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| 1 | +// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. |
| 2 | +// See the LICENCE file in the repository root for full licence text. |
| 3 | + |
| 4 | +using System; |
| 5 | +using System.Linq; |
| 6 | +using System.Threading; |
| 7 | +using System.Threading.Tasks; |
| 8 | +using Dapper; |
| 9 | +using MySqlConnector; |
| 10 | + |
| 11 | +namespace osu.Server.QueueProcessor |
| 12 | +{ |
| 13 | + /// <summary> |
| 14 | + /// Provides insight into whenever a beatmap has changed status based on a user or system update. |
| 15 | + /// </summary> |
| 16 | + public static class BeatmapStatusWatcher |
| 17 | + { |
| 18 | + /// <summary> |
| 19 | + /// Start a background task which will poll for beatmap sets with updates. |
| 20 | + /// </summary> |
| 21 | + /// <param name="callback">A callback to receive information about any updated beatmap sets.</param> |
| 22 | + /// <param name="pollMilliseconds">The number of milliseconds to wait between polls. Starts counting from response of previous poll.</param> |
| 23 | + /// <param name="limit">The maximum number of beatmap sets to return in a single response.</param> |
| 24 | + /// <returns>An <see cref="IDisposable"/> that should be disposed of to stop polling.</returns> |
| 25 | + public static IDisposable StartPolling(Action<BeatmapUpdates> callback, int pollMilliseconds = 10000, int limit = 50) => |
| 26 | + new PollingBeatmapStatusWatcher(callback, pollMilliseconds, limit); |
| 27 | + |
| 28 | + /// <summary> |
| 29 | + /// Check for any beatmap sets with updates since the provided queue ID. |
| 30 | + /// Should be called on a regular basis. See <see cref="StartPolling"/> for automatic polling. |
| 31 | + /// </summary> |
| 32 | + /// <param name="lastQueueId">The last checked queue ID, ie <see cref="BeatmapUpdates.LastProcessedQueueID"/>.</param> |
| 33 | + /// <param name="limit">The maximum number of beatmap sets to return in a single response.</param> |
| 34 | + /// <returns>A response containing information about any updated beatmap sets.</returns> |
| 35 | + public static async Task<BeatmapUpdates> GetUpdatedBeatmapSets(int? lastQueueId, int limit = 50) |
| 36 | + { |
| 37 | + MySqlConnection connection = await DatabaseAccess.GetConnectionAsync(); |
| 38 | + |
| 39 | + if (lastQueueId.HasValue) |
| 40 | + { |
| 41 | + var items = (await connection.QueryAsync<bss_process_queue_item>("SELECT * FROM bss_process_queue WHERE queue_id > @lastQueueId LIMIT @limit", new |
| 42 | + { |
| 43 | + lastQueueId, |
| 44 | + limit |
| 45 | + })).ToArray(); |
| 46 | + |
| 47 | + return new BeatmapUpdates |
| 48 | + { |
| 49 | + BeatmapSetIDs = items.Select(i => i.beatmapset_id).ToArray(), |
| 50 | + LastProcessedQueueID = items.LastOrDefault()?.queue_id ?? lastQueueId.Value |
| 51 | + }; |
| 52 | + } |
| 53 | + |
| 54 | + var lastEntry = await connection.QueryFirstOrDefaultAsync<bss_process_queue_item>("SELECT * FROM bss_process_queue ORDER BY queue_id DESC LIMIT 1"); |
| 55 | + |
| 56 | + return new BeatmapUpdates |
| 57 | + { |
| 58 | + BeatmapSetIDs = [], |
| 59 | + LastProcessedQueueID = lastEntry?.queue_id ?? 0 |
| 60 | + }; |
| 61 | + } |
| 62 | + |
| 63 | + // ReSharper disable InconsistentNaming (matches database table) |
| 64 | + [Serializable] |
| 65 | + public class bss_process_queue_item |
| 66 | + { |
| 67 | + public int queue_id; |
| 68 | + public int beatmapset_id; |
| 69 | + } |
| 70 | + |
| 71 | + public record BeatmapUpdates |
| 72 | + { |
| 73 | + public required int[] BeatmapSetIDs { get; init; } |
| 74 | + public required int LastProcessedQueueID { get; init; } |
| 75 | + } |
| 76 | + } |
| 77 | + |
| 78 | + public class PollingBeatmapStatusWatcher : IDisposable |
| 79 | + { |
| 80 | + private readonly Action<BeatmapStatusWatcher.BeatmapUpdates> callback; |
| 81 | + |
| 82 | + private readonly int pollMilliseconds; |
| 83 | + private readonly int limit; |
| 84 | + |
| 85 | + private int? lastQueueId; |
| 86 | + private readonly CancellationTokenSource cts; |
| 87 | + |
| 88 | + public PollingBeatmapStatusWatcher(Action<BeatmapStatusWatcher.BeatmapUpdates> callback, int pollMilliseconds, int limit = 50) |
| 89 | + { |
| 90 | + this.pollMilliseconds = pollMilliseconds; |
| 91 | + this.limit = limit; |
| 92 | + this.callback = callback; |
| 93 | + |
| 94 | + cts = new CancellationTokenSource(); |
| 95 | + |
| 96 | + _ = poll(); |
| 97 | + } |
| 98 | + |
| 99 | + private async Task poll() |
| 100 | + { |
| 101 | + try |
| 102 | + { |
| 103 | + var result = await BeatmapStatusWatcher.GetUpdatedBeatmapSets(lastQueueId, limit); |
| 104 | + |
| 105 | + lastQueueId = result.LastProcessedQueueID; |
| 106 | + if (result.BeatmapSetIDs.Length > 0) |
| 107 | + callback(result); |
| 108 | + } |
| 109 | + catch (Exception e) |
| 110 | + { |
| 111 | + Console.WriteLine($"Poll failed with {e}."); |
| 112 | + await Task.Delay(1000); |
| 113 | + } |
| 114 | + |
| 115 | + _ = Task.Delay(pollMilliseconds, cts.Token).ContinueWith(_ => poll(), cts.Token); |
| 116 | + } |
| 117 | + |
| 118 | + public void Dispose() |
| 119 | + { |
| 120 | + cts.Cancel(); |
| 121 | + cts.Dispose(); |
| 122 | + } |
| 123 | + } |
| 124 | +} |
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