Seeing validation error when compiling this code: ``` StructuredBuffer<float4> In0 : register(t0); RWStructuredBuffer<uint4> Out0 : register(u1); [numthreads(1,1,1)] void main() { Out0[0] = D3DCOLORtoUBYTE4(In0[0]); Out0[1] = D3DCOLORtoUBYTE4(float4(0, 11.11, -50.5, 100)); } ``` https://godbolt.org/z/oEsfTrTMr ``` Function: main: error: Assignment of undefined values to UAV. # | note: at 'call void @dx.op.rawBufferStore.i32(i32 140, %dx.types.Handle %1, i32 1, i32 0, i32 undef, i32 2833, i32 0, i32 25500, i8 15, i32 4)' in block 'entry' of function 'main'. # | Validation failed. ```