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lines changed Original file line number Diff line number Diff line change 77 <key >CFBundleDevelopmentRegion </key >
88 <string >en </string >
99 <key >CFBundleExecutable </key >
10- <string >libEXTENSION-NAME.ios.template_release.universal </string >
10+ <string >libEXTENSION-NAME.ios.template_release.arm64 </string >
1111 <key >CFBundleName </key >
1212 <string >Godot Template Cpp </string >
1313 <key >CFBundleDisplayName </key >
Original file line number Diff line number Diff line change @@ -7,8 +7,8 @@ compatibility_minimum = "4.1"
77; Relative paths ensure that our GDExtension can be placed anywhere in the project directory.
88macos.debug = "./macos/macos.framework/libEXTENSION-NAME.macos.template_debug.universal"
99macos.release = "./macos/macos.framework/libEXTENSION-NAME.macos.template_release.universal"
10- ios.debug = "./ios/ios.framework/libEXTENSION-NAME.ios.template_debug.universal "
11- ios.release = "./ios/ios.framework/libEXTENSION-NAME.ios.template_release.universal "
10+ ios.debug = "./ios/ios.framework/libEXTENSION-NAME.ios.template_debug.arm64 "
11+ ios.release = "./ios/ios.framework/libEXTENSION-NAME.ios.template_release.arm64 "
1212windows.debug.x86_32 = "./windows/libEXTENSION-NAME.windows.template_debug.x86_32.dll"
1313windows.release.x86_32 = "./windows/libEXTENSION-NAME.windows.template_release.x86_32.dll"
1414windows.debug.x86_64 = "./windows/libEXTENSION-NAME.windows.template_debug.x86_64.dll"
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