diff --git a/.gitignore b/.gitignore
index e2254080..6e6fcec7 100644
--- a/.gitignore
+++ b/.gitignore
@@ -5,6 +5,7 @@
# dependencies
node_modules
+public/bower_components
# testing
coverage
diff --git a/Jenkinsfile b/Jenkinsfile
new file mode 100644
index 00000000..3aa45e9f
--- /dev/null
+++ b/Jenkinsfile
@@ -0,0 +1,4 @@
+@Library('PSL@master')
+@Library('CILibrary@CBP/stable') _
+
+StartPipeline()
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 00000000..d9c7e308
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,201 @@
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
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+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
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+ "Source" form shall mean the preferred form for making modifications,
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+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
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+ not limited to compiled object code, generated documentation,
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+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
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+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
+ and issue tracking systems that are managed by, or on behalf of, the
+ Licensor for the purpose of discussing and improving the Work, but
+ excluding communication that is conspicuously marked or otherwise
+ designated in writing by the copyright owner as "Not a Contribution."
+
+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
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+ 3. Grant of Patent License. Subject to the terms and conditions of
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+ (except as stated in this section) patent license to make, have made,
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+ 4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
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+ meet the following conditions:
+
+ (a) You must give any other recipients of the Work or
+ Derivative Works a copy of this License; and
+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
+ that You distribute, all copyright, patent, trademark, and
+ attribution notices from the Source form of the Work,
+ excluding those notices that do not pertain to any part of
+ the Derivative Works; and
+
+ (d) If the Work includes a "NOTICE" text file as part of its
+ distribution, then any Derivative Works that You distribute must
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+ of the following places: within a NOTICE text file distributed
+ as part of the Derivative Works; within the Source form or
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+ within a display generated by the Derivative Works, if and
+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
+
+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
+ APPENDIX: How to apply the Apache License to your work.
+
+ To apply the Apache License to your work, attach the following
+ boilerplate notice, with the fields enclosed by brackets "[]"
+ replaced with your own identifying information. (Don't include
+ the brackets!) The text should be enclosed in the appropriate
+ comment syntax for the file format. We also recommend that a
+ file or class name and description of purpose be included on the
+ same "printed page" as the copyright notice for easier
+ identification within third-party archives.
+
+ Copyright [2020] [Autodesk]
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
diff --git a/README.md b/README.md
index cdb0c183..ac4844d9 100644
--- a/README.md
+++ b/README.md
@@ -1,22 +1,22 @@
# DynamoDictionary
-Dynamo Dictionary development repo
-
Live version here: http://dictionary.dynamobim.com
## Installation
-- In root directory, type ```npm install``` into the command line.
-## Run in Development Mode
-- In root directory, type ```npm run start``` into the command line.
+- Node.js version 12 is required. [Download the installer here](https://nodejs.org) (or use [nvm](https://github.com/nvm-sh/nvm).)
+- Run `npm install` from the command line in the project root directory.
-#### Toggle AVP / Example images.
-- In `src/config/index.js`, change `IMAGE_FALSE_AVP_TRUE` to `true` for AVP sample (experimental) and `false` for Dynamo example images (default).
+## Run the Development Server
+- Run `npm start` from the command line in the project root directory.
+- A browser window with the development site at http://localhost:3000 should open automatically. It may take a few seconds for the site to appear the first time.
-## Deploy to Autodesk
+## Build the Static Deployment
-- confirm that `homepage` in `package.json` is set to `http://dictionary.dynamobim.com/`. The developer may change this address depending on the staging environment.
+- Run `npm run build` from the command line in the project root directory.
+- To test serving the static files locally, run `npx serve -s build`.
+- Open the local static site at http://localhost:5000.
-- In root directory: ```npm run build```
+## Deploying
-- Copy files from `build` folder and place into the root directory of the [Autodesk Dynamo Dictionary repo](https://github.com/DynamoDS/DynamoDictionary), in the appropriate `branch`.
+- Refer to internal documentation.
\ No newline at end of file
diff --git a/cicd/DownloadCICDResources.ps1 b/cicd/DownloadCICDResources.ps1
new file mode 100644
index 00000000..74418d16
--- /dev/null
+++ b/cicd/DownloadCICDResources.ps1
@@ -0,0 +1,29 @@
+<#
+ Purpose: Pull of the source from git
+#>
+$ErrorActionPreference = "Stop"
+
+try {
+
+ #Redirecting GIT output
+ $env:GIT_REDIRECT_STDERR = '2>&1'
+
+ if ([string]::IsNullOrWhiteSpace($env:URL_REPO_TOOLS) -or [string]::IsNullOrWhiteSpace($env:BRANCH_TOOLS))
+ {
+ throw "The tool repository parameters had not been set properly"
+ }
+ else
+ {
+ git clone -b $env:BRANCH_TOOLS "$env:URL_REPO_TOOLS" "$env:WORKSPACE\$env:COMMON_RESOURCES_DIR"
+
+ if($LASTEXITCODE -ne 0)
+ {
+ throw "The download of the resources failed"
+ }
+ }
+
+}
+catch {
+ Write-Host $error[0]
+ throw $LASTEXITCODE
+}
diff --git a/config/env.js b/config/env.js
deleted file mode 100644
index 5d0ab7b7..00000000
--- a/config/env.js
+++ /dev/null
@@ -1,28 +0,0 @@
-// Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
-// injected into the application via DefinePlugin in Webpack configuration.
