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Bevy vello Ignores bevy's camera projection scaling. #153

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@StarArawn

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@StarArawn

Bevy vello seems to ignore the size of your projection which might be different from the size of your physical rendering area.

Bevy scales the projection using this enum:
https://docs.rs/bevy/latest/bevy/render/camera/enum.ScalingMode.html

I think bevy vello should be able to match the output from these scaling modes.

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