File tree Expand file tree Collapse file tree 1 file changed +5
-4
lines changed
src/main/java/pink/zak/minestom/towerdefence/model/tower/placed Expand file tree Collapse file tree 1 file changed +5
-4
lines changed Original file line number Diff line number Diff line change 1
1
package pink .zak .minestom .towerdefence .model .tower .placed ;
2
2
3
- import java .util .ArrayList ;
4
- import java .util .List ;
5
- import java .util .Set ;
6
3
import net .minestom .server .collision .BoundingBox ;
7
4
import net .minestom .server .coordinate .Point ;
8
5
import net .minestom .server .coordinate .Vec ;
18
15
import pink .zak .minestom .towerdefence .model .user .GameUser ;
19
16
import pink .zak .minestom .towerdefence .targetting .Target ;
20
17
18
+ import java .util .ArrayList ;
19
+ import java .util .List ;
20
+ import java .util .Set ;
21
+
21
22
public abstract class PlacedAttackingTower <T extends AttackingTowerLevel > extends PlacedTower <T > implements DamageSource {
22
23
23
24
private int ticksSinceLastAttack = this .level .getFireDelay ();
@@ -52,7 +53,7 @@ public void destroy() {
52
53
// get mobs attacking the tower's team
53
54
Set <LivingTDEnemyMob > mobs = this .gameHandler .getMobHandler ().getMobs (this .owner .getTeam ());
54
55
55
- List <LivingTDEnemyMob > targets = new ArrayList <>(mobs . size () );
56
+ List <LivingTDEnemyMob > targets = new ArrayList <>();
56
57
for (LivingTDEnemyMob mob : mobs ) {
57
58
// filter out mobs that are already dead
58
59
if (mob .isDead ()) continue ;
You can’t perform that action at this time.
0 commit comments