 3712 | + <member name="F:SDG.Unturned.LoadingUI.lastLoading"> |
3714 | 3713 | <summary> |
3715 | | - If player dies should it count towards quests? |
| 3714 | + Set to Time.frameCount + 1 while loading. |
| 3715 | + In the past used realtime, but that was unreliable if an individual frame took too long. |
3716 | 3716 | </summary> |
3717 | 3717 | </member> |
3718 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect"> |
| 3718 | + <member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage"> |
3719 | 3719 | <summary> |
3720 | | - Effect to apply to ragdoll if dead. |
| 3720 | + Select a loading image while on the startup screen or a level without any images. |
3721 | 3721 | </summary> |
3722 | 3722 | </member> |
3723 | 3723 | <member name="F:SDG.Unturned.ESteamCallValidation.ONLY_FROM_SERVER"> |
|
12214 | 12214 | Wireframe grid on the XZ plane. |
12215 | 12215 | </summary> |
12216 | 12216 | </member> |
| 12217 | + <member name="M:SDG.Unturned.RuntimeGizmos.RotationAxisAngle(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color,System.Single,SDG.Unturned.EGizmoLayer)"> |
| 12218 | + <summary> |
| 12219 | + Draw an arrow along circumference visualizing rotation of angleDegrees around axis. |
| 12220 | + </summary> |
| 12221 | + </member> |
12217 | 12222 | <member name="F:SDG.Unturned.RuntimeGizmos.BoxData.localCenter"> |
12218 | 12223 | <summary> |
12219 | 12224 | Center relative to matrix. |
|
13112 | 13117 | Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. |
13113 | 13118 | </summary> |
13114 | 13119 | </member> |
13115 | | - <member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})"> |
13116 | | - <summary> |
13117 | | - Get index within bounds assuming list is not empty. |
13118 | | - </summary> |
13119 | | - </member> |
13120 | | - <member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})"> |
13121 | | - <summary> |
13122 | | - Add a new item using its default constructor. |
13123 | | - </summary> |
13124 | | - </member> |
13125 | 13120 | <member name="P:SDG.Unturned.ItemClothingAsset.armor"> |
13126 | 13121 | <summary> |
13127 | 13122 | Multiplier to incoming damage. Defaults to 1.0. |
|
13190 | 13185 | If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen. |
13191 | 13186 | </summary> |
13192 | 13187 | </member> |
| 13188 | + <member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})"> |
| 13189 | + <summary> |
| 13190 | + Get index within bounds assuming list is not empty. |
| 13191 | + </summary> |
| 13192 | + </member> |
| 13193 | + <member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})"> |
| 13194 | + <summary> |
| 13195 | + Add a new item using its default constructor. |
| 13196 | + </summary> |
| 13197 | + </member> |
13193 | 13198 | <member name="T:SDG.Unturned.DamageZombieParameters"> |
13194 | 13199 | <summary> |
13195 | 13200 | Payload for the DamageTool.damageZombie function. |
|
20565 | 20570 | Server calling an RPC. |
20566 | 20571 | </summary> |
20567 | 20572 | </member> |
| 20573 | + <member name="F:SDG.Unturned.EClientMessage.ReplicateConfig"> |
| 20574 | + <summary> |
| 20575 | + Setup Provider.modeConfigData and set values the client needs to know. |
| 20576 | + </summary> |
| 20577 | + </member> |
20568 | 20578 | <member name="M:SDG.Unturned.Glazier_uGUI.EnumerateLiveElements"> |
20569 | 20579 | <summary> |
20570 | 20580 | Enumerate elements that are not in the pool. |
|
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