Test ci test timeouts #250
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| name: CI | |
| permissions: | |
| contents: read | |
| actions: read | |
| packages: read | |
| statuses: write | |
| checks: write | |
| on: | |
| push: | |
| branches: [main] | |
| pull_request: | |
| workflow_dispatch: | |
| concurrency: | |
| group: ${{ github.workflow }}-${{ github.ref }} | |
| cancel-in-progress: true | |
| jobs: | |
| test: | |
| name: Test (${{ matrix.unityVersion }}) | |
| runs-on: ubuntu-latest | |
| timeout-minutes: 10 | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| unityVersion: [6000.0.49f1, 2023.2.20f1] | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v4 | |
| with: | |
| lfs: true | |
| # Required when using package mode, see open issue: | |
| # https://github.com/game-ci/unity-test-runner/issues/223 | |
| - name: Move Into Subdirectory | |
| shell: bash | |
| run: | | |
| mkdir root | |
| shopt -s dotglob extglob | |
| mv !(root) root/ | |
| # Required for E2E tests | |
| - name: Install LiveKit Server | |
| run: curl -sSL https://get.livekit.io | bash | |
| - name: Run LiveKit Server | |
| env: | |
| # TODO: once data tracks is enabled by default in a subsequent SFU release, remove this. | |
| LIVEKIT_CONFIG: "enable_data_tracks: true" | |
| run: livekit-server --dev & | |
| - name: Run Tests | |
| uses: game-ci/unity-test-runner@v4 | |
| id: testRunner | |
| env: | |
| UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
| UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
| UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
| with: | |
| projectPath: root | |
| unityVersion: ${{ matrix.unityVersion }} | |
| githubToken: ${{ secrets.GITHUB_TOKEN }} | |
| checkName: Test Results (${{ matrix.unityVersion }}) | |
| packageMode: true | |
| useHostNetwork: true | |
| - name: Generate HTML Test Report | |
| if: always() | |
| run: | | |
| ARTIFACTS="${{ steps.testRunner.outputs.artifactsPath || 'artifacts' }}" | |
| python3 root/Scripts~/unity_test_results_utils.py \ | |
| "$ARTIFACTS"/*.xml \ | |
| -o test-results.html | |
| - name: Test Summary | |
| if: always() | |
| run: | | |
| ARTIFACTS="${{ steps.testRunner.outputs.artifactsPath || 'artifacts' }}" | |
| python3 root/Scripts~/unity_test_results_utils.py \ | |
| "$ARTIFACTS"/*.xml \ | |
| -f markdown >> $GITHUB_STEP_SUMMARY | |
| - name: Upload Test Results | |
| if: always() | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: Test results (${{ matrix.unityVersion }}) | |
| path: | | |
| ${{ steps.testRunner.outputs.artifactsPath || 'artifacts' }} | |
| test-results.html | |
| # For platforms with build support on Linux | |
| build-linux: | |
| env: | |
| UNITY_PROJECT_PATH: Samples~/Basic | |
| name: Build (${{ matrix.targetPlatform }}, ${{ matrix.unityVersion }}) | |
| runs-on: ubuntu-latest | |
| timeout-minutes: 30 | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| unityVersion: [6000.0.49f1] | |
| targetPlatform: [iOS, Android, StandaloneLinux64] | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v4 | |
| with: | |
| lfs: true | |
| - uses: actions/cache@v3 | |
| with: | |
| path: ${{ env.UNITY_PROJECT_PATH }}/Library | |
| key: Library-${{ env.UNITY_PROJECT_PATH }}-${{ matrix.targetPlatform }}-${{ hashFiles(env.UNITY_PROJECT_PATH) }} | |
| restore-keys: | | |
| Library-${{ env.UNITY_PROJECT_PATH }}-${{ matrix.targetPlatform }}- | |
| Library-${{ env.UNITY_PROJECT_PATH }}- | |
| Library- | |
| # Android build requires more disk space than other platforms | |
| # Solution: clear disk space first | |
