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[d3d12 wgl] Upgrade to windows 0.62 crates (#6876)
* [d3d12 wgl] Upgrade to `windows 0.59` crates https://github.com/microsoft/windows-rs/releases/tag/0.61.0 The latest `windows 0.59` and `windows-core 0.59` crates were just released (strangely tagged `0.61`), including some minor code improvements for us. The MSRV has been bumped to `1.74`, but `wgpu` is already on `1.76` anyway. * [d3d12 wgl] Upgrade to `windows 0.61` crates https://github.com/microsoft/windows-rs/releases/tag/63 * [d3d12 wgl] Upgrade to windows 0.62 crates https://github.com/microsoft/windows-rs/releases/tag/69
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.deny.toml

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# Winit uses an old version
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{ name = "windows-sys", version = "0.52.0" },
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# Loom uses a new windows version
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{ name = "windows", version = "0.61.1" },
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{ name = "windows-core", version = "0.61.2" },
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{ name = "windows-implement", version = "0.60.0" },
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{ name = "windows-interface", version = "0.59.1" },
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{ name = "windows-result", version = "0.3.4" },
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{ name = "windows-strings", version = "0.4.2" },
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]
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wildcards = "deny"
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allow-wildcard-paths = true
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[sources]
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allow-git = [
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# Waiting on releases; used in examples/tests only
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# Pending a release for https://github.com/Xudong-Huang/generator-rs/pull/75
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"https://github.com/Xudong-Huang/generator-rs",
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]
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unknown-registry = "deny"
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unknown-git = "deny"

Cargo.lock

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