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Cleanups and version bump.
1 parent 5333a25 commit cc03405

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7 files changed

+53
-53
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7 files changed

+53
-53
lines changed

src/emu/validity.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1391,7 +1391,7 @@ static int validate_sound(int drivnum, const machine_config *config)
13911391

13921392
/*-------------------------------------------------
13931393
validate_devices - run per-device validity
1394-
checks
1394+
checks
13951395
-------------------------------------------------*/
13961396

13971397
static int validate_devices(int drivnum, const machine_config *config)

src/mame/drivers/cps1.c

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -3506,7 +3506,7 @@ static INPUT_PORTS_START( wofhfh )
35063506

35073507
PORT_MODIFY("DSWC")
35083508
PORT_DIPNAME( 0x03, 0x03, "Coin Slots" ) PORT_DIPLOCATION("SW(C):1,2")
3509-
// PORT_DIPSETTING( 0x00, "2 Players 1 Shooter" )
3509+
// PORT_DIPSETTING( 0x00, "2 Players 1 Shooter" )
35103510
PORT_DIPSETTING( 0x01, "2 Players 1 Shooter" )
35113511
PORT_DIPSETTING( 0x02, "3 Players 1 Shooter" )
35123512
PORT_DIPSETTING( 0x03, "3 Players 3 Shooters" )
@@ -3537,7 +3537,7 @@ static INPUT_PORTS_START( wofhfh )
35373537
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
35383538
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
35393539
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
3540-
// PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
3540+
// PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
35413541
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
35423542
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
35433543
INPUT_PORTS_END
@@ -3738,18 +3738,18 @@ ADDRESS_MAP_END
37383738

37393739
static void m5205_int1(running_machine *machine, int data)
37403740
{
3741-
// MSM5205_data_w(0, sample_buffer1 & 0x0F);
3742-
// sample_buffer1 >>= 4;
3743-
// sample_select1 ^= 1;
3744-
// if (sample_select1 == 0)
3745-
// cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, PULSE_LINE);
3741+
// MSM5205_data_w(0, sample_buffer1 & 0x0F);
3742+
// sample_buffer1 >>= 4;
3743+
// sample_select1 ^= 1;
3744+
// if (sample_select1 == 0)
3745+
// cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, PULSE_LINE);
37463746
}
37473747

37483748
static void m5205_int2(running_machine *machine, int data)
37493749
{
3750-
// MSM5205_data_w(1, sample_buffer2 & 0x0F);
3751-
// sample_buffer2 >>= 4;
3752-
// sample_select2 ^= 1;
3750+
// MSM5205_data_w(1, sample_buffer2 & 0x0F);
3751+
// sample_buffer2 >>= 4;
3752+
// sample_select2 ^= 1;
37533753
}
37543754

37553755
static const struct MSM5205interface msm5205_interface1 =

src/mame/drivers/hikaru.c

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -284,15 +284,15 @@ ADDRESS_MAP_END
284284
static MACHINE_DRIVER_START( hikaru )
285285
/* basic machine hardware */
286286
MDRV_CPU_ADD_TAG("main", SH4, CPU_CLOCK)
287-
// MDRV_CPU_CONFIG(sh4cpu_config)
287+
// MDRV_CPU_CONFIG(sh4cpu_config)
288288
MDRV_CPU_PROGRAM_MAP(hikaru_map,0)
289-
// MDRV_CPU_IO_MAP(hikaru_port,0)
290-
// MDRV_CPU_VBLANK_INT("main", hikaru,vblank)
289+
// MDRV_CPU_IO_MAP(hikaru_port,0)
290+
// MDRV_CPU_VBLANK_INT("main", hikaru,vblank)
291291

292-
// MDRV_MACHINE_START( hikaru )
293-
// MDRV_MACHINE_RESET( hikaru )
292+
// MDRV_MACHINE_START( hikaru )
293+
// MDRV_MACHINE_RESET( hikaru )
294294

295-
// MDRV_NVRAM_HANDLER(hikaru_eeproms)
295+
// MDRV_NVRAM_HANDLER(hikaru_eeproms)
296296

297297
/* video hardware */
298298
MDRV_SCREEN_ADD("main", RASTER)
@@ -307,11 +307,11 @@ static MACHINE_DRIVER_START( hikaru )
307307
MDRV_VIDEO_START(hikaru)
308308
MDRV_VIDEO_UPDATE(hikaru)
309309

