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Ronald S
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# MtoA Relative Exposure editor
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Have you ever thought "Hmm I like this lighting setup but it's all a bit dim / too bright.."
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You can change the exposure values of Maya default and Arnold lights by a relative ammount so that every light's exposure gets increased/decreased by the same ammount.
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**By default this option ignores hidden/disabled lights**
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## Current options are:
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- **Override: Absolute change** -> sets all exposures to given a amount, disregarding current values
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- **Selected lights only** -> Only effect selected lights
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- **Include hidden lights** -> Effect hidden/disabled lights as well
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## Installation
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You can drag and drop the `.py` file either:
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- into the script editor and run it that way
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- or from the script editor (while having it all selected) onto the toolbar to save it there for later use
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---
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## Notes
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- If you'd like to just set absolute values for multiple lights, there's already a built in function for it in the `Arnold` -> `Utilities` -> `Light editor` menu
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- This project was mainly just a learning experience, but it might be updated to work with different renderengines used with Maya

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