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Example.png
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README.md
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+# CheckAppInstance
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+Plugin for UE4 project.
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+This plugin make possible only one instance of your game can be run at the same time.
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+This plugin created mostly who don't like C++.)
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+
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+# Install
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+1. Unzip CheckAppInstance-build-win64-X.X.X-ueX.XX.X.zip into ROOT_UE4\Engine\Plugins
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+2. Make Blueprint class BP_GameInstance derived from GameInstance.
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+3. Call on EventInit method CheckAnotherAppInstance.
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+4. ProjectSettings -> Maps&Modes -> Game Instance Class: BP_GameInstance
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+**C++/Blueprints functions:**
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+- CheckAnotherAppInstance(bool IsEnabled = true)
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+<img src="Example.png"/>
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