310-
// MDRV_SPEAKER_STANDARD_STEREO("left", "right")
311-
// MDRV_SOUND_ADD(AICA, 0)
312-
// MDRV_SOUND_CONFIG(aica_interface)
313-
// MDRV_SOUND_ROUTE(0, "left", 2.0)
314-
// MDRV_SOUND_ROUTE(0, "right", 2.0)
310+
// MDRV_SPEAKER_STANDARD_STEREO("left", "right")
311+
// MDRV_SOUND_ADD(AICA, 0)
312+
// MDRV_SOUND_CONFIG(aica_interface)
313+
// MDRV_SOUND_ROUTE(0, "left", 2.0)
314+
// MDRV_SOUND_ROUTE(0, "right", 2.0)
315315
MACHINE_DRIVER_END
316316

317317

src/mame/drivers/lucky74.c

Lines changed: 15 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -51,10 +51,10 @@
5151
5252
There are 2 extra marks on the black CPU box:
5353
54-
Silkscreened: 'B 0L2'
54+
Silkscreened: 'B 0L2'
5555
5656
Sticker: 'WE8703 1992.10'
57-
'LUCKY 74-7'
57+
'LUCKY 74-7'
5858
5959
6060
PCB is original from WING Co.Ltd.
@@ -75,7 +75,7 @@
7575
and therefore to a resistor network that derives to the RGB connector.
7676
7777
78-
220
78+
220
7979
(E6)24s10-12 -+- 74174-02 ---/\/\/\----+
8080
(E7)24s10-12 _| |
8181
470 |
@@ -93,7 +93,7 @@
9393
|
9494
_
9595
96-
220
96+
220
9797
(D6)24s10-12 -+- 74174-02 ---/\/\/\----+
9898
(D7)24s10-12 _| |
9999
470 |
@@ -111,7 +111,7 @@
111111
|
112112
_
113113
114-
220
114+
220
115115
(C6)24s10-12 -+- 74174-02 ---/\/\/\----+
116116
(C7)24s10-12 _| |
117117
470 |
@@ -135,7 +135,7 @@
135135
136136
As we can see here, same pin of different PROMs are connected together in parallel.
137137
We need to check the pin 13 (/G1) and pin 14 (/G2) from each PROM to see if they are
138-
connected to the same signal, and futhermore check if one or the other is tied to GND.
138+
connected to the same signal, and futhermore check if one or the other is tied to GND.
139139
140140
To reproduce the states, we need to create a double-sized palette and fill the first
141141
half with the values created through state 1, then fill the second half with proper
@@ -162,9 +162,9 @@
162162
163163
164164
This game was one of the 'classics'.
165-
165+
166166
Lucky 74 is a strip poker game with anime theme. It has a nice double-up feature, and
167-
the objective is obviously to win hands till you can see the girl naked, like other
167+
the objective is obviously to win hands till you can see the girl naked, like other
168168
strip poker games.
169169
170170
@@ -477,8 +477,8 @@ ADDRESS_MAP_END
477477
static ADDRESS_MAP_START( lucky74_portmap, ADDRESS_SPACE_IO, 8 )
478478
ADDRESS_MAP_GLOBAL_MASK(0xff)
479479
AM_RANGE(0x00, 0x00) AM_READ(testport_rw)
480-
// AM_RANGE(0x00, 0x05) AM_WRITE(???)
481-
// AM_RANGE(0xff, 0xff) AM_READWRITE(???)
480+
// AM_RANGE(0x00, 0x05) AM_WRITE(???)
481+
// AM_RANGE(0xff, 0xff) AM_READWRITE(???)
482482
ADDRESS_MAP_END
483483

484484
/* I/O byte R/W
@@ -511,7 +511,7 @@ ADDRESS_MAP_END
511511
512512
513513
*** log ***
514-
514+
515515
cpu #0 (PC=00000105): unmapped I/O byte write to 000000FF = 04
516516
cpu #0 (PC=00000107): unmapped I/O byte read from 000000FF
517517
cpu #0 (PC=00000111): unmapped I/O byte write to 000000FF = FB
@@ -572,7 +572,7 @@ static INPUT_PORTS_START( lucky74 )
572572

