From e3b8625cb0330f49cb41e1ac359a9dbfc1a78f0c Mon Sep 17 00:00:00 2001 From: Suparada Saitalae Date: Mon, 3 Feb 2020 16:17:56 -0600 Subject: [PATCH 1/7] first commit --- .gitignore | 1 + 1 file changed, 1 insertion(+) create mode 100644 .gitignore diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..2eea525d --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +.env \ No newline at end of file From 15c7dc0b234ad143fbc1dd97568d7707cc9f09ff Mon Sep 17 00:00:00 2001 From: Suparada Saitalae Date: Tue, 4 Feb 2020 19:38:54 -0600 Subject: [PATCH 2/7] workingon move --- .gitignore | 5 ++- __pycache__/api_key.cpython-36.pyc | Bin 0 -> 195 bytes adv.py | 54 +++++++++++++++++++++++++++++ 3 files changed, 58 insertions(+), 1 deletion(-) create mode 100644 __pycache__/api_key.cpython-36.pyc create mode 100644 adv.py diff --git a/.gitignore b/.gitignore index 2eea525d..a59594be 100644 --- a/.gitignore +++ b/.gitignore @@ -1 +1,4 @@ -.env \ No newline at end of file +.env +map.txt + +api_key.py \ No newline at end of file diff --git a/__pycache__/api_key.cpython-36.pyc b/__pycache__/api_key.cpython-36.pyc new file mode 100644 index 0000000000000000000000000000000000000000..310989df434d865774ab6fea084e341d63663f1a GIT binary patch literal 195 zcmXr!<>gZ4wTiQ1U|@I*#Bjg}WH|tFF$a)HVTfW#VGL%_WUA5&$ Date: Wed, 5 Feb 2020 20:50:21 -0600 Subject: [PATCH 3/7] save --- .gitignore | 2 +- adv.py | 99 +++++++++--- graph.py | 100 +++++++++++++ map.txt | 414 +++++++++++++++++++++++++++++++++++++++++++++++++++ print_map.py | 32 ++++ world.py | 0 6 files changed, 629 insertions(+), 18 deletions(-) create mode 100644 graph.py create mode 100644 map.txt create mode 100644 print_map.py create mode 100644 world.py diff --git a/.gitignore b/.gitignore index a59594be..5ccce9d2 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,4 @@ .env -map.txt + api_key.py \ No newline at end of file diff --git a/adv.py b/adv.py index dc1d639b..6432f65c 100644 --- a/adv.py +++ b/adv.py @@ -2,6 +2,7 @@ import requests import json from api_key import API_KEY +import time url = 'https://lambda-treasure-hunt.herokuapp.com/api' @@ -11,38 +12,102 @@ def init(): r = requests.get(f'{url}/adv/init/', headers=headers) - print(r.json()) + data = r.json() + if 'errors' in data and len(data['errors']) > 0: + print(data) + return False + print(data) + return data -def move(): - payload = {"direction":"s"} +def move(payload): r_move = requests.post(f'{url}/adv/move', data=json.dumps(payload), headers=headers) - save = r_move.json() - data = { - 'room_id': save['room_id'], - 'coordinates': save['coordinates'], - 'exits': save['exits'], - } + data = r_move.json() + if 'errors' in data and len(data['errors']) > 0: + print(data) + return False current_state = get_contents() - current_state[save['room_id']] = data + # print('current_state', current_state) - save_content(current_state) - print(save) + if str(data['coordinates']) not in current_state.keys(): + current_state[data['coordinates']] = data + save_content(current_state) + # print(data) + return data + +def sleep_print(seconds): + while seconds > 0: + print('Cooling. Ready in ', seconds, ' seconds!') + time.sleep(1) + seconds = seconds - 1 def save_content(data): with open('map.txt', 'w') as f: f.write(json.dumps(data, indent=4)) - def get_contents(): map_file = open('map.txt', 'rb').read() contents = json.loads(map_file) + print(f'Visited rooms: {len(contents)}') return contents - - -# init() -move() +def get_item(item): + r = requests.post(f'{url}/adv/take', data=json.dumps(item), headers=headers) + data = r.json() + print(data) + return data + +def change_name(): + name = {"name":"[ANN]"} + r = requests.post(f'{url}/adv/change_name', data=json.dumps(name), headers=headers) + data = r.json() + print(data) + return data + +def status(): + r = requests.post(f'{url}/adv/status', headers=headers) + data = r.json() + print(data) + return data + +def travel(): + current_room = init() + if current_room: + direction = current_room['exits'][0] + while True: + current_room = move({"direction": direction}) + if current_room: + cooldown = current_room['cooldown'] + print('Room ID: ', current_room['room_id']) + print('ITEMS: ', current_room['items']) + print('Cooling down...', cooldown, ' seconds') + + # MAIN DIRECTION LOGIC + direction = current_room['exits'][0] + + sleep_print(cooldown+2) + item = current_room['items'] + if len(item) > 0: + print('We found item!!') + get_item({'name': item[0]}) + + if current_room['room_id'] == 0: + print('sell something') + break + else: + print('Not room...') + sleep_print(30) + + + + +move({'direction': "n"}) +# change_name() +# status() +# get_item({'name': 'shiny treasure'}) + +get_contents() +# travel() diff --git a/graph.py b/graph.py new file mode 100644 index 00000000..d0a33d34 --- /dev/null +++ b/graph.py @@ -0,0 +1,100 @@ + +# from adv import move + +# import random +# from ast import literal_eval + +# # Load world +# world = World() + +# # map_file = "maps/main_maze.txt" + +# # Loads the map into a dictionary +# # room_graph=literal_eval(open(map_file, "r").read()) +# # world.load_graph(room_graph) + +# # Print an ASCII map +# # world.print_rooms() +# # world.print_grid() + +# # player = Player(world.starting_room) + +# # Fill this out with directions to walk +# # traversal_path = ['n', 'n'] +# traversal_path = [] #append path here + + +# #back to room with exit +# previous_room = [None] +# opposites_direction = {'n': 's', 'e': 'w', 's': 'n', 'w': 'e'} + +# room_track = {} +# visited = {} +# #check each direction (14, 14) {'n': 2, 's': 50, 'w': 6} +# print(room_graph[5][0]) #see room graph [room_id][0 is conneted room/ 1 is direction] +# def check_directions(room_id): +# directions = [] +# if 'n' in room_graph[room_id][1].keys(): #get only key direction +# directions.append('n') +# if 'e' in room_graph[room_id][1].keys(): +# directions.append('e') +# if 's' in room_graph[room_id][1].keys(): +# directions.append('s') +# if 