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webgl/lessons/webgl-how-it-works.md
@@ -278,7 +278,7 @@ attribute and passing data from a vertex shader to a fragment shader. If
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you check out [the image processing examples](webgl-image-processing.html)
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you'll see they also use an extra attribute to pass in texture coordinates.
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-##What do these buffer and attribute commands do?
+## What do these buffer and attribute commands do?
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Buffers are the way of getting vertex and other per vertex data onto the
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GPU. `gl.createBuffer` creates a buffer.
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