-
-var REACT_APP = /^REACT_APP_/i;
-
-function getClientEnvironment(publicUrl) {
- var processEnv = Object
- .keys(process.env)
- .filter(key => REACT_APP.test(key))
- .reduce((env, key) => {
- env[key] = JSON.stringify(process.env[key]);
- return env;
- }, {
- // Useful for determining whether we’re running in production mode.
- // Most importantly, it switches React into the correct mode.
- 'NODE_ENV': JSON.stringify(
- process.env.NODE_ENV || 'development'
- ),
- // Useful for resolving the correct path to static assets in `public`.
- // For example,
.
- // This should only be used as an escape hatch. Normally you would put
- // images into the `src` and `import` them in code to get their paths.
- 'PUBLIC_URL': JSON.stringify(publicUrl)
- });
- return {'process.env': processEnv};
-}
-
-module.exports = getClientEnvironment;
diff --git a/config/jest/CSSStub.js b/config/jest/CSSStub.js
deleted file mode 100644
index f053ebf7..00000000
--- a/config/jest/CSSStub.js
+++ /dev/null
@@ -1 +0,0 @@
-module.exports = {};
diff --git a/config/jest/FileStub.js b/config/jest/FileStub.js
deleted file mode 100644
index 0a445d06..00000000
--- a/config/jest/FileStub.js
+++ /dev/null
@@ -1 +0,0 @@
-module.exports = "test-file-stub";
diff --git a/config/paths.js b/config/paths.js
deleted file mode 100644
index 2793e688..00000000
--- a/config/paths.js
+++ /dev/null
@@ -1,57 +0,0 @@
-var path = require('path');
-var fs = require('fs');
-
-// Make sure any symlinks in the project folder are resolved:
-// https://github.com/facebookincubator/create-react-app/issues/637
-var appDirectory = fs.realpathSync(process.cwd());
-function resolveApp(relativePath) {
- return path.resolve(appDirectory, relativePath);
-}
-
-// We support resolving modules according to `NODE_PATH`.
-// This lets you use absolute paths in imports inside large monorepos:
-// https://github.com/facebookincubator/create-react-app/issues/253.
-
-// It works similar to `NODE_PATH` in Node itself:
-// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
-
-// We will export `nodePaths` as an array of absolute paths.
-// It will then be used by Webpack configs.
-// Jest doesn’t need this because it already handles `NODE_PATH` out of the box.
-
-var nodePaths = (process.env.NODE_PATH || '')
- .split(process.platform === 'win32' ? ';' : ':')
- .filter(Boolean)
- .map(resolveApp);
-
-// config after eject: we're in ./config/
-module.exports = {
- appBuild: resolveApp('build'),
- appPublic: resolveApp('public'),
- appHtml: resolveApp('public/index.html'),
- appIndexJs: resolveApp('src/index.js'),
- appPackageJson: resolveApp('package.json'),
- appSrc: resolveApp('src'),
- testsSetup: resolveApp('src/setupTests.js'),
- appNodeModules: resolveApp('node_modules'),
- ownNodeModules: resolveApp('node_modules'),
- nodePaths: nodePaths
-};
-
-
-
-// config before publish: we're in ./packages/react-scripts/config/
-if (__dirname.indexOf(path.join('packages', 'react-scripts', 'config')) !== -1) {
- module.exports = {
- appBuild: resolveOwn('../../../build'),
- appPublic: resolveOwn('../template/public'),
- appHtml: resolveOwn('../template/public/index.html'),
- appIndexJs: resolveOwn('../template/src/index.js'),
- appPackageJson: resolveOwn('../package.json'),
- appSrc: resolveOwn('../template/src'),
- testsSetup: resolveOwn('../template/src/setupTests.js'),
- appNodeModules: resolveOwn('../node_modules'),
- ownNodeModules: resolveOwn('../node_modules'),
- nodePaths: nodePaths
- };
-}
diff --git a/config/polyfills.js b/config/polyfills.js
deleted file mode 100644
index 7e601502..00000000
--- a/config/polyfills.js
+++ /dev/null
@@ -1,14 +0,0 @@
-if (typeof Promise === 'undefined') {
- // Rejection tracking prevents a common issue where React gets into an
- // inconsistent state due to an error, but it gets swallowed by a Promise,
- // and the user has no idea what causes React's erratic future behavior.
- require('promise/lib/rejection-tracking').enable();
- window.Promise = require('promise/lib/es6-extensions.js');
-}
-
-// fetch() polyfill for making API calls.
-require('whatwg-fetch');
-
-// Object.assign() is commonly used with React.
