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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>合成大风暴</title>
<!--http://www.html5rocks.com/en/mobile/mobifying/-->
<meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1">
<!--https://developer.apple.com/library/safari/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html-->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="format-detection" content="telephone=no">
<!-- force webkit on 360 -->
<meta name="renderer" content="webkit">
<meta name="force-rendering" content="webkit">
<!-- force edge on IE -->
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<meta name="msapplication-tap-highlight" content="no">
<!-- force full screen on some browser -->
<meta name="full-screen" content="yes">
<meta name="x5-fullscreen" content="true">
<meta name="360-fullscreen" content="true">
<!-- force screen orientation on some browser -->
<meta name="screen-orientation" content="">
<meta name="x5-orientation" content="">
<!--fix fireball/issues/3568 -->
<!--<meta name="browsermode" content="application">-->
<meta name="x5-page-mode" content="app">
<!--<link rel="apple-touch-icon" href=".png" />-->
<!--<link rel="apple-touch-icon-precomposed" href=".png" />-->
<link rel="stylesheet" type="text/css" href="style-mobile.css"></head>
<body style="margin: 0; background: #ddd;" align="center">
<div style="align:center;display: none">
<img src="res\share.jpg" width="10%"></div>
<div id="canvasDiv" style="width:100%;height:100%;">
<canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
<div id="block-Box" style="display:block;width:100%;height:100%;"></div>
</div>
<div id="loadingText" style="width:100%;display: none;text-align:center;position:absolute;top:45%;z-index:2;font-size:20px;color:#000000"></div>
<div id="splash">
<!-- <div class="progress-bar stripes"> -->
<!-- <span style="width: 0%"></span> -->
<!-- </div> --></div>
<div id="loadingImg" style="top:45%;width: 100%;position:absolute; ">
<img src="res\loading.gif" width="7%" height="7%"></div>
<script src="src\settings.js" charset="utf-8"></script>
<script type="text/javascript">var preloader;
var adCompleteFlag = false;
var resCompleteFlag = false;
var adEndComplete = false;
var resEndComplete = false;
var loadintT = document.getElementById("loadingText");
var loadintGif = document.getElementById("loadingImg");
setTimeout(function() {
loadintGif.remove();
loadintT.style.display = "";
updateLabView(0.1);
},
1 * 1000)
window.timer = null;
window.tempSeconds = 1;
window.loadData = {};
loadData.completedCount = 0;
loadData.totalCount = 0;
onload();
function onload() {
var winHeight = document.documentElement.clientHeight;
document.getElementById("canvasDiv").style.height = winHeight + "px";
};
window.onload = function() {
document.getElementById("block-Box").style.display = "none";
}
function updateLabView(t) {
if (timer != null) {
clearInterval(timer);
}
timer = setInterval(function() {
tempSeconds++;
actualTotal();
var loadintT = document.getElementById("loadingText");
if (!loadintT) {
return;
}
loadintT.innerHTML = '服务器正在咕咕咕......' + parseInt(tempSeconds) + '%';
switch (tempSeconds) {
case 20:
updateLabView(0.2);
break;
case 40:
updateLabView(0.3);
break;
case 60:
updateLabView(0.4);
break;
case 96:
updateLabView(5);
break;
case 97:
updateLabView(10);
break;
case 98:
updateLabView(50);
break;
case 99:
updateLabView(100);
break;
default:
if (tempSeconds >= 80 && tempSeconds < 96) {
updateLabView(t + 0.1);
}
break;
}
if (tempSeconds > 100) {
clearInterval(timer);
tempSeconds = 100;
loadintT.innerHTML = '服务器正在咕咕咕......' + parseInt(tempSeconds) + '%';
}
},
t * 1000);
}
function actualTotal() {
var percent = parseInt(100 * loadData.completedCount / loadData.totalCount);
if (percent > tempSeconds && loadData.totalCount > 1) {
tempSeconds = percent;
}
}</script>
<script src="src\settings.js" charset="utf-8"></script>
<script src="main.js" charset="utf-8"></script>
<script type="text/javascript">(function() {
// open web debugger console
if (typeof VConsole !== 'undefined') {
window.vConsole = new VConsole();
}
var splash = document.getElementById('splash');
splash.style.display = 'block';
console.log("indexlTextTTTT");
var cocos2d = document.createElement('script');
cocos2d.async = true;
cocos2d.src = window._CCSettings.debug ? 'cocos2d-js.js': 'cocos2d-js-min.js';
var engineLoaded = function() {
document.body.removeChild(cocos2d);
cc.audioEngine.play("res/raw-assets/resources/music/tracklost.mp3",false,0);
cc.audioEngine.play("res/raw-assets/resources/music/trackclear.mp3",false,0);
cocos2d.removeEventListener('load', engineLoaded, false);
window.boot();
};
cocos2d.addEventListener('load', engineLoaded, false);
document.body.appendChild(cocos2d);
})();</script>
</body>
</html>