diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md
index 49bf56231a..75687debf2 100644
--- a/com.unity.netcode.gameobjects/CHANGELOG.md
+++ b/com.unity.netcode.gameobjects/CHANGELOG.md
@@ -10,6 +10,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
### Added
+- `NetworkTransport.EarlyUpdate` and `NetworkTransport.PostLateUpdate` are now public. For the vast majority of users, there's really no point in ever calling those methods directly (the `NetworkManager` handles it). It's only useful if wrapping transports outside of NGO. (#3890)
### Changed
diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs b/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs
index 122f189127..13bf8784b3 100644
--- a/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs
+++ b/com.unity.netcode.gameobjects/Runtime/Transports/NetworkTransport.cs
@@ -126,7 +126,7 @@ protected virtual void OnEarlyUpdate()
///
/// Invoked by NetworkManager at the beginning of its EarlyUpdate
///
- internal void EarlyUpdate()
+ public void EarlyUpdate()
{
OnEarlyUpdate();
}
@@ -146,7 +146,7 @@ protected virtual void OnPostLateUpdate()
///
/// Invoked by NetworkManager towards the end of the PostLateUpdate
///
- internal void PostLateUpdate()
+ public void PostLateUpdate()
{
OnPostLateUpdate();
}
diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json
index 8078abf492..e8f778f33c 100644
--- a/com.unity.netcode.gameobjects/package.json
+++ b/com.unity.netcode.gameobjects/package.json
@@ -2,7 +2,7 @@
"name": "com.unity.netcode.gameobjects",
"displayName": "Netcode for GameObjects",
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
- "version": "2.10.1",
+ "version": "2.11.0",
"unity": "6000.0",
"dependencies": {
"com.unity.nuget.mono-cecil": "1.11.4",