diff --git a/descriptions/SDK.CrashKonijn_Goap.md b/descriptions/SDK.CrashKonijn_Goap.md new file mode 100644 index 000000000..4180408c3 --- /dev/null +++ b/descriptions/SDK.CrashKonijn_Goap.md @@ -0,0 +1 @@ +[CrashKonijn GOAP](https://github.com/crashkonijn/GOAP) A robust, multi-threaded Goal Oriented Action Planning (GOAP) system designed for Unity, empowering developers to create complex AI behaviors with ease. diff --git a/rules.ini b/rules.ini index 1897192e2..685be10c2 100644 --- a/rules.ini +++ b/rules.ini @@ -261,6 +261,7 @@ Box2D = (?:^|/)box2d\.(?:(?:XNA\.)?dll|txt|wasm)$ BugTrap = (?:^|/)BugTrapU?(?:-x64)?\.dll$ CEF = (?:^|/)libcef\.(?:dll|so)$ Coherent_Gameface_OR_Prysm = (?:^|/)cohtml\.windowsdesktop\.dll$ +CrashKonijn_Goap = (?:^|/)CrashKonijn\.Goap\.(?:Core|Runtime|Resolver)\.dll$ CRIWARE[] = (?:^|/)data(?:1|000)?\.cpk$ CRIWARE[] = \.(?:sfd|usm|adx|acb|awb)$ CRIWARE[] = (?:^|/)cri_ware_unity\.dll$ diff --git a/tests/types/SDK.CrashKonijn_Goap.txt b/tests/types/SDK.CrashKonijn_Goap.txt new file mode 100644 index 000000000..52e2062ba --- /dev/null +++ b/tests/types/SDK.CrashKonijn_Goap.txt @@ -0,0 +1,6 @@ +Toyshop Simulator_Data/Managed/CrashKonijn.Goap.Core.dll +Toyshop Simulator_Data/Managed/CrashKonijn.Goap.Resolver.dll +Toyshop Simulator_Data/Managed/CrashKonijn.Goap.Runtime.dll +CrashKonijn.Goap.Core.dll +CrashKonijn.Goap.Resolver.dll +CrashKonijn.Goap.Runtime.dll diff --git a/tests/types/_NonMatchingTests.txt b/tests/types/_NonMatchingTests.txt index b864dc128..4af1360a8 100644 --- a/tests/types/_NonMatchingTests.txt +++ b/tests/types/_NonMatchingTests.txt @@ -58,6 +58,9 @@ AwesomeGame.argssad AwesomeGame.arvproj2 AwesomeGame.rgssadf AwesomeGame.rvproj2f +CrashKonijn.Agent.Core.dll +CrashKonijn.Goap.Core.dllaa +Rabbit.Goap.Resolver.dll ARGSS104E.dll argss102j.dll argss102e.dll @@ -766,9 +769,9 @@ GDCpp_dll GGDCpp.dll fNadeo.ini Nadeof -Nadeo.f +Nadeo.f Nadeo.init -/Nadeo.ini +/Nadeo.ini data.podf sub/dir/data.podf something.rimf