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Priority:1Work that is critical for the release, but we could probably ship withoutWork that is critical for the release, but we could probably ship withoutarea-blazorIncludes: Blazor, Razor ComponentsIncludes: Blazor, Razor Components
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In particular, we allow defining assets with an ItemSpec that points to a location that doesn't exist, and we have logic all over the place to fallback on the original item spec. That is not only costly, but error prone.
Recently, a bug was discovered that was caused because we didn't account for this ItemSpec behavior.
We should define webassembly assets properly and get rid of this problematic behavior on the SDK
rogihee
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Priority:1Work that is critical for the release, but we could probably ship withoutWork that is critical for the release, but we could probably ship withoutarea-blazorIncludes: Blazor, Razor ComponentsIncludes: Blazor, Razor Components