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sound/get_set_sound/example.md

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@@ -12,4 +12,6 @@ This example shows how to change which sound a sound component plays. Additional
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The example consists of a single collection with a game object containing a Sound component, a Sprite component for visuals and a Script to control the logic:
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![](get_set_sound_collection.png)
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![](get_set_sound_collection.png)
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Sound effects and space ship by [Kenney](https://www.kenney.nl)

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