diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..5ccce9d2 --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +.env + + +api_key.py \ No newline at end of file diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 00000000..82f3e7b9 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,3 @@ +{ + "python.pythonPath": "/home/ann/.local/share/virtualenvs/CS-Build-Week-2-BJXtAkqp/bin/python" +} \ No newline at end of file diff --git a/Pipfile b/Pipfile new file mode 100644 index 00000000..ee2fc7e1 --- /dev/null +++ b/Pipfile @@ -0,0 +1,13 @@ +[[source]] +name = "pypi" +url = "https://pypi.org/simple" +verify_ssl = true + +[dev-packages] + +[packages] +request = "*" +requests = "*" + +[requires] +python_version = "3.6" diff --git a/Pipfile.lock b/Pipfile.lock new file mode 100644 index 00000000..a8ddc02a --- /dev/null +++ b/Pipfile.lock @@ -0,0 +1,88 @@ +{ + "_meta": { + "hash": { + "sha256": "630cf9f857657ad6dbc51855925276912916d2300a46589cc3699fb4a6333ae0" + }, + "pipfile-spec": 6, + "requires": { + "python_version": "3.6" + }, + "sources": [ + { + "name": "pypi", + "url": "https://pypi.org/simple", + "verify_ssl": true + } + ] + }, + "default": { + "certifi": { + "hashes": [ + "sha256:017c25db2a153ce562900032d5bc68e9f191e44e9a0f762f373977de9df1fbb3", + "sha256:25b64c7da4cd7479594d035c08c2d809eb4aab3a26e5a990ea98cc450c320f1f" + ], + "version": "==2019.11.28" + }, + "chardet": { + "hashes": [ + "sha256:84ab92ed1c4d4f16916e05906b6b75a6c0fb5db821cc65e70cbd64a3e2a5eaae", + "sha256:fc323ffcaeaed0e0a02bf4d117757b98aed530d9ed4531e3e15460124c106691" + ], + "version": "==3.0.4" + }, + "get": { + "hashes": [ + "sha256:688268840f923255932154a52bdd40ffac467de4126835c43846e9e6f112844c" + ], + "version": "==2019.4.13" + }, + "idna": { + "hashes": [ + "sha256:c357b3f628cf53ae2c4c05627ecc484553142ca23264e593d327bcde5e9c3407", + "sha256:ea8b7f6188e6fa117537c3df7da9fc686d485087abf6ac197f9c46432f7e4a3c" + ], + "version": "==2.8" + }, + "post": { + "hashes": [ + "sha256:8fd57fb16f2c90ef4a76b04b8701c4db8ded170e53fac9514b5ea0272da5d36f" + ], + "version": "==2019.4.13" + }, + "public": { + "hashes": [ + "sha256:e1436a8a99693a9849dfe40b9158f3837b7c309c163b2d3f5b8e9fce23876db1" + ], + "version": "==2019.4.13" + }, + "query-string": { + "hashes": [ + "sha256:bb24e4f58849ef6f8219b2446c2bed076d86c97720ae9c3ae918625807394ca8" + ], + "version": "==2019.4.13" + }, + "request": { + "hashes": [ + "sha256:6297b53c29a4928f7735034df2ab60aa1c7c044df989f605a81b7dc2d3713732" + ], + "index": "pypi", + "version": "==2019.4.13" + }, + "requests": { + "hashes": [ + "sha256:11e007a8a2aa0323f5a921e9e6a2d7e4e67d9877e85773fba9ba6419025cbeb4", + "sha256:9cf5292fcd0f598c671cfc1e0d7d1a7f13bb8085e9a590f48c010551dc6c4b31" + ], + "index": "pypi", + "version": "==2.22.0" + }, + "urllib3": { + "hashes": [ + "sha256:2f3db8b19923a873b3e5256dc9c2dedfa883e33d87c690d9c7913e1f40673cdc", + "sha256:87716c2d2a7121198ebcb7ce7cccf6ce5e9ba539041cfbaeecfb641dc0bf6acc" + ], + "version": "==1.25.8" + } + }, + "develop": {} +} diff --git a/__pycache__/api_key.cpython-36.pyc b/__pycache__/api_key.cpython-36.pyc new file mode 100644 index 00000000..b3dd0640 Binary files /dev/null and b/__pycache__/api_key.cpython-36.pyc differ diff --git a/adv.py b/adv.py new file mode 100644 index 00000000..7cd832ec --- /dev/null +++ b/adv.py @@ -0,0 +1,183 @@ +import random +import requests +import json +from api_key import API_KEY +import time +from random import randint, choice + +url = 'https://lambda-treasure-hunt.herokuapp.com/api' + +headers = { + 'Authorization': API_KEY +} + +def init(): + r = requests.get(f'{url}/adv/init/', headers=headers) + data = r.json() + if 'errors' in data and len(data['errors']) > 0: + print(data) + return False + with open('current_state.txt', 'w') as f: + f.write(json.dumps(data, indent=4)) + print(data) + return data + + +def move(payload): + r_move = requests.post(f'{url}/adv/move', data=json.dumps(payload), headers=headers) + data = r_move.json() + + # if 'errors' in data and len(data['errors']) > 0: + # print(data) + # return False + with open('current_state.txt', 'w') as f: + f.write(json.dumps(data, indent=4)) + current_state = get_contents() + # print(f'current_state, {current_state}\n') + + if str(data['coordinates']) not in current_state.keys(): + current_state[data['coordinates']] = data + save_content(current_state) + print(data) + return data + +def sleep_print(seconds): + while seconds > 0: + print('Wait', seconds, ' seconds!') + time.sleep(1) + seconds = seconds - 1 + +def save_content(data): + with open('map.txt', 'w') as f: + f.write(json.dumps(data, indent=4)) + +def get_contents(): + map_file = open('map.txt', 'rb').read() + contents = json.loads(map_file) + # print(f'Visited rooms: {len(contents)}') + return contents + +def get_item(item): + r = requests.post(f'{url}/adv/take', data=json.dumps(item), headers=headers) + data = r.json() + print(data) + return data + +def drop_item(item): + r = requests.post(f'{url}/adv/drop', data=json.dumps(item), headers=headers) + data = r.json() + print(data) + return data + +def change_name(): + name = {"name":"[ANN]", 'confirm':'aye'} + r = requests.post(f'{url}/adv/change_name', data=json.dumps(name), headers=headers) + data = r.json() + print(data) + return data + +def status(): + r = requests.post(f'{url}/adv/status', headers=headers) + data = r.json() + print(data) + return data + +def wear(item): + r = requests.post(f'{url}/adv/wear', data=json.dumps(item), headers=headers) + data = r.json() + print(data) + return data + + + +traversal_path = [] +previous_room = [None] +opposites_direction = {'n': 's', 'e': 'w', 's': 'n', 'w': 'e'} + +room_track = {} +visited = {} + +def travel(): + current_room = init() + sleep_print(1) + def check_directions(room_id): + direction = [] + if 'e' in current_room['exits']: + direction.append('e') + if 'n' in current_room['exits']: + direction.append('n') + if 'w' in current_room['exits']: + direction.append('w') + if 's' in current_room['exits']: + direction.append('s') + return direction + + while len(visited) < len(get_contents()): + cooldown = current_room['cooldown'] + print('----cooldown---', cooldown) + room_id = current_room['room_id'] + print(f'\nmap----: {len(get_contents())}\n') + sleep_print(cooldown) + if room_id not in room_track: + visited[room_id] = room_id + print('visited room ', len(visited)) + room_track[room_id] = check_directions(room_id) + + if len(room_track[room_id]) < 1: + print('room track-----if ', len(room_track)) + previous_direction = previous_room.pop() + traversal_path.append(previous_direction) + current_room = move({"direction": previous_direction}) + print('move pre') + # print('coor', current_room['coordinates']) + sleep_print(cooldown) + else: + print('room track-----else', len(room_track)) + print('room_track[room_id]: ', len(room_track[room_id])) + print('exits if', current_room['exits'][0]) + print(room_track[room_id]) + next_direction = room_track[room_id].pop(0) + previous_room.append(opposites_direction[next_direction]) + traversal_path.append(next_direction) + current_room = move({"direction": next_direction}) + print('next_direction',next_direction) + sleep_print(cooldown+1) + + + +def travel_2(): + while True: + current_room = move({"direction":'e'}) + if len(current_room['errors']) > 0: + current_room = move({"direction":'w'}) + + + + + + +# init() +# move({'direction': "s"}) +# move({'direction': "e", "next_room_id": "55"}) +# sleep_print(10) + +# change_name() +status() +# get_item({'name': 'tiny treasure'}) +# drop_item({'name': 'shiny treasure'}) +# sleep_print(8) +# print(f'visited :{len(get_contents())} rooms') +# travel() +# travel_2() + +# wear({"name":"[tiny treasure]"}) + +# curl -X POST -H 'Authorization: Token acd50be286c9bd90d6f6b57922a3493725f26c28' -H "Content-Type: application/json" -d '{"name":"[ANN]"}' https://lambda-treasure-hunt.herokuapp.com/api/adv/examine/ + + + + + + + + diff --git a/current_state.txt b/current_state.txt new file mode 100644 index 00000000..0e4d19b1 --- /dev/null +++ b/current_state.txt @@ -0,0 +1,24 @@ +{ + "room_id": 55, + "title": "Wishing