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Fixed some broken links in the TOC
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README.md

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# fluid-behavior-tree
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@TODO Make sure copy / paste examples work correctly (custom node tutorial, splicing, quick start snippet).
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A pure code behavior tree micro-framework built for Unity3D projects.
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Granting developers the power to dictate their GUI presentation.
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Inspired by Fluent Behavior Tree.
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**Highlights**
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* Extendible, write your own custom re-usable nodes
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* Extendable, write your own custom re-usable nodes
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* Pre-built library of tasks to kickstart your AI
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* Heavily tested with TDD and unit tests
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* [Example Scene](#example-scene)
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* [Library](#library)
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+ [Actions](#actions)
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- [Generic](#generic)
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- [Generic](#action-generic)
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- [Wait](#wait)
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+ [Conditions](#conditions)
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- [Generic](#generic-1)
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- [Generic](#condition-generic)
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- [Random Chance](#random-chance)
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+ [Composites](#composites)
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- [Sequence](#sequence)
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- [Selector](#selector)
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- [Parallel](#parallel)
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+ [Decorators](#decorators)
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- [Generic](#generic-2)
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- [Generic](#decorator-generic)
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- [Inverter](#inverter)
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- [ReturnSuccess](#returnsuccess)
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- [ReturnFailure](#returnfailure)
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+ [Custom Conditions](#custom-conditions)
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+ [Custom Composites](#custom-composites)
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+ [Custom Decorators](#custom-decorators)
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* [Submitting your own actions, conditions, ect](#submitting-your-own-actions--conditions--ect)
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* [Submitting your own actions, conditions, ect](#submitting-code-to-this-project)
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## Example Scene
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### Actions
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#### Generic
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#### Action Generic
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You can create a generic action on the fly. If you find yourself re-using the same actions you might want to
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look into the section on writing your own custom actions.
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### Conditions
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#### Generic
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#### Condition Generic
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You can create a generic condition on the fly. If you find yourself re-using the same actions you might want to
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look into the section on writing your own custom conditions.
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Decorators are parent elements that wrap any node to change the return value (or execute special logic). They are
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extremely powerful and a great compliment to actions, conditions, and composites.
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#### Generic
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#### Decorator Generic
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You can wrap any node with your own custom decorator code. This allows you to customize re-usable functionality.
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}
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```
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## Submitting your own actions, conditions, ect
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## Submitting code to this project
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Please fill out the following details if you'd like to contribute new code to this project.
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