'w' in room_graph[room_id][1].keys(): +# directions.append('w') +# return directions + +# while len(visited) < len(room_graph): +# room_id = player.current_room.id +# #check room_id in room_track +# if room_id not in room_track: +# #add to visited +# visited[room_id] = room_id +# #add all directions using check_directions() +# room_track[room_id] = check_directions(room_id) + +# #check if there are any more directions to travel. +# if len(room_track[room_id]) < 1: +# previous_direction = previous_room.pop() +# traversal_path.append(previous_direction) +# #send player object in that direction +# player.travel(previous_direction) + +# else: +# #new direction to travel in, will be pulled from the master list of directions +# next_direction = room_track[room_id].pop(0) +# traversal_path.append(next_direction) +# #keep track in opposite direction +# previous_room.append(opposites_direction[next_direction]) +# player.travel(next_direction) + + +# # TRAVERSAL TEST +# visited_rooms = set() +# player.current_room = world.starting_room +# visited_rooms.add(player.current_room) + +# for move in traversal_path: +# player.travel(move) +# visited_rooms.add(player.current_room) + +# if len(visited_rooms) == len(room_graph): +# print(f"TESTS PASSED: {len(traversal_path)} moves, {len(visited_rooms)} rooms visited") +# else: +# print("TESTS FAILED: INCOMPLETE TRAVERSAL") +# print(f"{len(room_graph) - len(visited_rooms)} unvisited rooms") + + + +# ####### +# # UNCOMMENT TO WALK AROUND +# ####### +# # player.current_room.print_room_description(player) +# # while True: +# # cmds = input("-> ").lower().split(" ") +# # if cmds[0] in ["n", "s", "e", "w"]: +# # player.travel(cmds[0], True) +# # elif cmds[0] == "q": +# # break +# # else: +# # print("I did not understand that command.") \ No newline at end of file diff --git a/map.txt b/map.txt new file mode 100644 index 00000000..fc1e1f27 --- /dev/null +++ b/map.txt @@ -0,0 +1,414 @@ +{ + "(58,58)": { + "room_id": 56, + "coordinates": "(58,58)", + "exits": [ + "e", + "w" + ], + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "items": [], + "elevation": 0, + "terrain": "NORMAL" + }, + "(56,60)": { + "room_id": 139, + "coordinates": "(56,60)", + "exits": [ + "e", + "w" + ], + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "items": [], + "elevation": 0, + "terrain": "NORMAL" + }, + "(57,60)": { + "room_id": 65, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(58,60)": { + "room_id": 58, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(58,59)": { + "room_id": 16, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,59)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(59,59)": { + "room_id": 8, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,59)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(59,58)": { + "room_id": 7, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure" + ], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,58)": { + "room_id": 6, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20478", + "User 20552" + ], + "items": [], + "exits": [ + "n", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,59)": { + "room_id": 2, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,59)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,60)": { + "room_id": 0, + "title": "A brightly lit room", + "description": "You are standing in the center of a brightly lit room. You notice a shop to the west and exits to the north, south and east.", + "coordinates": "(60,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20500", + "User 20502", + "brady - cs24", + "User 20503", + "User 20471", + "User 20509", + "User 20510", + "User 20477", + "User 20514", + "User 20483", + "User 20485", + "User 20516", + "User 20517", + "User 20488", + "User 20490", + "User 20519", + "User 20491", + "User 20521", + "User 20495", + "User 20496", + "User 20582", + "['Selkirk']", + "User 20528", + "User 20529", + "User 20532", + "User 20533", + "User 20534", + "User 20581", + "User 20540", + "User 20546", + "User 20547", + "User 20553", + "User 20556", + "User 20559", + "User 20560", + "[George H]", + "User 20561", + "User 20563", + "User 20538", + "User 20565", + "User 20566", + "User 20568", + "User 20569", + "User 20570", + "User 20574", + "User 20576", + "User 20577" + ], + "items": [], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(59,60)": { + "room_id": 1, + "title": "Shop", + "description": "You are standing in a small shop. A sign behind the mechanical shopkeeper says 'WILL PAY FOR TREASURE'.", + "coordinates": "(59,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20484" + ], + "items": [], + "exits": [ + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] + }, + "(60,61)": { + "room_id": 10, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,61)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20481" + ], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,62)": { + "room_id": 19, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,62)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20571" + ], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,63)": { + "room_id": 20, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,63)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure" + ], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,64)": { + "room_id": 63, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,64)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(60,65)": { + "room_id": 72, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(59,65)": { + "room_id": 76, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(59,66)": { + "room_id": 83, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + } +} \ No newline at end of file diff --git a/print_map.py b/print_map.py new file mode 100644 index 00000000..73c0779e --- /dev/null +++ b/print_map.py @@ -0,0 +1,32 @@ +import json +import ast + + +map_file = open('map.txt', 'rb').read() +data = json.loads(map_file) +coor = list(data.keys()) + + +grid_start = 0 +grid_end = 70 +for i in coor: + res = ast.literal_eval(i) + +y = [] +for i in range(0, grid_end): + x = [] + for c in range(0, grid_end): + x.append(0) + y.append(x) + + +# print(y) + +for i in coor: + res = ast.literal_eval(i) + y[res[0]][res[1]] = 1 + + +for i in y: + print(i) + \ No newline at end of file diff --git a/world.py b/world.py new file mode 100644 index 00000000..e69de29b From 144b63bbbd9195ca01b9aecf6d0660326634a5c4 Mon Sep 17 00:00:00 2001 From: Suparada Saitalae Date: Wed, 5 Feb 2020 22:42:00 -0600 Subject: [PATCH 4/7] random walk --- adv.py | 90 +++++++++----- current_state.txt | 20 ++++ map.txt | 291 ++++++++++++++++++++++++++++++++++++++++++++++ print_map.py | 18 +-- 4 files changed, 385 insertions(+), 34 deletions(-) create mode 100644 current_state.txt diff --git a/adv.py b/adv.py index 6432f65c..43dc85e7 100644 --- a/adv.py +++ b/adv.py @@ -3,6 +3,7 @@ import json from api_key import API_KEY import time +from random import randint url = 'https://lambda-treasure-hunt.herokuapp.com/api' @@ -16,6 +17,8 @@ def init(): if 'errors' in data and len(data['errors']) > 0: print(data) return False + with open('current_state.txt', 'w') as f: + f.write(json.dumps(data, indent=4)) print(data) return data @@ -23,9 +26,13 @@ def init(): def move(payload): r_move = requests.post(f'{url}/adv/move', data=json.dumps(payload), headers=headers) data = r_move.json() + print(type(data)) + print(data) if 'errors' in data and len(data['errors']) > 0: print(data) return False + with open('current_state.txt', 'w') as f: + f.write(json.dumps(data, indent=4)) current_state = get_contents() # print('current_state', current_state) @@ -70,43 +77,72 @@ def status(): print(data) return data + +previous_room = [None] +opposites_direction = {'n': 's', 'e': 'w', 's': 'n', 'w': 'e'} + +room_track = {} +visited = {} + def travel(): current_room = init() - if current_room: - direction = current_room['exits'][0] - while True: - current_room = move({"direction": direction}) - if current_room: - cooldown = current_room['cooldown'] - print('Room ID: ', current_room['room_id']) - print('ITEMS: ', current_room['items']) - print('Cooling down...', cooldown, ' seconds') - - # MAIN DIRECTION LOGIC - direction = current_room['exits'][0] - - sleep_print(cooldown+2) - item = current_room['items'] - if len(item) > 0: - print('We found item!!') - get_item({'name': item[0]}) - - if current_room['room_id'] == 0: - print('sell something') - break - else: - print('Not room...') - sleep_print(30) + direction = 'w' + while True: + if current_room: + cooldown = current_room['cooldown'] + exists = current_room['exits'] + print('Room ID: ', current_room['room_id']) + print('ITEMS: ', current_room['items']) + print('coor', current_room['coordinates']) + + if direction not in exists: + # Random + direction = exists[randint(0, len(exists)-1)] + # if len(exists) == 1: + # # 's' + # if 's' in exists: + # direction = 's' + + + # # Priority East + # if 'e' in current_room['exits']: + # direction = 'e' + # elif 'n' in current_room['exits']: + # direction = 'n' + # elif 'w' in current_room['exits']: + # direction = 'w' + # elif 's' in current_room['exits']: + # direction = 's' + + print('EXITS', exists) + print('DIRECTION', direction) + + item = current_room['items'] + if len(item) > 0: + print('We found item!!') + get_item({'name': item[0]}) + + if current_room['room_id'] == 0: + print('sell something') + break + + sleep_print(cooldown+1) + current_room = move({"direction": direction}) + else: + print(direction) + sleep_print(15) + +# init() -move({'direction': "n"}) +move({'direction': "e"}) # change_name() # status() # get_item({'name': 'shiny treasure'}) -get_contents() +# get_contents() # travel() diff --git a/current_state.txt b/current_state.txt new file mode 100644 index 00000000..a8fc5e02 --- /dev/null +++ b/current_state.txt @@ -0,0 +1,20 @@ +{ + "room_id": 268, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,69)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] +} \ No newline at end of file diff --git a/map.txt b/map.txt index fc1e1f27..32d99b2c 100644 --- a/map.txt +++ b/map.txt @@ -410,5 +410,296 @@ "messages": [ "You have walked north." ] + }, + "(60,66)": { + "room_id": 130, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] + }, + "(58,66)": { + "room_id": 125, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(59,64)": { + "room_id": 73, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,64)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(57,66)": { + "room_id": 237, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(58,65)": { + "room_id": 110, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(58,67)": { + "room_id": 165, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,67)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(58,68)": { + "room_id": 203, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,68)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(58,69)": { + "room_id": 268, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,69)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(57,69)": { + "room_id": 312, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,69)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] + }, + "(57,70)": { + "room_id": 328, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,70)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "tiny treasure" + ], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(57,71)": { + "room_id": 332, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,71)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(57,72)": { + "room_id": 350, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,72)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(57,73)": { + "room_id": 436, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,73)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20515" + ], + "items": [], + "exits": [ + "s" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(59,69)": { + "room_id": 411, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,69)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] + }, + "(58,72)": { + "room_id": 404, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,72)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] } } \ No newline at end of file diff --git a/print_map.py b/print_map.py index 73c0779e..3c9caaed 100644 --- a/print_map.py +++ b/print_map.py @@ -6,27 +6,31 @@ data = json.loads(map_file) coor = list(data.keys()) +current_state = json.loads(open('current_state.txt', 'rb') .read()) +me = ast.literal_eval(current_state['coordinates']) grid_start = 0 -grid_end = 70 +grid_end = 100 for i in coor: res = ast.literal_eval(i) -y = [] +grid = [] for i in range(0, grid_end): x = [] for c in range(0, grid_end): x.append(0) - y.append(x) + grid.append(x) # print(y) for i in coor: res = ast.literal_eval(i) - y[res[0]][res[1]] = 1 - + grid[res[1]][res[0]] = 1 -for i in y: - print(i) +grid[me[1]][me[0]] = 5 + +grid = grid[50:] +for i in grid: + print(i[50:]) \ No newline at end of file From a78cce71680a7b431fdbed35d7e434e08a1540f8 Mon Sep 17 00:00:00 2001 From: Suparada Saitalae Date: Thu, 6 Feb 2020 00:47:38 -0600 Subject: [PATCH 5/7] test --- adv.py | 50 ++++++++++++------------------------------ current_state.txt | 15 +++++-------- map.txt | 56 +++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 76 insertions(+), 45 deletions(-) diff --git a/adv.py b/adv.py index 43dc85e7..666725f5 100644 --- a/adv.py +++ b/adv.py @@ -19,27 +19,27 @@ def init(): return False with open('current_state.txt', 'w') as f: f.write(json.dumps(data, indent=4)) - print(data) + # print(data) return data def move(payload): r_move = requests.post(f'{url}/adv/move', data=json.dumps(payload), headers=headers) data = r_move.json() - print(type(data)) - print(data) + # print(type(data)) + # print(data) if 'errors' in data and len(data['errors']) > 0: print(data) return False with open('current_state.txt', 'w') as f: f.write(json.dumps(data, indent=4)) current_state = get_contents() - # print('current_state', current_state) + # print(f'current_state, {current_state}\n') if str(data['coordinates']) not in current_state.keys(): current_state[data['coordinates']] = data save_content(current_state) - # print(data) + print(data) return data def sleep_print(seconds): @@ -55,7 +55,7 @@ def save_content(data): def get_contents(): map_file = open('map.txt', 'rb').read() contents = json.loads(map_file) - print(f'Visited rooms: {len(contents)}') + # print(f'Visited rooms: {len(contents)}') return contents def get_item(item): @@ -77,43 +77,20 @@ def status(): print(data) return data - -previous_room = [None] -opposites_direction = {'n': 's', 'e': 'w', 's': 'n', 'w': 'e'} - -room_track = {} -visited = {} +ccurrent_room = init() def travel(): - current_room = init() - direction = 'w' + # current_room = init() + # cooldown = current_room['cooldown'] while True: if current_room: + direction = 'w' cooldown = current_room['cooldown'] exists = current_room['exits'] print('Room ID: ', current_room['room_id']) print('ITEMS: ', current_room['items']) print('coor', current_room['coordinates']) - if direction not in exists: - # Random - direction = exists[randint(0, len(exists)-1)] - - # if len(exists) == 1: - # # 's' - # if 's' in exists: - # direction = 's' - - - # # Priority East - # if 'e' in current_room['exits']: - # direction = 'e' - # elif 'n' in current_room['exits']: - # direction = 'n' - # elif 'w' in current_room['exits']: - # direction = 'w' - # elif 's' in current_room['exits']: - # direction = 's' print('EXITS', exists) print('DIRECTION', direction) @@ -137,13 +114,14 @@ def travel(): # init() -move({'direction': "e"}) +# move({'direction': "w"}) # change_name() # status() # get_item({'name': 'shiny treasure'}) -# get_contents() -# travel() +# print(len(get_contents())) +travel() + diff --git a/current_state.txt b/current_state.txt index a8fc5e02..1791c2e8 100644 --- a/current_state.txt +++ b/current_state.txt @@ -1,20 +1,17 @@ { - "room_id": 268, + "room_id": 363, "title": "A misty room", "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", - "coordinates": "(58,69)", + "coordinates": "(56,70)", "elevation": 0, "terrain": "NORMAL", "players": [], "items": [], "exits": [ - "s", - "e", - "w" + "n", + "e" ], - "cooldown": 15.0, + "cooldown": 1.0, "errors": [], - "messages": [ - "You have walked east." - ] + "messages": [] } \ No newline at end of file diff --git a/map.txt b/map.txt index 32d99b2c..f57a888b 100644 --- a/map.txt +++ b/map.txt @@ -701,5 +701,61 @@ "messages": [ "You have walked east." ] + }, + "(59,68)": { + "room_id": 299, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(59,68)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e", + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] + }, + "(60,68)": { + "room_id": 311, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(60,68)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] + }, + "(56,70)": { + "room_id": 363, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(56,70)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked west." + ] } } \ No newline at end of file From cfc68d768a14d4a43a0a8658be4607c70df3a587 Mon Sep 17 00:00:00 2001 From: Suparada Saitalae Date: Fri, 7 Feb 2020 08:02:00 -0600 Subject: [PATCH 6/7] 348 rooms --- adv.py | 131 +- current_state.txt | 15 +- map.txt | 6702 +++++++++++++++++++++++++++++++++++++++++++++ print_map.py | 45 +- shop.txt | 21 + 5 files changed, 6860 insertions(+), 54 deletions(-) create mode 100644 shop.txt diff --git a/adv.py b/adv.py index 666725f5..fbdb2cda 100644 --- a/adv.py +++ b/adv.py @@ -3,7 +3,7 @@ import json from api_key import API_KEY import time -from random import randint +from random import randint, choice url = 'https://lambda-treasure-hunt.herokuapp.com/api' @@ -19,7 +19,7 @@ def init(): return False with