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03 August 2026 - Version 3.26.3.7 (24535133) (#674)
Co-authored-by: rocketmodfixadmin <rocketmodfixadmin@users.noreply.github.com>
1 parent d9b0db0 commit e8148d4

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Lines changed: 51 additions & 31 deletions

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redist/redist-server-publicized/Assembly-CSharp.xml

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@@ -3668,56 +3668,56 @@
36683668
Is the Ctrl-C or Ctrl-Break signal being handled?
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</summary>
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</member>
3671-
<member name="F:SDG.Unturned.ELoadingTip.MAX">
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<member name="T:SDG.Unturned.DamagePlayerParameters">
36723672
<summary>
3673-
Marker for counting number of tips.
3673+
Payload for the DamageTool.damagePlayer function.
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</summary>
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</member>
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<member name="F:SDG.Unturned.LoadingUI.placeholderCamera">
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<member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor">
36773677
<summary>
3678-
Camera used while transitioning between scenes to prevent the "no cameras rendering" warning.
3678+
Should armor worn on matching limb be factored in?
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</summary>
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</member>
3681-
<member name="F:SDG.Unturned.LoadingUI.pingWarning">
3681+
<member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier">
36823682
<summary>
3683-
Shown when game connection ping is significantly higher than server browser ping. At the time of writing
3684-
(2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache.
3683+
Should game mode config damage multiplier be factored in?
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</summary>
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</member>
3687-
<member name="F:SDG.Unturned.LoadingUI.lastLoading">
3686+
<member name="F:SDG.Unturned.DamagePlayerParameters.trackKill">
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<summary>
3689-
Set to Time.frameCount + 1 while loading.
3690-
In the past used realtime, but that was unreliable if an individual frame took too long.
3688+
If player dies should it count towards quests?
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</summary>
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</member>
3693-
<member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage">
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<member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect">
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<summary>
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Select a loading image while on the startup screen or a level without any images.
3693+
Effect to apply to ragdoll if dead.
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</summary>
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</member>
3698-
<member name="T:SDG.Unturned.DamagePlayerParameters">
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<member name="F:SDG.Unturned.ELoadingTip.MAX">
36993697
<summary>
3700-
Payload for the DamageTool.damagePlayer function.
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Marker for counting number of tips.
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</summary>
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</member>
3703-
<member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor">
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<member name="F:SDG.Unturned.LoadingUI.placeholderCamera">
37043702
<summary>
3705-
Should armor worn on matching limb be factored in?
3703+
Camera used while transitioning between scenes to prevent the "no cameras rendering" warning.
37063704
</summary>
37073705
</member>
3708-
<member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier">
3706+
<member name="F:SDG.Unturned.LoadingUI.pingWarning">
37093707
<summary>
3710-
Should game mode config damage multiplier be factored in?
3708+
Shown when game connection ping is significantly higher than server browser ping. At the time of writing
3709+
(2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache.
37113710
</summary>
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</member>
3713-
<member name="F:SDG.Unturned.DamagePlayerParameters.trackKill">
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<member name="F:SDG.Unturned.LoadingUI.lastLoading">
37143713
<summary>
3715-
If player dies should it count towards quests?
3714+
Set to Time.frameCount + 1 while loading.
3715+
In the past used realtime, but that was unreliable if an individual frame took too long.
37163716
</summary>
37173717
</member>
3718-
<member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect">
3718+
<member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage">
37193719
<summary>
3720-
Effect to apply to ragdoll if dead.
3720+
Select a loading image while on the startup screen or a level without any images.
37213721
</summary>
37223722
</member>
37233723
<member name="F:SDG.Unturned.ESteamCallValidation.ONLY_FROM_SERVER">
@@ -9452,6 +9452,13 @@
94529452
Perhaps in the future all asset/content systems will be consolidated.
94539453
</summary>
94549454
</member>
9455+
<member name="M:SDG.Unturned.MasterBundleReference`1.LoadAssetAsync(System.Boolean)">
9456+
<summary>
9457+
TODO: if adding additional calls, result should ideally wrap AssetBundleRequest so that
9458+
bundle.processLoadedObject runs before returning the result. Should be consolidated with
9459+
MasterBundleConfig.LoadAssetAsync, too.
9460+
</summary>
9461+
</member>
94559462
<member name="P:SDG.Unturned.MasterBundleReference`1.isNull">
94569463
<summary>
94579464
Are name or path null or empty?
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1463414641
Load the underlying asset bundle.
1463514642
</summary>
1463614643
</member>
14644+
<member name="M:SDG.Unturned.MasterBundleConfig.LoadAssetAsync``1(System.String)">
14645+
<summary>
14646+
TODO: if adding additional calls, result should ideally wrap AssetBundleRequest so that
14647+
bundle.processLoadedObject runs before returning the result. Should be consolidated with
14648+
MasterBundleReference.LoadAssetAsync, too.
14649+
</summary>
14650+
</member>
1463714651
<member name="F:SDG.Unturned.MasterBundleConfig.sourceConfig">
1463814652
<summary>
1463914653
If true, the associated asset bundle couldn't be loaded and was instead copied from another config.
@@ -19367,6 +19381,12 @@
1936719381
them... will need to clean this up, but it will be tricky because the game does not hold a reference to them.
1936819382
</summary>
1936919383
</member>
19384+
<member name="F:SDG.Unturned.SkinAsset.overrideAnimations">
19385+
<summary>
19386+
Same as ItemAsset.animations.
19387+
Necessary to fix incompatibility between classic canned beans skin and newer eating animations.
19388+
</summary>
19389+
</member>
1937019390
<member name="P:SDG.Unturned.SkinAsset.ShouldHideMagazine">
1937119391
<summary>
1937219392
If true, sets the Magazine attachment hook inactive while this skin is applied. (guns only)

