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README.md

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# CheckAppInstance
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Plugin for UE4 project.
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This plugin make possible only one instance of your game can be run at the same time.
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This plugin created mostly who don't like C++.)
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# Install
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1. Unzip CheckAppInstance-build-win64-X.X.X-ueX.XX.X.zip into ROOT_UE4\Engine\Plugins
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2. Make Blueprint class BP_GameInstance derived from GameInstance.
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3. Call on EventInit method CheckAnotherAppInstance.
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4. ProjectSettings -> Maps&Modes -> Game Instance Class: BP_GameInstance
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**C++/Blueprints functions:**
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- CheckAnotherAppInstance(bool IsEnabled = true)
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<img src="Example.png"/>
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