-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathTables.lua
More file actions
198 lines (185 loc) · 5.28 KB
/
Tables.lua
File metadata and controls
198 lines (185 loc) · 5.28 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
local _, addonTable = ...
XToLevel.AVERAGE_WINDOWS =
{
[0] = "None",
[1] = "Blocky",
[2] = "Classic"
}
XToLevel.TIMER_MODES =
{
[1] = "Session",
[2] = "Level"
}
XToLevel.BG_NAMES =
{
[1] = "Alterac Valley",
[2] = "Warsong Gulch",
[3] = "Arathi Basin",
[4] = "Eye of the Storm",
[5] = "Strand of the Ancients",
[6] = "Isle of Conquest"
}
XToLevel.LDB_PATTERNS =
{
[1] = "default",
[2] = "minimal",
[3] = "minimal_dashed",
[4] = "brackets",
[5] = "countdown",
[6] = "custom"
}
XToLevel.DISPLAY_LOCALES = addonTable.GetDisplayLocales()
XToLevel.UNIT_CLASSIFICATIONS = {
[1] = "normal",
[2] = "rare",
[3] = "elite",
[4] = "rareelite",
[5] = "worldboss",
[6] = "minus",
[7] = "trivial"
}
XToLevel.CATACLYSM_ZONES = {
[1] = "Mount Hyjal",
[2] = "Uldum",
[3] = "Vashj'ir",
[4] = "Twilight Highlands"
}
-- A list of zones introduced in cata that are would use the zone ID 5, yet who's
-- XP modifier should be that of normal pre-Cata low-level zones.
XToLevel.CATACLYSM_LOWLEVEL_ZONES = {
[1] = "Kezan",
[2] = "The Lost Isles",
[3] = "Ruins of Gilneas"
}
-- XP Modifiers for the standard XP forumla. The values listed here cover all levels between
-- the level indicated up until the next level listed. Note that it's not 100% accurate, as
-- the actual value is calculated based on some formula I'm too stupid/lazy to figure out.
-- This is pretty close tho, based on actual recorded values from the game client.
-- Note that this is only neede for lower level mobs. Higher level mobs are always
-- +5% per level at all levels.
XToLevel.XP_MULTIPLIERS = {
{["level"] = 1, ["modifier"] = 0.27},
{["level"] = 3, ["modifier"] = 0.23},
{["level"] = 8, ["modifier"] = 0.19},
{["level"] = 12, ["modifier"] = 0.16},
{["level"] = 15, ["modifier"] = 0.15},
{["level"] = 18, ["modifier"] = 0.14},
{["level"] = 20, ["modifier"] = 0.13},
{["level"] = 25, ["modifier"] = 0.12},
{["level"] = 30, ["modifier"] = 0.11},
{["level"] = 33, ["modifier"] = 0.10},
{["level"] = 40, ["modifier"] = 0.095},
{["level"] = 45, ["modifier"] = 0.09},
{["level"] = 48, ["modifier"] = 0.085},
{["level"] = 52, ["modifier"] = 0.08},
{["level"] = 56, ["modifier"] = 0.075},
{["level"] = 60, ["modifier"] = 0.07} -- All mobs above 60 are -7% per level
}
XToLevel.XP_CLASSIC_ZERO_DIFFERENCE = {
{["level"] = 1, ["divider"] = 5},
{["level"] = 8, ["divider"] = 6},
{["level"] = 10, ["divider"] = 7},
{["level"] = 12, ["divider"] = 8},
{["level"] = 16, ["divider"] = 9},
{["level"] = 20, ["divider"] = 11},
{["level"] = 30, ["divider"] = 12},
{["level"] = 40, ["divider"] = 13},
{["level"] = 45, ["divider"] = 14},
{["level"] = 50, ["divider"] = 15},
{["level"] = 55, ["divider"] = 16},
{["level"] = 60, ["divider"] = 17} -- Future proofing, for if/when TBC is released.
}
XToLevel.QUEST_XP = {
-- 1-9
120, 260, 470, 600, 750, 925, 1000, 1150, 1300,
-- 10-19
1400, 1550, 1700, 1800, 1950, 2100, 2250, 2350, 2500, 2650,
-- 20-29
2750, 2900, 3050, 3150, 3300, 3450, 3600, 3700, 3850, 4000,
-- 30-39
4100, 4250, 4400, 4500, 4650, 4800, 4950, 5050, 5200, 5350,
-- 40-49
5450, 5600, 5750, 5850, 6000, 6150, 6300, 6400, 6550, 6700,
-- 50-59
6800, 6950, 6950, 7100, 7200, 7200, 7200, 7200, 7200, 7200,
-- 60-69
7200, 7200, 7200, 7200, 7200, 7200, 7200, 7200, 7200, 7200
}
XToLevel.GATHERING_XP = {
-- 1-9
100, 100, 100, 100, 100, 100, 100, 100, 100,
-- 10-19
100, 100, 210, 230, 250, 260, 280, 300, 310, 330,
-- 20-29
350, 370, 380, 400, 420, 430, 450, 470, 480, 500,
-- 30-39
525, 525, 550, 575, 575, 600, 625, 625, 650, 675,
-- 40-49
675, 700, 725, 725, 750, 775, 775, 800, 825, 825,
-- 50-59
950, 975, 1000, 1050, 1050, 1050, 1100, 1100, 1100, 1150,
-- 60-69
950, 975, 1000, 1050, 1050, 1050, 1100, 1100, 1100, 1150
}
XToLevel.RETAIL_XP_MATRIX = {
[0]={["-1"]=nil},
[1]={["-1"]=nil},
[2]={["-1"]=nil},
[3]={["-1"]=15},
[4]={["-1"]=25},
[5]={["-1"]=29},
[6]={["-1"]=33},
[7]={["-1"]=38},
[8]={["-1"]=43},
[9]={["-2"]=39, ["-1"]=47},
[10]={["-1"]=nil},
[11]={["-1"]=56},
[12]={["-1"]=nil},
[13]={["-1"]=72},
[14]={["-1"]=nil},
[15]={["-1"]=nil},
[16]={["-1"]=79},
[17]={["-1"]=83},
[18]={["-1"]=88},
[19]={["-1"]=92},
[20]={["-1"]=89},
[21]={["-1"]=nil},
[22]={["-1"]=nil},
[23]={["-1"]=101},
[24]={["-1"]=nil},
[25]={["-1"]=109},
[26]={["-1"]=113},
[27]={["-1"]=117},
[28]={["-1"]=122},
[29]={["-1"]=126},
[30]={["-1"]=130},
[31]={["-1"]=134},
[32]={["-1"]=138},
[33]={["-1"]=142},
[34]={["-1"]=146},
[35]={["-1"]=150},
[36]={["-1"]=154},
[37]={["-1"]=158},
[38]={["-1"]=162},
[39]={["-1"]=166},
[40]={["-1"]=170},
[41]={["-1"]=174},
[42]={["-1"]=178},
[43]={["-1"]=182},
[44]={["-1"]=186},
[45]={["-1"]=190},
[46]={["-1"]=194},
[47]={["-1"]=198},
[48]={["-1"]=202},
[49]={["-1"]=207},
[50]={["-1"]=211},
[51]={["-1"]=215},
[52]={["-1"]=219},
[53]={["-1"]=223},
[54]={["-1"]=227},
[55]={["-1"]=nil},
[56]={["-1"]=nil},
[57]={["-1"]=nil},
[58]={["-1"]=nil},
[59]={["-1"]=nil}
}