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How to build and import a local repo of MRTK into my Unity project #11842

Description

Describe the issue

I'd like to make my own personal change to the MRTK staying on the version I am currently on (not upgrading to MRTKv3). I've forked the repo and made my change but I'm unsure on how to go about building it so I can use it as a package in Unity.

Feature area

It would be great if there were steps available on how to get a local version of the MRTK into my Unity project without just dragging the assets in. Preferably how it's currently done with making each part into a .tgz file.

Existing doc link

N/A

Additional context

This would help for future custom development anyone else may want.

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