You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: sprite/tint/example.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -4,7 +4,7 @@ title: Sprite tint
4
4
brief: This example shows how tint a sprite at run-time
5
5
author: Defold Foundation
6
6
scripts: tint.script
7
-
thumbnail: bunntint_thumb.png
7
+
thumbnail: tint_thumb.png
8
8
---
9
9
10
10
The example uses a script to tint (color) sprites in a couple of different ways. The tint is a fragment constant on the sprite material and it is used in the sprite.fp fragment shader program to modify the color sampled from the texture.
0 commit comments