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# Fluid Behavior Tree [ ![ Build Status] ( https://travis-ci.org/ashblue/fluid-behavior-tree.svg?branch=master )] ( https://travis-ci.org/ashblue/fluid-behavior-tree )
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+ [ ![ All Contributors] ( https://img.shields.io/badge/all_contributors-1-orange.svg?style=flat-square )] ( #contributors )
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A pure code behavior tree micro-framework built for Unity3D projects.
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Granting developers the power to dictate their GUI presentation.
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1 . Create your feature in a ` feature ` branch off of ` develop `
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2 . Make sure your new code is reasonably tested to demonstrate it works (see ` *Test.cs ` files)
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3 . Submit a pull request to the ` develop ` branch
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+ ## Contributors
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+ Thanks goes to these wonderful people ([ emoji key] ( https://allcontributors.org/docs/en/emoji-key ) ):
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+ <!-- ALL-CONTRIBUTORS-LIST:START - Do not remove or modify this section -->
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+ <!-- prettier-ignore -->
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+ <table ><tr ><td align =" center " ><a href =" https://jesse.tg " ><img src =" https://avatars0.githubusercontent.com/u/1175189?v=4 " width =" 100px; " alt =" Jesse Talavera-Greenberg " /><br /><sub ><b >Jesse Talavera-Greenberg</b ></sub ></a ><br /><a href =" https://github.com/ashblue/fluid-behavior-tree/commits?author=JesseTG " title =" Code " >💻</a ></td ></tr ></table >
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+ <!-- ALL-CONTRIBUTORS-LIST:END -->
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+ This project follows the [ all-contributors] ( https://github.com/all-contributors/all-contributors ) specification. Contributions of any kind welcome!
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