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Add detection for Mirror and Mirage
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descriptions/SDK.Mirage.md

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[**Mirage**](https://github.com/MirageNet/Mirage) - Easy to use high performance Network library for Unity.

descriptions/SDK.Mirror.md

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[**Mirror**](https://github.com/MirrorNetworking/Mirror) - The #1 free open source game networking library for Unity.

rules.ini

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@@ -305,6 +305,8 @@ Lua[] = \.lua$
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LWJGL = (?:^|/)lwjgl(?:64)?\.(?:dll|jar)$
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Miles_Sound_System = (?:^|/)mss(?:16|32|64)\.dll$
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Modio = (?:^|/)mod\.?io
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Mirror = (?:^|/)Mirror\.dll$
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Mirage = (?:^|/)Mirage\.dll$
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NodeJS = (?:^|/)(?:lib)?node\.(?:dll|dylib)$
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NvCloth = (?:^|/)NvCloth(?:profile)?_x(?:64|86)\.dll$
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NVIDIA_Ansel = (?:^|/)AnselSDK(?:32|64)\.dll$

tests/types/SDK.Mirage.txt

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/Mirage.dll
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/folder/Mirage.dll
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Mirage.dll

tests/types/SDK.Mirror.txt

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/Mirror.dll
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/folder/Mirror.dll
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Mirror.dll

tests/types/_NonMatchingTests.txt

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@@ -260,6 +260,10 @@ falcoengine.dlll
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athEngine.dll
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PathEngine.dl
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PathEngine_dll
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Mirror_dll
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Mirror.dl
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Mirage_dll
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Mirage.dl
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somethingFishnet.Runtime.dll
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Fishnet.Runtime_dll
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Fishnet.Runtime.dllWhoopsie

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