| - name: Free Disk Space | |
| if: matrix.targetPlatform == 'Android' | |
| uses: jlumbroso/free-disk-space@v1.3.1 | |
| - name: Build | |
| uses: game-ci/unity-builder@v4 | |
| env: | |
| UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
| UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
| UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
| with: | |
| projectPath: ${{ env.UNITY_PROJECT_PATH }} | |
| unityVersion: ${{ matrix.unityVersion }} | |
| targetPlatform: ${{ matrix.targetPlatform }} | |
| - name: Upload Build | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: Build (${{ matrix.targetPlatform }}) | |
| path: build/${{ matrix.targetPlatform }} | |
| retention-days: 1 | |
| # For platforms with build support on Windows | |
| build-windows: | |
| env: | |
| UNITY_PROJECT_PATH: Samples~/Basic | |
| name: Build (${{ matrix.targetPlatform }}, ${{ matrix.unityVersion }}) | |
| runs-on: windows-latest | |
| timeout-minutes: 30 | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| unityVersion: [6000.0.49f1] | |
| targetPlatform: [StandaloneWindows64] | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v4 | |
| with: | |
| lfs: true | |
| - uses: actions/cache@v3 | |
| with: | |
| path: ${{ env.UNITY_PROJECT_PATH }}/Library | |
| key: Library-${{ env.UNITY_PROJECT_PATH }}-${{ matrix.targetPlatform }}-${{ hashFiles(env.UNITY_PROJECT_PATH) }} | |
| restore-keys: | | |
| Library-${{ env.UNITY_PROJECT_PATH }}-${{ matrix.targetPlatform }}- | |
| Library-${{ env.UNITY_PROJECT_PATH }}- | |
| Library- | |
| - name: Build | |
| uses: game-ci/unity-builder@v4 | |
| env: | |
| UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
| UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
| UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
| with: | |
| projectPath: ${{ env.UNITY_PROJECT_PATH }} | |
| unityVersion: ${{ matrix.unityVersion }} | |
| targetPlatform: ${{ matrix.targetPlatform }} | |
| - name: Upload Build | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: Build (${{ matrix.targetPlatform }}) | |
| path: build/${{ matrix.targetPlatform }} | |
| retention-days: 1 | |
| # For platforms with build support on MacOS | |
| build-macos: | |
| env: | |
| UNITY_PROJECT_PATH: Samples~/Basic | |
| name: Build (${{ matrix.targetPlatform }}, ${{ matrix.unityVersion }}) | |
| runs-on: macos-latest | |
| timeout-minutes: 30 | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| unityVersion: [6000.0.49f1] | |
| targetPlatform: [StandaloneOSX] | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v4 | |
| with: | |
| lfs: true | |
| - uses: actions/cache@v3 | |
| with: | |
| path: ${{ env.UNITY_PROJECT_PATH }}/Library | |
| key: Library-${{ env.UNITY_PROJECT_PATH }}-${{ matrix.targetPlatform }}-${{ hashFiles(env.UNITY_PROJECT_PATH) }} | |
| restore-keys: | | |
| Library-${{ env.UNITY_PROJECT_PATH }}-${{ matrix.targetPlatform }}- | |
| Library-${{ env.UNITY_PROJECT_PATH }}- | |
| Library- | |
| - name: Build | |
| uses: game-ci/unity-builder@v4 | |
| env: | |
| UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
| UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
| UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
| with: | |
| projectPath: ${{ env.UNITY_PROJECT_PATH }} | |
| unityVersion: ${{ matrix.unityVersion }} | |
| targetPlatform: ${{ matrix.targetPlatform }} | |
| - name: Upload Build | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: Build (${{ matrix.targetPlatform }}) | |
| path: build/${{ matrix.targetPlatform }} | |
| retention-days: 1 |