573573
/* Player buttons are the same for players 1 & 2.
574574
Test mode shows them as dupes. Maybe are multiplexed?
575-
*/
575+
*/
576576
PORT_START_TAG("IN0")
577577
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Hold 1") PORT_CODE(KEYCODE_Z) /* 'A' in test mode */
578578
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Hold 2") PORT_CODE(KEYCODE_X) /* 'B' in test mode */
@@ -860,7 +860,7 @@ static MACHINE_DRIVER_START( lucky74 )
860860
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
861861
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
862862
MDRV_SCREEN_SIZE(64*8, 32*8)
863-
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 30*8-1) /* allow to show the top of bg gfx */
863+
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 30*8-1) /* allow to show the top of bg gfx */
864864

865865
MDRV_GFXDECODE(lucky74)
866866

@@ -869,10 +869,10 @@ static MACHINE_DRIVER_START( lucky74 )
869869

870870
MDRV_VIDEO_START(lucky74)
871871
MDRV_VIDEO_UPDATE(lucky74)
872-
872+
873873
/* sound hardware */
874874
MDRV_SPEAKER_STANDARD_MONO("mono")
875-
875+
876876
MDRV_SOUND_ADD(AY8910, MASTER_CLOCK/8) /* YM2149F */
877877
MDRV_SOUND_CONFIG(ay8910_interface)
878878
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

src/mame/drivers/namcos21.c

Lines changed: 12 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -1,21 +1,21 @@
11
/**
22
2008/06/11, by Naibo(translated to English by Mameplus team):
3-
Driver's Eyes works,
4-
-the communication work between CPU and 3D DSP should be limited to the master M68000,
5-
if the address mapping is done in the shared memory, master CPU would be disturbed by the slave one.
3+
Driver's Eyes works,
4+
-the communication work between CPU and 3D DSP should be limited to the master M68000,
5+
if the address mapping is done in the shared memory, master CPU would be disturbed by the slave one.
66
7-
-DIP Switches
8-
DIP3 ON for Screen on the left
9-
DIP4 ON for Screen on the right
10-
should not toggle on both
7+
-DIP Switches
8+
DIP3 ON for Screen on the left
9+
DIP4 ON for Screen on the right
10+
should not toggle on both
1111
12-
-The left, center and right screens have separate programs and boards, each would work independantly.
13-
About projection angles of left and right screen, the angle is correct on "DRIVER'S EYES" title screen, however in the tracks of demo mode it doesn't seem correct.
12+
-The left, center and right screens have separate programs and boards, each would work independantly.
13+
About projection angles of left and right screen, the angle is correct on "DRIVER'S EYES" title screen, however in the tracks of demo mode it doesn't seem correct.
1414
15-
-On demo screen, should fog effects be turned off?
15+
-On demo screen, should fog effects be turned off?
1616
17-
-The game also features a pretty nice 2D sprite layer, which still doesn't show up yet.
18-
it is known that the CPU does constantly feed the 2D video memory some meaningful and logical data.
17+
-The game also features a pretty nice 2D sprite layer, which still doesn't show up yet.
18+
it is known that the CPU does constantly feed the 2D video memory some meaningful and logical data.
1919
2020
Namco System 21
2121

src/mame/video/thepit.c

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -187,7 +187,7 @@ WRITE8_HANDLER( thepit_colorram_w )
187187
WRITE8_HANDLER( thepit_flip_screen_x_w )
188188
{
189189
int flip;
190-
190+
191191
thepit_flip_screen_x = data & 0x01;
192192

193193
flip = thepit_flip_screen_x ? TILEMAP_FLIPX : 0;
@@ -203,7 +203,7 @@ WRITE8_HANDLER( thepit_flip_screen_x_w )
203203
WRITE8_HANDLER( thepit_flip_screen_y_w )
204204
{
205205
int flip;
206-
206+
207207
thepit_flip_screen_y = data & 0x01;
208208

209209
flip = thepit_flip_screen_x ? TILEMAP_FLIPX : 0;
@@ -307,7 +307,7 @@ VIDEO_UPDATE( thepit )
307307
{
308308
int xshift = thepit_flip_screen_x ? 128 : 0;
309309
int yshift = thepit_flip_screen_y ? -8 : 0;
310-
310+
311311
tilemap_set_scrollx(thepit_tilemap, offs, xshift);
312312
tilemap_set_scrollx(thepit_solid_tilemap, offs, xshift);
313313

src/version.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -9,4 +9,4 @@
99
1010
***************************************************************************/
1111

12-
const char build_version[] = "0.125u9 ("__DATE__")";
12+
const char build_version[] = "0.126 ("__DATE__")";

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