open('current_state.txt', 'w') as f: f.write(json.dumps(data, indent=4)) - # print(data) + print(data) return data @@ -39,12 +39,12 @@ def move(payload): if str(data['coordinates']) not in current_state.keys(): current_state[data['coordinates']] = data save_content(current_state) - print(data) + print(data) return data def sleep_print(seconds): while seconds > 0: - print('Cooling. Ready in ', seconds, ' seconds!') + print('Wait', seconds, ' seconds!') time.sleep(1) seconds = seconds - 1 @@ -64,6 +64,12 @@ def get_item(item): print(data) return data +def drop_item(item): + r = requests.post(f'{url}/adv/drop', data=json.dumps(item), headers=headers) + data = r.json() + print(data) + return data + def change_name(): name = {"name":"[ANN]"} r = requests.post(f'{url}/adv/change_name', data=json.dumps(name), headers=headers) @@ -77,51 +83,100 @@ def status(): print(data) return data -ccurrent_room = init() +def wear(item): + r = requests.post(f'{url}/adv/wear', data=json.dumps(item), headers=headers) + data = r.json() + print(data) + return data -def travel(): - # current_room = init() - # cooldown = current_room['cooldown'] - while True: - if current_room: - direction = 'w' - cooldown = current_room['cooldown'] - exists = current_room['exits'] - print('Room ID: ', current_room['room_id']) - print('ITEMS: ', current_room['items']) - print('coor', current_room['coordinates']) - - - print('EXITS', exists) - print('DIRECTION', direction) - - item = current_room['items'] - if len(item) > 0: - print('We found item!!') - get_item({'name': item[0]}) - - if current_room['room_id'] == 0: - print('sell something') - break - sleep_print(cooldown+1) - current_room = move({"direction": direction}) + +traversal_path = [] +previous_room = [None] +opposites_direction = {'n': 's', 'e': 'w', 's': 'n', 'w': 'e'} + +room_track = {} +visited = {} + +def travel(): + current_room = init() + sleep_print(1) + def check_directions(room_id): + direction = [] + if 'e' in current_room['exits']: + direction.append('e') + if 'n' in current_room['exits']: + direction.append('n') + if 'w' in current_room['exits']: + direction.append('w') + if 's' in current_room['exits']: + direction.append('s') + return direction + + while len(visited) < len(get_contents()): + # print('traversal_path', traversal_path) + # print(f'\n{current_room}\n') + cooldown = current_room['cooldown'] + print('----cooldown---', cooldown) + room_id = current_room['room_id'] + print(f'\ncontenst----: {len(get_contents())}\n') + sleep_print(cooldown) + if room_id not in room_track: + visited[room_id] = room_id + print('visited room ', len(visited)) + room_track[room_id] = check_directions(room_id) + + if len(room_track[room_id]) < 1: + print('room track-----if ', len(room_track)) + previous_direction = previous_room.pop() + traversal_path.append(previous_direction) + current_room = move({"direction": previous_direction}) + print('move pre') + # print('coor', current_room['coordinates']) + sleep_print(cooldown) else: - print(direction) - sleep_print(15) + print('room track-----else', len(room_track)) + print('room_track[room_id]: ', len(room_track[room_id])) + print('exits if', current_room['exits'][0]) + print(room_track[room_id]) + # if len(room_track[room_id]) > 0: + next_direction = room_track[room_id].pop(0) + previous_room.append(opposites_direction[next_direction]) + traversal_path.append(next_direction) + current_room = move({"direction": next_direction}) + print('next_direction',next_direction) + sleep_print(cooldown+1) + # else: + # print('do some thing') + # direction = current_room['exits'] + # current_room = move({"direction": direction}) +def travel_2(): + while True: + current_room = move({"direction":'e'}) + if len(current_room['errors']) > 0: + current_room = move({"direction":'w'}) + + + + + # init() -# move({'direction': "w"}) +move({'direction': "n"}) +# sleep_print(30) + # change_name() # status() -# get_item({'name': 'shiny treasure'}) - -# print(len(get_contents())) -travel() +# get_item({'name': 'tiny treasure'}) +# sleep_print(8) +# print(f'visited :{len(get_contents())} rooms') +# travel() +# travel_2() +# wear({"name":"[tiny treasure]"}) diff --git a/current_state.txt b/current_state.txt index 1791c2e8..f9b3eb3e 100644 --- a/current_state.txt +++ b/current_state.txt @@ -1,17 +1,20 @@ { - "room_id": 363, + "room_id": 209, "title": "A misty room", "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", - "coordinates": "(56,70)", + "coordinates": "(67,58)", "elevation": 0, "terrain": "NORMAL", "players": [], "items": [], "exits": [ - "n", - "e" + "s" ], - "cooldown": 1.0, + "cooldown": 15.0, "errors": [], - "messages": [] + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD", + "Wise Explorer: -50% CD" + ] } \ No newline at end of file diff --git a/map.txt b/map.txt index f57a888b..f293bed5 100644 --- a/map.txt +++ b/map.txt @@ -757,5 +757,6707 @@ "messages": [ "You have walked west." ] + }, + "(58,70)": { + "room_id": 357, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,70)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "w" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked east." + ] + }, + "(56,71)": { + "room_id": 372, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(56,71)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(58,73)": { + "room_id": 481, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(58,73)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(56,72)": { + "room_id": 441, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(56,72)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "JohnLaw" + ], + "items": [], + "exits": [ + "s" + ], + "cooldown": 15.0, + "errors": [], + "messages": [ + "You have walked north." + ] + }, + "(56,66)": { + "room_id": 245, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(56,66)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "[ConnorC]" + ], + "items": [ + "small treasure", + "small treasure", + "shiny