Well", + "description": "You are standing besides a large well. A sign next the well reads 'EXAMINE WELL, FIND WEALTH'.", + "coordinates": "(63,61)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "[matthew_harshman]", + "Andy", + "Sean Wu", + "Kathryn", + "['Matt']" + ], + "items": [], + "exits": [ + "w" + ], + "cooldown": 20.0, + "errors": [ + "You cannot move that way: +5s CD" + ], + "messages": [] +} \ No newline at end of file diff --git a/graph.py b/graph.py new file mode 100644 index 00000000..d0a33d34 --- /dev/null +++ b/graph.py @@ -0,0 +1,100 @@ + +# from adv import move + +# import random +# from ast import literal_eval + +# # Load world +# world = World() + +# # map_file = "maps/main_maze.txt" + +# # Loads the map into a dictionary +# # room_graph=literal_eval(open(map_file, "r").read()) +# # world.load_graph(room_graph) + +# # Print an ASCII map +# # world.print_rooms() +# # world.print_grid() + +# # player = Player(world.starting_room) + +# # Fill this out with directions to walk +# # traversal_path = ['n', 'n'] +# traversal_path = [] #append path here + + +# #back to room with exit +# previous_room = [None] +# opposites_direction = {'n': 's', 'e': 'w', 's': 'n', 'w': 'e'} + +# room_track = {} +# visited = {} +# #check each direction (14, 14) {'n': 2, 's': 50, 'w': 6} +# print(room_graph[5][0]) #see room graph [room_id][0 is conneted room/ 1 is direction] +# def check_directions(room_id): +# directions = [] +# if 'n' in room_graph[room_id][1].keys(): #get only key direction +# directions.append('n') +# if 'e' in room_graph[room_id][1].keys(): +# directions.append('e') +# if 's' in room_graph[room_id][1].keys(): +# directions.append('s') +# if 'w' in room_graph[room_id][1].keys(): +# directions.append('w') +# return directions + +# while len(visited) < len(room_graph): +# room_id = player.current_room.id +# #check room_id in room_track +# if room_id not in room_track: +# #add to visited +# visited[room_id] = room_id +# #add all directions using check_directions() +# room_track[room_id] = check_directions(room_id) + +# #check if there are any more directions to travel. +# if len(room_track[room_id]) < 1: +# previous_direction = previous_room.pop() +# traversal_path.append(previous_direction) +# #send player object in that direction +# player.travel(previous_direction) + +# else: +# #new direction to travel in, will be pulled from the master list of directions +# next_direction = room_track[room_id].pop(0) +# traversal_path.append(next_direction) +# #keep track in opposite direction +# previous_room.append(opposites_direction[next_direction]) +# player.travel(next_direction) + + +# # TRAVERSAL TEST +# visited_rooms = set() +# player.current_room = world.starting_room +# visited_rooms.add(player.current_room) + +# for move in traversal_path: +# player.travel(move) +# visited_rooms.add(player.current_room) + +# if len(visited_rooms) == len(room_graph): +# print(f"TESTS PASSED: {len(traversal_path)} moves, {len(visited_rooms)} rooms visited") +# else: +# print("TESTS FAILED: INCOMPLETE TRAVERSAL") +# print(f"{len(room_graph) - len(visited_rooms)} unvisited rooms") + + + +# ####### +# # UNCOMMENT TO WALK AROUND +# ####### +# # player.current_room.print_room_description(player) +# # while True: +# # cmds = input("-> ").lower().split(" ") +# # if cmds[0] in ["n", "s", "e", "w"]: +# # player.travel(cmds[0], True) +# # elif cmds[0] == "q": +# # break +# # else: +# # print("I did not understand that command.") \ No newline at end of file diff --git a/map.txt b/map.txt new file mode 100644 index 00000000..f8ceb688 --- /dev/null +++ b/map.txt @@ -0,0 +1,7579 @@ +{ + "(58,58)": { + "room_id": 56, + "coordinates": "(58,58)", + "exits": [ + "e", + "w" + ], + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "items": [], + "elevation": 0, + "terrain": "NORMAL" + }, + "(56,60)": { + "room_id": 139, + "coordinates": "(56,60)", + "exits": [ + "e", + "w" + ], + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "items": [], + "elevation": 0, + "terrain": "NORMAL" + }, + "(57,60)": { + "room_id": 65, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(58,60)": { + "room_id": 58, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(58,59)": { + "room_id": 16, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,59)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(59,59)": { + "room_id": 8, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,59)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(59,58)": { + "room_id": 7, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure" + ], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,58)": { + "room_id": 6, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20478", + "User 20552" + ], + "items": [], + "exits": [ + "n", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,59)": { + "room_id": 2, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,59)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,60)": { + "room_id": 0, + "title": "A brightly lit room", + "description": "You are standing in the center of a brightly lit room. You notice a shop to the west and exits to the north, south and east.", + "coordinates": "(60,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20500", + "User 20502", + "brady - cs24", + "User 20503", + "User 20471", + "User 20509", + "User 20510", + "User 20477", + "User 20514", + "User 20483", + "User 20485", + "User 20516", + "User 20517", + "User 20488", + "User 20490", + "User 20519", + "User 20491", + "User 20521", + "User 20495", + "User 20496", + "User 20582", + "['Selkirk']", + "User 20528", + "User 20529", + "User 20532", + "User 20533", + "User 20534", + "User 20581", + "User 20540", + "User 20546", + "User 20547", + "User 20553", + "User 20556", + "User 20559", + "User 20560", + "[George H]", + "User 20561", + "User 20563", + "User 20538", + "User 20565", + "User 20566", + "User 20568", + "User 20569", + "User 20570", + "User 20574", + "User 20576", + "User 20577" + ], + "items": [], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(59,60)": { + "room_id": 1, + "title": "Shop", + "description": "You are standing in a small shop. A sign behind the mechanical shopkeeper says 'WILL PAY FOR TREASURE'.", + "coordinates": "(59,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20484" + ], + "items": [], + "exits": [ + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,61)": { + "room_id": 10, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,61)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20481" + ], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,62)": { + "room_id": 19, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,62)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20571" + ], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,63)": { + "room_id": 20, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,63)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure" + ], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,64)": { + "room_id": 63, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,64)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,65)": { + "room_id": 72, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(59,65)": { + "room_id": 76, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(59,66)": { + "room_id": 83, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,66)": { + "room_id": 130, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] + }, + "(58,66)": { + "room_id": 125, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(59,64)": { + "room_id": 73, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,64)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(57,66)": { + "room_id": 237, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(58,65)": { + "room_id": 110, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. 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You can barely make out the exits in any direction.", + "coordinates": "(69,52)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "tiny treasure", + "shiny treasure", + "small treasure", + "shiny treasure", + "small treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(68,51)": { + "room_id": 349, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. 