-// It will use the native implementation if it's present and isn't buggy.
-Object.assign = require('object-assign');
diff --git a/config/webpack.config.dev.js b/config/webpack.config.dev.js
deleted file mode 100644
index ea152bc1..00000000
--- a/config/webpack.config.dev.js
+++ /dev/null
@@ -1,198 +0,0 @@
-var path = require('path');
-var autoprefixer = require('autoprefixer');
-var webpack = require('webpack');
-var findCacheDir = require('find-cache-dir');
-var HtmlWebpackPlugin = require('html-webpack-plugin');
-var CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin');
-var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
-var WatchMissingNodeModulesPlugin = require('react-dev-utils/WatchMissingNodeModulesPlugin');
-var getClientEnvironment = require('./env');
-var paths = require('./paths');
-
-// Webpack uses `publicPath` to determine where the app is being served from.
-// In development, we always serve from the root. This makes config easier.
-var publicPath = '/';
-// `publicUrl` is just like `publicPath`, but we will provide it to our app
-// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
-// Omit trailing slash as %PUBLIC_PATH%/xyz looks better than %PUBLIC_PATH%xyz.
-var publicUrl = '';
-// Get environment variables to inject into our app.
-var env = getClientEnvironment(publicUrl);
-
-// This is the development configuration.
-// It is focused on developer experience and fast rebuilds.
-// The production configuration is different and lives in a separate file.
-module.exports = {
- // This makes the bundle appear split into separate modules in the devtools.
- // We don't use source maps here because they can be confusing:
- // https://github.com/facebookincubator/create-react-app/issues/343#issuecomment-237241875
- // You may want 'cheap-module-source-map' instead if you prefer source maps.
- devtool: 'eval',
- // These are the "entry points" to our application.
- // This means they will be the "root" imports that are included in JS bundle.
- // The first two entry points enable "hot" CSS and auto-refreshes for JS.
- entry: [
- // Include an alternative client for WebpackDevServer. A client's job is to
- // connect to WebpackDevServer by a socket and get notified about changes.
- // When you save a file, the client will either apply hot updates (in case
- // of CSS changes), or refresh the page (in case of JS changes). When you
- // make a syntax error, this client will display a syntax error overlay.
- // Note: instead of the default WebpackDevServer client, we use a custom one
- // to bring better experience for Create React App users. You can replace
- // the line below with these two lines if you prefer the stock client:
- // require.resolve('webpack-dev-server/client') + '?/',
- // require.resolve('webpack/hot/dev-server'),
- require.resolve('react-dev-utils/webpackHotDevClient'),
- // We ship a few polyfills by default:
- require.resolve('./polyfills'),
- // Finally, this is your app's code:
- paths.appIndexJs
- // We include the app code last so that if there is a runtime error during
- // initialization, it doesn't blow up the WebpackDevServer client, and
- // changing JS code would still trigger a refresh.
- ],
- output: {
- // Next line is not used in dev but WebpackDevServer crashes without it:
- path: paths.appBuild,
- // Add /* filename */ comments to generated require()s in the output.
- pathinfo: true,
- // This does not produce a real file. It's just the virtual path that is
- // served by WebpackDevServer in development. This is the JS bundle
- // containing code from all our entry points, and the Webpack runtime.
- filename: 'static/js/bundle.js',
- // This is the URL that app is served from. We use "/" in development.
- publicPath: publicPath
- },
- resolve: {
- // This allows you to set a fallback for where Webpack should look for modules.
- // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
- // We use `fallback` instead of `root` because we want `node_modules` to "win"
- // if there any conflicts. This matches Node resolution mechanism.
- // https://github.com/facebookincubator/create-react-app/issues/253
- fallback: paths.nodePaths,
- // These are the reasonable defaults supported by the Node ecosystem.
- // We also include JSX as a common component filename extension to support
- // some tools, although we do not recommend using it, see:
- // https://github.com/facebookincubator/create-react-app/issues/290
- extensions: ['.js', '.json', '.jsx', ''],
- alias: {
- // Support React Native Web
- // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
- 'react-native': 'react-native-web'
- }
- },
-
- module: {
- // First, run the linter.
- // It's important to do this before Babel processes the JS.
- preLoaders: [
- {
- test: /\.(js|jsx)$/,
- loader: 'eslint',
- include: paths.appSrc,
- }
- ],
- loaders: [
- // Process JS with Babel.
- {
- test: /\.(js|jsx)$/,
- include: paths.appSrc,
- loader: 'babel',
- query: {
-
- // This is a feature of `babel-loader` for webpack (not Babel itself).
- // It enables caching results in ./node_modules/.cache/react-scripts/
- // directory for faster rebuilds. We use findCacheDir() because of:
- // https://github.com/facebookincubator/create-react-app/issues/483
- cacheDirectory: findCacheDir({
- name: 'react-scripts'
- })
- }
- },
- // "postcss" loader applies autoprefixer to our CSS.
- // "css" loader resolves paths in CSS and adds assets as dependencies.
- // "style" loader turns CSS into JS modules that inject