treasure" + ], + "exits": [ + "s", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] + }, + "(56,65)": { + "room_id": 254, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(56,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "tiny treasure", + "small treasure" + ], + "exits": [ + "n", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(55,65)": { + "room_id": 314, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(55,65)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure" + ], + "exits": [ + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] + }, + "(57,67)": { + "room_id": 204, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(57,67)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] + }, + "(61,63)": { + "room_id": 27, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(61,63)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(62,63)": { + "room_id": 30, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(62,63)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(63,63)": { + "room_id": 32, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(63,63)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(64,63)": { + "room_id": 54, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(64,63)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(63,64)": { + "room_id": 39, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(63,64)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(64,64)": { + "room_id": 51, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. 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You can barely make out the exits in any direction.", + "coordinates": "(69,50)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "shiny treasure", + "tiny treasure", + "small treasure", + "small treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(68,49)": { + "room_id": 362, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. 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Send a `change_name` request and I'll change your identity to whatever you wish... for a price.'", + "coordinates": "(68,47)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "['D Wandering Beard']", + "Thelonious Punk" + ], + "items": [ + "great treasure", + "tiny treasure" + ], + "exits": [ + "n" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(67,48)": { + "room_id": 468, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(67,48)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "shiny treasure", + "small treasure", + "small treasure" + ], + "exits": [ + "n" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(64,57)": { + "room_id": 80, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(64,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "n", + "s", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(65,57)": { + "room_id": 86, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(65,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(66,57)": { + "room_id": 90, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(66,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(67,57)": { + "room_id": 178, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(67,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure" + ], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(68,57)": { + "room_id": 243, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(68,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure" + ], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(69,57)": { + "room_id": 256, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(69,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "great treasure", + "small treasure" + ], + "exits": [ + "s", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(70,57)": { + "room_id": 327, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(70,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(71,57)": { + "room_id": 427, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(71,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(72,57)": { + "room_id": 430, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(72,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "tiny treasure", + "tiny treasure" + ], + "exits": [ + "n", + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(73,57)": { + "room_id": 439, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(73,57)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "tiny treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(72,58)": { + "room_id": 443, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(72,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "tiny treasure" + ], + "exits": [ + "s", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(73,58)": { + "room_id": 471, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(73,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "small treasure", + "small treasure", + "tiny treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(67,58)": { + "room_id": 209, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(67,58)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "s" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked north.", + "Heavily Encumbered: +100% CD" + ] + }, + "(64,56)": { + "room_id": 81, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(64,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "small treasure", + "tiny treasure" + ], + "exits": [ + "n" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(65,56)": { + "room_id": 96, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(65,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "small treasure" + ], + "exits": [ + "n", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(66,56)": { + "room_id": 97, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(66,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(67,56)": { + "room_id": 181, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(67,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "small treasure", + "tiny