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A part of code paths that deals with loose objects has been cleaned
up.
* ps/object-source-loose:
object-file: refactor writing objects via a stream
object-file: rename `write_object_file()`
object-file: refactor freshening of objects
object-file: rename `has_loose_object()`
object-file: read objects via the loose object source
object-file: move loose object map into loose source
object-file: hide internals when we need to reprepare loose sources
object-file: move loose object cache into loose source
object-file: introduce `struct odb_loose_source`
object-file: move `fetch_if_missing`
odb: adjust naming to free object sources
odb: introduce `odb_source_new()`
odb: fix subtle logic to check whether an alternate is usable
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