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[Playground CLI] Use Blueprints v2 #2238
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Functions like proc_open,popen,curl_exec,curl_multi_exec were not supported long time ago, but now they are. There's no good reason to disable them by default anymore. Therefore, let's enable them.
… seem to respond after 5 seconds.
…e in the php.js build
This is a first stab at running Blueprints.phar in Playground CLI. It seems to be correctly installing the WordPress site. Some of these items might be better suited for other PRs. * Code structure – Make the spawn handler generic, move it to some useful package. * Clearly separate bootWordPress from bootRequestHandler. Perhaps relocate the latter. * Fix playground.cli() method to avoid mocking cliBootstrapScript inline * Report Blueprint runner progress live, not after the work is done. We may need a callback or a ReadableStream to get the stdout bytes live. * Find a way of telling the PHP instance what is the current CWD (to avoid the chdir() call) * Propagate CLI args / site URL to runV2() call cc @bgrgicak @akirk
…prints.phar reject the CLI args – just the error message.
…by the Blueprints v2 runner
Use custom decides at /internal/stdout, /internal/stderr, and /internal/headers to expose the PHP output data before the request finishes. Introduce a StreamedPHPResponse class to consume that data as promises and ReadableStream instances
1 task
superseded by #2281 |
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Labels
[Package][@wp-playground] Blueprints
[Package][@wp-playground] CLI
[Type] Enhancement
New feature or request
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This is a first stab at running Blueprints.phar in Playground CLI. It seems to be correctly installing the WordPress site 🎉
Summary of changes
cc @bgrgicak @akirk @adamziel @wojtekn