treasure", + "tiny treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] } } \ No newline at end of file diff --git a/print_map.py b/print_map.py index 3c9caaed..eed98a7a 100644 --- a/print_map.py +++ b/print_map.py @@ -5,32 +5,57 @@ map_file = open('map.txt', 'rb').read() data = json.loads(map_file) coor = list(data.keys()) - current_state = json.loads(open('current_state.txt', 'rb') .read()) me = ast.literal_eval(current_state['coordinates']) +current_shop = json.loads(open('shop.txt', 'rb') .read()) +shop = ast.literal_eval(current_shop['coordinates']) +# print(shop) + + + + + +def Reverse(lst): + return [ele for ele in reversed(lst)] + grid_start = 0 grid_end = 100 -for i in coor: - res = ast.literal_eval(i) +# for i in coor: +# res = ast.literal_eval(i) grid = [] for i in range(0, grid_end): x = [] for c in range(0, grid_end): - x.append(0) + x.append('.') grid.append(x) -# print(y) for i in coor: res = ast.literal_eval(i) - grid[res[1]][res[0]] = 1 + grid[res[1]][res[0]] = '0' -grid[me[1]][me[0]] = 5 +grid[me[1]][me[0]] = '5' +grid[shop[1]][shop[0]] = '4' -grid = grid[50:] +grid = Reverse(grid[40:]) for i in grid: - print(i[50:]) - \ No newline at end of file + print(i[40:]) + +# grid = Reverse(grid[50:]) +# for i in grid: +# print(i[50:]) + +# for i in data: +# print(data[i]['room_id']) +# print(data[i]['title']) +# # print(data[i]['description']) +# # print(data[i]['items']) +# # coor= ast.literal_eval(data[i]['coordinates']) +# # print(coor) +# print('\n') + + + diff --git a/shop.txt b/shop.txt new file mode 100644 index 00000000..416886d7 --- /dev/null +++ b/shop.txt @@ -0,0 +1,21 @@ +{ + "room_id": 1, + "title": "Shop", + "description": "You are standing in a small shop. A sign behind the mechanical shopkeeper says 'WILL PAY FOR TREASURE'.", + "coordinates": "(59,60)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "User 20484" + ], + "items": [], + "exits": [ + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked west.", + "Heavily Encumbered: +100% CD" + ] +} From 04c1b587a96eb8b7ede19fdee959a0879475d9ed Mon Sep 17 00:00:00 2001 From: Suparada Saitalae Date: Fri, 7 Feb 2020 12:15:48 -0600 Subject: [PATCH 7/7] MVP --- .vscode/settings.json | 3 + Pipfile | 13 ++++ Pipfile.lock | 88 ++++++++++++++++++++++ __pycache__/api_key.cpython-36.pyc | Bin 195 -> 195 bytes adv.py | 31 ++++---- current_state.txt | 30 ++++---- map.txt | 116 +++++++++++++++++++++++++++++ shop.txt | 47 +++++++----- 8 files changed, 277 insertions(+), 51 deletions(-) create mode 100644 .vscode/settings.json create mode 100644 Pipfile create mode 100644 Pipfile.lock diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 00000000..82f3e7b9 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,3 @@ +{ + "python.pythonPath": "/home/ann/.local/share/virtualenvs/CS-Build-Week-2-BJXtAkqp/bin/python" +} \ No newline at end of file diff --git a/Pipfile b/Pipfile new file mode 100644 index 00000000..ee2fc7e1 --- /dev/null +++ b/Pipfile @@ -0,0 +1,13 @@ +[[source]] +name = "pypi" +url = "https://pypi.org/simple" +verify_ssl = true + +[dev-packages] + +[packages] +request = "*" +requests = "*" + +[requires] +python_version = "3.6" diff --git a/Pipfile.lock b/Pipfile.lock new file mode 100644 index 00000000..a8ddc02a --- /dev/null +++ b/Pipfile.lock @@ -0,0 +1,88 @@ +{ + "_meta": { + "hash": { + "sha256": "630cf9f857657ad6dbc51855925276912916d2300a46589cc3699fb4a6333ae0" + }, + "pipfile-spec": 6, + "requires": { + "python_version": "3.6" + }, + "sources": [ + { + "name": "pypi", + "url": "https://pypi.org/simple", + "verify_ssl": true + } + ] + }, + "default": { + "certifi": { + "hashes": [ + "sha256:017c25db2a153ce562900032d5bc68e9f191e44e9a0f762f373977de9df1fbb3", + "sha256:25b64c7da4cd7479594d035c08c2d809eb4aab3a26e5a990ea98cc450c320f1f" + ], + "version": "==2019.11.28" + }, + "chardet": { + "hashes": [ + "sha256:84ab92ed1c4d4f16916e05906b6b75a6c0fb5db821cc65e70cbd64a3e2a5eaae", + "sha256:fc323ffcaeaed0e0a02bf4d117757b98aed530d9ed4531e3e15460124c106691" + ], + "version": "==3.0.4" + }, + "get": { + "hashes": [ + "sha256:688268840f923255932154a52bdd40ffac467de4126835c43846e9e6f112844c" + ], + "version": "==2019.4.13" + }, + "idna": { + "hashes": [ + "sha256:c357b3f628cf53ae2c4c05627ecc484553142ca23264e593d327bcde5e9c3407", + "sha256:ea8b7f6188e6fa117537c3df7da9fc686d485087abf6ac197f9c46432f7e4a3c" + ], + "version": "==2.8" + }, + "post": { + "hashes": [ + "sha256:8fd57fb16f2c90ef4a76b04b8701c4db8ded170e53fac9514b5ea0272da5d36f" + ], + "version": "==2019.4.13" + }, + "public": { + "hashes": [ + "sha256:e1436a8a99693a9849dfe40b9158f3837b7c309c163b2d3f5b8e9fce23876db1" + ], + "version": "==2019.4.13" + }, + "query-string": { + "hashes": [ + "sha256:bb24e4f58849ef6f8219b2446c2bed076d86c97720ae9c3ae918625807394ca8" + ], + "version": "==2019.4.13" + }, + "request": { + "hashes": [ + "sha256:6297b53c29a4928f7735034df2ab60aa1c7c044df989f605a81b7dc2d3713732" + ], + "index": "pypi", + "version": "==2019.4.13" + }, + "requests": { + "hashes": [ + "sha256:11e007a8a2aa0323f5a921e9e6a2d7e4e67d9877e85773fba9ba6419025cbeb4", + "sha256:9cf5292fcd0f598c671cfc1e0d7d1a7f13bb8085e9a590f48c010551dc6c4b31" + ], + "index": "pypi", + "version": "==2.22.0" + }, + "urllib3": { + "hashes": [ + "sha256:2f3db8b19923a873b3e5256dc9c2dedfa883e33d87c690d9c7913e1f40673cdc", + "sha256:87716c2d2a7121198ebcb7ce7cccf6ce5e9ba539041cfbaeecfb641dc0bf6acc" + ], + "version": "==1.25.8" + } + }, + "develop": {} +} diff --git a/__pycache__/api_key.cpython-36.pyc b/__pycache__/api_key.cpython-36.pyc index 310989df434d865774ab6fea084e341d63663f1a..b3dd06408c26281e05a6f4f1fa3a76bc0abec85a 100644 GIT binary patch delta 18 ZcmX@ic$ksPn3tE!Gut}u4C6$uod7Qc1y}$8 delta 18 ZcmX@ic$ksPn3tDJmDeiHieVzxP5>wC1VR7+ diff --git a/adv.py b/adv.py index fbdb2cda..7cd832ec 100644 --- a/adv.py +++ b/adv.py @@ -26,11 +26,10 @@ def init(): def move(payload): r_move = requests.post(f'{url}/adv/move', data=json.dumps(payload), headers=headers) data = r_move.json() - # print(type(data)) - # print(data) - if 'errors' in data and len(data['errors']) > 0: - print(data) - return False + + # if 'errors' in data and len(data['errors']) > 0: + # print(data) + # return False with open('current_state.txt', 'w') as f: f.write(json.dumps(data, indent=4)) current_state = get_contents() @@ -71,7 +70,7 @@ def drop_item(item): return data def change_name(): - name = {"name":"[ANN]"} + name = {"name":"[ANN]", 'confirm':'aye'} r = requests.post(f'{url}/adv/change_name', data=json.dumps(name), headers=headers) data = r.json() print(data) @@ -114,12 +113,10 @@ def check_directions(room_id): return direction while len(visited) < len(get_contents()): - # print('traversal_path', traversal_path) - # print(f'\n{current_room}\n') cooldown = current_room['cooldown'] print('----cooldown---', cooldown) room_id = current_room['room_id'] - print(f'\ncontenst----: {len(get_contents())}\n') + print(f'\nmap----: {len(get_contents())}\n') sleep_print(cooldown) if room_id not in room_track: visited[room_id] = room_id @@ -139,17 +136,13 @@ def check_directions(room_id): print('room_track[room_id]: ', len(room_track[room_id])) print('exits if', current_room['exits'][0]) print(room_track[room_id]) - # if len(room_track[room_id]) > 0: next_direction = room_track[room_id].pop(0) previous_room.append(opposites_direction[next_direction]) traversal_path.append(next_direction) current_room = move({"direction": next_direction}) print('next_direction',next_direction) sleep_print(cooldown+1) - # else: - # print('do some thing') - # direction = current_room['exits'] - # current_room = move({"direction": direction}) + def travel_2(): @@ -164,13 +157,14 @@ def travel_2(): # init() - -move({'direction': "n"}) -# sleep_print(30) +# move({'direction': "s"}) +# move({'direction': "e", "next_room_id": "55"}) +# sleep_print(10) # change_name() -# status() +status() # get_item({'name': 'tiny treasure'}) +# drop_item({'name': 'shiny treasure'}) # sleep_print(8) # print(f'visited :{len(get_contents())} rooms') # travel() @@ -178,6 +172,7 @@ def travel_2(): # wear({"name":"[tiny treasure]"}) +# curl -X POST -H 'Authorization: Token acd50be286c9bd90d6f6b57922a3493725f26c28' -H "Content-Type: application/json" -d '{"name":"[ANN]"}' https://lambda-treasure-hunt.herokuapp.com/api/adv/examine/ diff --git a/current_state.txt b/current_state.txt index f9b3eb3e..0e4d19b1 100644 --- a/current_state.txt +++ b/current_state.txt @@ -1,20 +1,24 @@ { - "room_id": 209, - "title": "A misty room", - "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", - "coordinates": "(67,58)", + "room_id": 55, + "title": "Wishing Well", + "description": "You are standing besides a large well. A sign next the well reads 'EXAMINE WELL, FIND WEALTH'.", + "coordinates": "(63,61)", "elevation": 0, "terrain": "NORMAL", - "players": [], + "players": [ + "[matthew_harshman]", + "Andy", + "Sean Wu", + "Kathryn", + "['Matt']" + ], "items": [], "exits": [ - "s" + "w" + ], + "cooldown": 20.0, + "errors": [ + "You cannot move that way: +5s CD" ], - "cooldown": 15.0, - "errors": [], - "messages": [ - "You have walked north.", - "Heavily Encumbered: +100% CD", - "Wise Explorer: -50% CD" - ] + "messages": [] } \ No newline at end of file diff --git a/map.txt b/map.txt index f293bed5..f8ceb688 100644 --- a/map.txt +++ b/map.txt @@ -7459,5 +7459,121 @@ "You have walked east.", "Heavily Encumbered: +100% CD" ] + }, + "(69,56)": { + "room_id": 360, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(69,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "tiny treasure", + "tiny treasure" + ], + "exits": [ + "n", + "e" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked south.", + "Heavily Encumbered: +100% CD" + ] + }, + "(70,56)": { + "room_id": 398, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(70,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "great treasure", + "shiny treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(71,56)": { + "room_id": 438, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(71,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "great treasure", + "small treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(72,56)": { + "room_id": 465, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(72,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "shiny treasure", + "tiny treasure", + "small treasure" + ], + "exits": [ + "e", + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }, + "(73,56)": { + "room_id": 498, + "title": "A misty room", + "description": "You are standing on grass and surrounded by a dense mist. You can barely make out the exits in any direction.", + "coordinates": "(73,56)", + "elevation": 0, + "terrain": "NORMAL", + "players": [], + "items": [ + "small treasure", + "small treasure" + ], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] } } \ No newline at end of file diff --git a/shop.txt b/shop.txt index 416886d7..18db3e2d 100644 --- a/shop.txt +++ b/shop.txt @@ -1,21 +1,28 @@ + { - "room_id": 1, - "title": "Shop", - "description": "You are standing in a small shop. A sign behind the mechanical shopkeeper says 'WILL PAY FOR TREASURE'.", - "coordinates": "(59,60)", - "elevation": 0, - "terrain": "NORMAL", - "players": [ - "User 20484" - ], - "items": [], - "exits": [ - "e" - ], - "cooldown": 30.0, - "errors": [], - "messages": [ - "You have walked west.", - "Heavily Encumbered: +100% CD" - ] -} + "room_id": 55, + "title": "Wishing Well", + "description": "You are standing besides a large well. A sign next the well reads 'EXAMINE WELL, FIND WEALTH'.", + "coordinates": "(63,61)", + "elevation": 0, + "terrain": "NORMAL", + "players": [ + "Leana", + "bryan_szendel", + "Sean Wu", + "[matthew_harshman]", + "[Arvin Agas]", + "Seth Nadu", + "['Matt']" + ], + "items": [], + "exits": [ + "w" + ], + "cooldown": 30.0, + "errors": [], + "messages": [ + "You have walked east.", + "Heavily Encumbered: +100% CD" + ] + }