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FlexLayout Component Incorrectly Sets ParentLayoutNode When GameObject is Disabled #44

@mitsuki1995

Description

@mitsuki1995

Hello, I'd like to report an issue: the FlexLayout component continues to set the ParentLayoutNode even when its GameObject is disabled.

Hierarchy Structure:

Image

Steps to Reproduce:

Drag the "Flex Container" from "Flex Parent B" to "Flex Parent A". The issue should then be reproduced. As a result, the positions of "Others" GameObject will be altered.

Screenshot:

Image

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