redist/redist-server-publicized/RocketModFix.Unturned.Redist.Server.nuspec

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<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
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<metadata>
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<id>RocketModFix.Unturned.Redist.Server.Publicized</id>
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<version>3.26.3.6</version>
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<version>3.26.3.7</version>
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<description>
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Unturned 3 Server-side redistributables. Standalone and always up-to-date.
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</description>

redist/redist-server-publicized/manifest.sha256.json

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{
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"Assembly-CSharp.dll": "596b8faed5111dee1773dd341571cac82f2bc922043c6d69cfc61594b99b2913",
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"Assembly-CSharp.xml": "191cb2720f9874f9165ef2261a928e99eb3aceef2f637fd8522e5f4276c83a3e",
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"Assembly-CSharp.dll": "aaa60f1c82f82c6debb29496e18b601991d240da5357cc5eed2f6c60dbb07fe1",
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"Assembly-CSharp.xml": "b6c19940f99a66f82360beac3dfe53a7b61bbe3e7cb22aab6dc5a3a444ae8a61",
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"SDG.Glazier.Runtime.dll": "4b6f6da20222b90cefc09a73d55949d57d65014b880409e7cd95e64f8171e6ef",
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"SDG.HostBans.Runtime.dll": "083179133b7729f481197773ef62a06f2a6b810fe6bebe55aa7fe81a57e945d7",
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"SDG.NetPak.Runtime.dll": "0a99def8dcc2f26bac93ae195a6196da824ccf402a6d4dd41d595952af195fc5",
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{
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"GameVersion": "3.26.3.6",
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"BuildId": "24480054",
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"NuGetVersion": "3.26.3.6",
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"FilesHash": "D83187E5E2B9CC4DDC2D288C962C9C26BBED144FB8A9E1E4CA5501B7483925F7",
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"LastUpdated": "2026-07-30T21:50:52.4119817Z"
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"GameVersion": "3.26.3.7",
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"BuildId": "24535133",
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"NuGetVersion": "3.26.3.7",
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"FilesHash": "FC4C73FA777BE1EAB7F75E25983C7E2A247C91E1DFB7FA801D2DBEBD5C7B3A53",
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"LastUpdated": "2026-08-03T16:58:22.2413146Z"
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}

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