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Remove the version page links
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_posts/2021/2021-01-01-gdx_1_9_13.md

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@@ -36,7 +36,7 @@ Other **notable changes** include:
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- The first snapshots for [gdx-video](https://github.com/libgdx/gdx-video) are available. Be sure to try them out and report back if anything breaks!
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### Full changelog
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The latest version of dependencies can, as always, be found [here](/dev/versions/).
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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{: .notice--info}
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```
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- [BREAKING CHANGE] Fixed keycode representations for ESCAPE, END, INSERT and F1 to F12. These keys are working on Android now, but if you hardcoded or saved the values you might need to migrate.

_posts/2021/2021-02-01-gdx-1-9-14.md

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Last but not least, we'd also like to thank everybody who tested this release after [code freeze](/news/2021/01/devlog-6-gdx-1-9-14-snapshots)! We are glad for any help!
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### Full changelog
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The latest version of dependencies can, as always, be found [here](/dev/versions/).
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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{: .notice--info}
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```
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- [BREAKING CHANGE] iOS: IOSUIViewController has been moved to its own separate class

_posts/2021/2021-04-18-gdx-1-10.md

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@@ -52,7 +52,7 @@ For those of you that are still stuck on older versions of libGDX, we have compi
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### Full changelog
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)! The latest version of dependencies can, as always, be found [here](/dev/versions/).
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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{: .notice--info}
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```
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- [BREAKING CHANGE] Android armeabi support has been removed.

_posts/2022/2022-05-11-gdx-1-11.md

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@@ -78,7 +78,7 @@ To use it, add the `gdx-lwjgl3-angle` extension to your `gdx-lwjgl3` desktop pro
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### Full changelog
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)! The latest version of dependencies can, as always, be found [here](/dev/versions/).
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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```
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- [BREAKING CHANGE] iOS: Increased min supported iOS version to 9.0. Update your Info.plist file if necessary.

_posts/2023/2023-07-02-gdx-1-12.md

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@@ -75,7 +75,7 @@ The GWT backend now supports WebGL 2 ([#7037](https://github.com/libgdx/libgdx/p
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- `Mesh#bind` and `Mesh#unbind` have a new parameter for instanced attribute locations. If you use these methods without instancing, you can pass a null value.
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### Full changelog
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)! The latest version of dependencies can, as always, be found [here](/dev/versions/).
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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{: .notice--info}
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- [BREAKING CHANGE] Added #touchCancelled to InputProcessor interface, see #6871.

_posts/2023/2023-11-02-gdx-1-12-1.md

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To check out our progress towards the next release, take a look at the [corresponding milestone](https://github.com/libgdx/libgdx/milestone/6) on GitHub. As always, we appreciate feedback on the issues/PRs already part of the milestone and would like to invite you to bring forward anything still missing on our [Discord](/community/discord/) server!
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### Full changelog
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)! The latest version of dependencies can, as always, be found [here](/dev/versions/).
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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{: .notice--info}
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```
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- LWJGL3 Improvement: Audio device is automatically switched if it was changed in the operating system.

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