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Change Unreal to Epic Games Store
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articles/tutorials/building_2d_games/26_publish_to_itch/index.md

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@@ -3,7 +3,7 @@ title: "Chapter 26: Publishing Your Game to itch.io"
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description: "Learn how to deploy your MonoGame project to itch.io and configure it for players across different platforms."
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After packaging your game for various platforms in [Chapter 25](../25_packaging_game/index.md), the next step is to make it available for other players. While there are many distribution platforms available ([Steam](https://store.steampowered.com/), [Unreal](https://publish.unrealengine.com/v3/welcome), [Good Old Games (GOG)](https://www.gog.com/en)), [itch.io](https://itch.io/) has become a popular choice for indie developers due to its simple publishing processes, developer-friendly revenue model, and strong community focus.
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After packaging your game for various platforms in [Chapter 25](../25_packaging_game/index.md), the next step is to make it available for other players. While there are many distribution platforms available ([Steam](https://store.steampowered.com/), [Epic Games store](https://store.epicgames.com/en-US/), [Good Old Games (GOG)](https://www.gog.com/en)), [itch.io](https://itch.io/) has become a popular choice for indie developers due to its simple publishing processes, developer-friendly revenue model, and strong community focus.
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In this chapter, you will:
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