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- # Fluid Behavior Tree [ ![ Build Status] ( https://travis-ci.org/ashblue/fluid-behavior-tree.svg?branch=master )] ( https://travis-ci.org/ashblue/fluid-behavior-tree )
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+ # Fluid Behavior Tree
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+ [ ![ Build Status] ( https://travis-ci.org/ashblue/fluid-behavior-tree.svg?branch=master )] ( https://travis-ci.org/ashblue/fluid-behavior-tree )
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[ ![ All Contributors] ( https://img.shields.io/badge/all_contributors-1-orange.svg?style=flat-square )] ( #contributors )
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A pure code behavior tree micro-framework built for Unity3D projects.
@@ -144,7 +145,9 @@ public class ExampleUsage : MonoBehaviour {
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+ [ Custom Composites] ( #custom-composites )
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+ [ Custom Decorators] ( #custom-decorators )
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* [ Development Environment] ( #development-environment )
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- * [ Submitting your own actions, conditions, ect] ( #submitting-code-to-this-project )
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+ + [ Making Commits] ( #making-commits )
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+ + [ Submitting your own actions, conditions, ect] ( #submitting-code-to-this-project )
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+ * [ Contributors] ( #contributors )
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## Example Scene
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@@ -656,4 +659,4 @@ Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/d
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<!-- ALL-CONTRIBUTORS-LIST:END -->
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- This project follows the [ all-contributors] ( https://github.com/all-contributors/all-contributors ) specification. Contributions of any kind welcome!
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+ This project follows the [ all-contributors] ( https://github.com/all-contributors/all-contributors ) specification. Contributions of any kind welcome!
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