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You can barely make out the exits in any direction.", + "coordinates": "(67,51)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "tiny treasure", + "great treasure" + ], + "exits": [ + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] + }, + "(68,50)": { + "room_id": 352, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(68,50)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure" + ], + "exits": [ + "n", + "s", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(69,50)": { + "room_id": 485, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(69,50)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "shiny treasure", + "tiny treasure", + "small treasure", + "small treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(68,49)": { + "room_id": 362, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. 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You can barely make out the exits in any direction.", + "coordinates": "(69,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "tiny treasure", + "tiny treasure" + ], + "exits": [ + "n", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(70,56)": { + "room_id": 398, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(70,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "great treasure", + "shiny treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(71,56)": { + "room_id": 438, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(71,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "great treasure", + "small treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(72,56)": { + "room_id": 465, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(72,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "tiny treasure", + "small treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(73,56)": { + "room_id": 498, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(73,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "small treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + } +} \ No newline at end of file diff --git a/print_map.py b/print_map.py new file mode 100644 index 00000000..eed98a7a --- /dev/null +++ b/print_map.py @@ -0,0 +1,61 @@ +import json +import ast + + +map_file = open('map.txt', 'rb').read() +data = json.loads(map_file) +coor = list(data.keys()) +current_state = json.loads(open('current_state.txt', 'rb') .read()) +me = ast.literal_eval(current_state['coordinates']) + +current_shop = json.loads(open('shop.txt', 'rb') .read()) +shop = ast.literal_eval(current_shop['coordinates']) +# print(shop) + + + + + +def Reverse(lst): + return [ele for ele in reversed(lst)] + +grid_start = 0 +grid_end = 100 +# for i in coor: +# res = ast.literal_eval(i) + +grid = [] +for i in range(0, grid_end): + x = [] + for c in range(0, grid_end): + x.append('.') + grid.append(x) + + + +for i in coor: + res = ast.literal_eval(i) + grid[res[1]][res[0]] = '0' + +grid[me[1]][me[0]] = '5' +grid[shop[1]][shop[0]] = '4' + +grid = Reverse(grid[40:]) +for i in grid: + print(i[40:]) + +# grid = Reverse(grid[50:]) +# for i in grid: +# print(i[50:]) + +# for i in data: +# print(data[i]['room_id']) +# print(data[i]['title']) +# # print(data[i]['description']) +# # print(data[i]['items']) +# # coor= ast.literal_eval(data[i]['coordinates']) +# # print(coor) +# print('\n') + + + diff --git a/shop.txt b/shop.txt new file mode 100644 index 00000000..18db3e2d --- /dev/null +++ b/shop.txt @@ -0,0 +1,28 @@ + +{ + "room_id": 55, + "title": "Wishing Well", + "description": "You are standing besides a large well. A sign next the well reads 'EXAMINE WELL, FIND WEALTH'.", + "coordinates": "(63,61)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "Leana", + "bryan_szendel", + "Sean Wu", + "[matthew_harshman]", + "[Arvin Agas]", + "Seth Nadu", + "['Matt']" + ], + "items": [], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + } diff --git a/world.py b/world.py new file mode 100644 index 00000000..e69de29b