diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 49bf56231a..75687debf2 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -10,6 +10,7 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Added +- `NetworkTransport.EarlyUpdate` and `NetworkTransport.PostLateUpdate` are now public. For the vast majority of users, there's really no point in ever calling those methods directly (the `NetworkManager` handles it). It's only useful if wrapping transports outside of NGO. (#3890) ### Changed diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs b/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs index 122f189127..13bf8784b3 100644 --- a/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs +++ b/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs @@ -126,7 +126,7 @@ protected virtual void OnEarlyUpdate() /// /// Invoked by NetworkManager at the beginning of its EarlyUpdate /// - internal void EarlyUpdate() + public void EarlyUpdate() { OnEarlyUpdate(); } @@ -146,7 +146,7 @@ protected virtual void OnPostLateUpdate() /// /// Invoked by NetworkManager towards the end of the PostLateUpdate /// - internal void PostLateUpdate() + public void PostLateUpdate() { OnPostLateUpdate(); } diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index 8078abf492..e8f778f33c 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -2,7 +2,7 @@ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", - "version": "2.10.1", + "version": "2.11.0", "unity": "6000.0", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4",